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Alan Wake
Alan Wake

PC | Xbox 360
Genre: Action-Adventure Players: 1
Developer: Remedy Games Official Site: http://www.alanwake.com/
Classification: MA15+
Friday, 10 September 2021
Post by KostaAndreadis @ 01:02pm 10/09/21 | 0 Comments
Remedy's Alan Wake goes all the way back to the Xbox 360-era (here's our review from back in 2010), where it presented a cinematic supernatural tale with stylish Remedy action. That being using a flashlight like Luigi when he visits a haunted mansion. Fast forward to 2021, and we're getting a 4K remaster with Alan Wake Remastered.

And it's out October 5 for PC (via the Epic Games Store), PlayStation 4, PlayStation 5, Xbox Series X and S, and Xbox One.


Alan Wake, a bestselling writer, comes to behind the wheel of a crashed car. It’s night. He is in a primordial forest outside the small town of Bright Falls, Washington. Wake has hit his head. He is missing a week. His photographer wife, Alice, is missing. The couple came to the idyllic Bright Falls to heal, a departure from the pressure cooker of their celebrity life in New York City. Wake hasn’t been able write in a long time. Their relationship has seen better days. Now Wake finds pages of a novel he seems to have written, even though he can’t remember writing it. The story is called “Departure”. It’s a horror story. He is the main character in it. In the story, Bright Falls is taken over by a Dark Presence. The story is coming true. Locals, possessed by supernatural darkness, stalk Wake in the forest. As his journey spirals deeper into the darkness of the night, Wake tries to hold on to the tattered remnants of his sanity, to find answers to the nightmarish mystery he faces. Using the light of his flashlight as a weapon, he is forced to fight for his life, and the life of Alice.

"Alan Wake Remastered is the graphically enhanced version of the original game first released in 2010," writes Sam Lake Creative Director at Remedy Entertainment. And yeah, his namesake should clue you in to how special this game is to Remedy's history. " Now, we are bringing you the complete Alan Wake experience, including the two story-expansions The Signal and The Writer, originally released as DLCs, with all-new 4K visuals, updated environments, cutscenes, and a brand-new making-of commentary where I take a trip down memory lane."

The addition of developer commentary is a very nice touch as that's a feature we haven't seen in a while. In terms of performance Remedy notes that on PS5 it will hit 4K 60fps (where it will do the same on Xbox Series X) with PS4 Pro offering 4K 30fps. The PS5 version will als support DualSense features like the adaptive triggers.
Monday, 6 September 2021
Post by KostaAndreadis @ 11:46am 06/09/21 | 0 Comments
Finding out that a game or project exists via a retail listing or some sort of retail back-end code or what not is becoming more and more common of late. Case in point, as per the headline it looks like both Alan Wake Remastered and Final Fantasy VII Remake are PC bound -- specifically, via the Epic Games Store. Both listings come via internet retail master Wario64.



With Alan Wake Remastered also spotted on a Taiwan retail site with a release date of October 5 -- with confirmation that it's also coming to PlayStation 5 and presumably Xbox Series X|S. With that in mind, and the date right around the corner, a formal announcement is expected this week.

Alan Wake getting the remaster treatment is no doubt good news, as the game goes back to the Xbox 360 era and the days of early HD 720p gaming -- so it'll be interesting to see what technical updates it's getting. Plus, with Remedy's Control set in the same shared universe and the developer working on new stuff set in said shared universe, not to mention a new large-scale game for Epic -- a remaster makes sense.

On the Final Fantasy front FFVII Remake was always a timed exclusive for PlayStation, and with that expired it'd be great to see it make it's way to a wider audience.
Tuesday, 23 July 2019
Post by Steve Farrelly @ 04:18pm 23/07/19 | 1 Comments
And I could have dug deep there to try and ham up a play on words given the game could have been 'lit' or even gone through a 'showrunner pass', but I didn't. Writing jokes, gang... they're fun.

The reason I make light of the above *boom, tish* is because the Alan Wake series was developer Remedy's love affair with episodic concepts being brought into the world of games, something they explored more deeply in Quantum Break.

So news of the original Alan Wake writer, Sam Lake, wanting to finish off, or at least explore more completely, his and the studio's work on Alan Wake as a franchise, comes as no surprise. Here's what he recently said to IGN:
"I want to make it. It's a curious thing. At this point, so much time has passed. I feel that the bar is higher in some ways. It needs to be done right if it's ever done. Everything needs to click into place, which is really hard to make it happen. So many things, for these big games to be greenlit, need to be aligned. But I'm hoping that someday..."
And just like that... a cliffhanger. Well played, IGN. Well played.
Tuesday, 2 July 2019
Post by Steve Farrelly @ 06:12pm 02/07/19 | 4 Comments
Yeah, we haven't had much reason to mention old Alan Wake's name for a while, but news has broken today that the previously Microsoft Studios-published franchise, has been handed wholly back to developer, Remedy. And this means the once Xbox family of systems exclusive IP, could now find new multi-platform homes, should Remedy choose to take Alan to new audiences.

But get ready for the cliffhanger -- Remedy themselves updated Eurogamer on the situation confirming that, yes, they now had Alan Wake in their own custody, but that they were firmly focused only on their upcoming release, Control, and that any hopes of new Alan, or even redistributed Alan, would be taking a backseat.
"The only thing we want to clarify, now that Remedy owns the publishing rights, is that we could bring Alan Wake to different platforms if we so choose," a spokesperson said to Eurogamer. "We have nothing to announce for now. We are fully focused on Control releasing on 27th August."
At least it's something to ponder, PC, PS4 and Nintendo Switch fans.
Monday, 15 May 2017
Post by KostaAndreadis @ 02:09pm 15/05/17 | 6 Comments
Remedy's Alan Wake is about to disappear from stores the world over due to the 'expiration of music license agreements' for the game. Which is set to happen in the next few days. And with this news comes a final Alan Wake Sunset Sale where you can grab the game, and all content, with a 90% discount at both Steam and GOG.com. This is great value for the critically acclaimed game, and one that will disappear after today. So be sure to get in quick.

This might be the last time you can buy the game for a while too with Remedy advising that "We are looking into relicensing the music for Alan Wake, but have no timeframe for this."
Thursday, 23 May 2013
Post by Eorl @ 01:19pm 23/05/13 | 9 Comments
Remedy's creative director Sam Lake has taken to video form to discuss concerns from fans that their next title in-development isn't an Alan Wake sequel, but instead an entirely new IP. While the news of the decision didn't mould well with Remedy fans, the direct approach does help somewhat.

Lake took to the video to outline that while the studio worked hard to create a sequel to the psychological action thriller, certain requirements didn't "fall in to place," outlining that the right partners and funding were needed to create an Alan Wake 2. With the tepid response that Alan Wake received on launch - now passing 3 million sales since that time - the decision was made to instead move onto a new IP, Lake stating that "the time wasn't right".
"When the game was released, that was not the case immediately," he said. "Even though we worked hard on it, the sequel was not happening. The time was not right for it. Sure we could have gone ahead and created something less ambitious, but we felt that would not have done justice to you guys, to us. We want to be really proud of everything we create. Certainly, it wouldn't have done justice to Alan Wake."
During yesterday's Xbox One reveal, Remedy took to the stage to introduce their newest IP, Quantum Break. While this means that a sequel to Alan Wake has been pushed to the back burner for now, Lake revealed that a new Humble Bundle is available to purchase that includes a Collertor's Edition of Alan Wake featuring various extras and the game's soundtrack. Additionally, sales are available on all Alan Wake titles and avatar items on Xbox Live.

Check out the announcement below for the full message on Remedy's plans for the future.

Tuesday, 21 February 2012
Post by Steve Farrelly @ 10:49am 21/02/12 | 22 Comments
It probably hurt a lot of desktop feelings when it was revealed Alan Wake would be an Xbox 360 exclusive. Remedy has always been a PC developer first, and Alan Wake was slated to arrive there even before it was announced for PC, leaving many fans thinking Remedy -- like so many original PC devs -- had jumped ship to the more lucrative console development world.

Of course, those thoughts of betrayal can now be laid to rest as Alan Wake was finally released for PC last week replete with updates and plenty of tweaking, making it the more superior release over its console counterpart, but even more importantly, Remedy has revealed that in just 48 hours on sale, Alan Wake PC has recouped all costs for releasing it on the platform.

"We are very happy with the sales and hitting #1 on Steam at launch was nothing short of amazing," read a post on the Alan Wake forums by Aki 'AJ' Järvilehto, Remedy's EVP. "We recouped our development and marketing expenses during the first 48 hours. And yes, we're certainly very excited about PC."

What exactly this means for the future of Alan Wake and Remedy in regards to PC remains to be seen, but hopefully any new projects they do post Alan Wake's American Nightmare will share a day and date release with whatever console they inevitably wind up on.
Monday, 20 February 2012
Post by Eorl @ 03:44pm 20/02/12 | 0 Comments
Following the release of the PC version of Alan Wake, a new stand-alone DLC titled "American Nightmare" is now available on the Xbox Live Arcade.
In Alan Wake’s American Nightmare, Wake finds himself stuck in an altered reality filled with dangerous shadows as he pursues his evil double, Mr. Scratch towards the town of Night Springs. Wake must learn to control reality itself and unravel the secret to Scratch’s demise.

In addition to the expertly crafted single player campaign, the game also includes a heart pounding action arcade mode called “Fight till Dawn” where Wake must battle and survive a full night of enemy onslaughts while racking up a high score.
After playing the title for the past few days since it's release on PC, I'm hoping this latest DLC comes to the PC, as Alan Wake is such a spectacular title for anyone who is interested in the horror thriller action style gameplay.

Alan Wake's American Nightmare is now available on the Xbox Live Arcade for 1200 MS Points.

You can check out the trailer below (HD is over here) or find your way through to our game page which has all the latest information to help you in your escape from the nightmare. Remember to pack batteries!

Friday, 17 February 2012
Post by blaze0041 @ 07:53am 17/02/12 | 26 Comments
Two years after it was first released on the Xbox 360, Alan Wake is now available on Steam, featuring achievements, Steam Cloud and other PC-specific enhancements. The game is currently priced at USD29.99 and includes the Collector's Edition DLC for free (if you buy before Feb 23rd).
Alan Wake is Now Available on Steam! Purchase before Thursday February 23rd 10AM PST and receive the Collector's Edition DLC Free.

Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls.

Includes Alan Wake Special Episodes “The Signal” and “The Writer”
The enhancements for the PC version are as follows:
  • Includes Alan Wake Special Episodes “The Signal” and “The Writer”
  • Experience Alan Wake’s Pacific Northwest in higher resolutions and higher fidelity than the Xbox360 version.
  • Fully configurable mouse and keyboard support, or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!
  • Lots of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios!
  • Multithreaded engine that takes advantage of quad core CPUs.
  • Additional features our fans have sought after such as field of view adjustment as well as “hide HUD”.
  • Works with AMD Eyefinity 3D 3-screen mode.
  • Works with NVIDIA NVISION2 Stereoscopic 3D
You can pick it up now from the Steam website, but Green Man Gaming are having a 33% off special for the Collector's Bundle if you use the code HALFT-ERMHO-RRORS - dropping it to under $25 - bargain ahoy! promoted/edited forum item

Update by trog, 19:16pm AEDT: looks like the Collector's Bundle is offline; they still have the regular edition available though.
Tuesday, 14 February 2012
Post by Eorl @ 12:04pm 14/02/12 | 5 Comments
Nordic Games has revealed the PC Collector's Edition of their forthcoming highly anticipated release of Alan Wake for PC which will include a wealth of amazing content offering incredible value for both fans of the award-winning game and those new to the psychological thriller.
Alan Wake Collector’s Edition will include a Bonus Disc crammed with exclusive content. This includes The History Of Remedy, The Making Of Alan Wake, The Making Of A Thriller, music videos by the Old Gods Of Asgard, several trailers to the game and Storyboard (witch concept art) as a movie clip.

Also included is The Alan Wake Files; a 144-page book with evidence on the mysterious incidents around Alan Wake and Bright Falls, compiled by the fictitious author Clay Steward.

The Standard and Collector’s editions of Alan Wake both include the main game, with optional commentary provided by Remedy (Collector’s Edition only) and both DLCs – The Signal and The Writer – on disc one, while disc two hosts the official soundtrack, comprising 13 tracks.
This is definitely shaping up to be a massive release for the PC edition, which will be available for purchase 2nd March 2012.

You can check out the screenshots below showing off both the Standard and Collector's Edition goodies, as well as our game page for more.

Tuesday, 7 February 2012
Post by Eorl @ 10:35am 07/02/12 | 0 Comments
Remedy's smash hit Alan Wake has received some new screenshots for the upcoming Xbox 360 DLC, American Nightmare.
Alan Wake’s American Nightmare is written as a stand-alone action-adventure that anyone can pick up and play even if they have never played the original game. Fans already familiar with the Alan Wake universe will find themselves right at home though, as it includes plenty of optional content to take the story forward. In addition to the game’s story mode, Alan Wake’s American Nightmare also introduces FIGHT TILL DAWN, a new, fast-paced, over-the-top arcade mode that offers fresh enemy designs, new weapons, online leaderboards and plenty of unlockable rewards.
With the news that PC players will be able to experience the hit action-adventure thriller title this year, it's not known whether this DLC will come with the PC release or later on. Alan Wake's American Nightmare is due for release in the Q1 2012 period on Xbox 360.

Check out the screenshots below to see what you will be up against, or head on over to our game page for more info.

Thursday, 15 December 2011
Post by Steve Farrelly @ 01:28pm 15/12/11 | 9 Comments
Yesterday we reported on some sleuthy work by Alan Wake fans who found a registry entry in Steam for Alan Wake, a game that was previously Xbox 360 exclusive.

Today (or at least very, very early this morning), Remedy revealed at a press conference in London that the game is indeed coming to PC via Steam, and will come with both DLC packs that came post-release, The Signal and The Writer. Alan Wake PC will be available in the early part of 2012, though no specific release date was given.

You can check out our review of Alan Wake for Xbox 360 right here, while a single PC screen for the game can be seen by clicking here.

Currently there's no word on how much the game might have changed from its 360 original, but given the studio's pedigree, I'm going to put money on at least a visual make-over.
Wednesday, 28 July 2010
Post by Steve Farrelly @ 10:36am 28/07/10 | 3 Comments
For fans of Remedy's Alan Wake who feel the game (and story) left them slightly hanging (albeit deliberately), the wait is *almost* over as the first of a string of planned DLC episodes is now *almost* available from the Xbox Live Marketplace.

The Signal kicks things off right where you left them (as well as fixes a few bugs, apparently); serving up more of that signature creepy Alan Wake atmosphere, while also fleshing out the game-world and rich lore the guys have made. You can queue up the content now by clicking here, and it's currently available in North America, with Australia to follow, basically any minute now.

Check out the trailer below for more.

Tuesday, 22 June 2010
Post by Steve Farrelly @ 10:55am 22/06/10 | 2 Comments
If you kept your special Redeem Code you might have gotten with your purchase of Alan Wake, you'll be nabbing the first of their follow-up episodes, The Signal, free and the second, The Writer, will set you back 560 Microsoft Points (less than AU$10). No redeem code? Nevermind, The Signal is 560 points too.

The Signal is the first of planned episodic releases for Alan Wake, expanding the game's narrative and tying up any loose ends you might have felt the game left you with. It's due to land on Xbox Live July 27.

In case you missed it, here's our Alan Wake review.
Wednesday, 12 May 2010
Post by Steve Farrelly @ 02:51pm 12/05/10 | 35 Comments
AusGamers has reached it to the end of Alan Wake's book, having watched and played through every episode, and reasonably happy with the outcome.

Definitely standing as one of the most unique narrative presentations in a videogame, Alan Wake offers players a television-series style format that sees levels played out as 'episodes' replete with each one opening "Previously, On Alan Wake...". It makes the game engaging and compelling in a different kind of way. However, we did have a few issues with various parts of it, all of which you can read about in our review.

Click here for the full run-down.
Friday, 23 April 2010
Post by Steve Farrelly @ 06:40pm 23/04/10 | 5 Comments
Our resident gaming machine, Chad Drake, filled the AusGamers boots while I lived it up in Hawaii and Dan is on holiday, and put a stellar effort in, too. Alongside his recently posted Red Steel 2 review and his Halo: Reach multiplayer hands-on, Chad also took Alan Wake for a heady spin, but not nearly as heady a spin as his conversation with Remedy's managing director, Matias Myllyrinne, discussing the intricacies of crafting a thriller of this nature in videogames.

If you're at all interested in what Alan Wake has to offer, this feature is definitely up your alley.

Click here for the full run-down.
Friday, 16 April 2010
Post by trog @ 10:41am 16/04/10 | 3 Comments
Remedy Entertainment and Microsoft are offering ten lucky Australians the chance to get a sneak peek play session with the anticipated upcoming Alan Wake:
Remedy and Microsoft Australia are giving over 10 lucky fans the chance to come play Alan Wake in a location in Sydney. To enter for a chance, simply confirm yourself as a guest at the following Facebook event ( http://www.facebook.com/event.php?eid=110878835611714 ) and we'll pick the winners at random from confirmed guests on Sunday.
The event will be held on Tuesday, April 20th, so if you're in or near Sydney, or don't mind a bit of travel to check out Remedy's next game (you might remember them from a little game called Max Payne), then sign up to check it out!

For those that have been living in a cave, make sure you check out our Alan Wake game page for the latest info, screenshots and trailers. Steve is currently off galavanting in Hawaii at some crazy press event and we'll have a preview of it up soon as well.
Thursday, 8 April 2010
Post by Steve Farrelly @ 02:49pm 08/04/10 | 4 Comments
As Alan Wake's release draws ever closer, Remedy and Microsoft are really starting to pile on the pre-release content, today with a new video essentially telling anyone who hasn't been paying attention, just what the game is about.

It's slightly cheesy with its voice-over, but ultimately, seeing the game in this light (bahhaha, hilarious!) is a good indication of the thrill-ride to come. We've seen a fair bit of this game over the last few years at E3 and the like, and will be catching up with Remedy for some interview action in the coming weeks (so stay tuned), and so are super thrilled with what is looking to be a pretty engaging single-player experience.

Check out the new video below.

Wednesday, 17 March 2010
Post by Steve Farrelly @ 04:00pm 17/03/10 | 8 Comments
It's looking like equating Alan Wake to a weekly TV series was actually a larger hint at just how the game will be delivered to gamers. In an interview over at Joystiq, Remedy's Matias Myllyrinne outlined the team's plans for substantial DLC support post-release, in a fashion not at all dissimilar to a TV series, meaning the main game (or first release), may very well simply serve as the "pilot".

"I think it'll depend a lot on the audience," he told the site. "But certainly we want to - if we're successful - do a large Season 2, if you will, at some point. Right now, I'm not allowed to say what we're doing exactly this year. But we're going to have more than one episode come out this year."

If this is indeed true, it could prove unique and engaging, or slow and annoying - here's hoping the 'episodes' aren't 44 minutes long.
Saturday, 13 February 2010
Post by trog @ 08:45pm 13/02/10 | 44 Comments
Strategy Informer have got some news from Microsoft that indicates Alan Wake is going to be an Xbox 360 exclusive:
"Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience "Alan Wake" was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform." said a Microsoft spokesperson.
There is, of course, always hope.