Fallout 76 – In Conversation with Bethesda’s Pete Hines
Post by KostaAndreadis on 11:51am 16/10/18.
We chat with Bethesda's Pete Hines about Fallout 76, the series, and those first moments of Fallout PvP...
Warframe - Hands-On with Chroma Prime
Post by AdrianHaas on 03:42pm 12/10/18.
We go hands-on with Chroma Prime, the newest Prime Warframe.
Enter Madness - Hands-On with Call of Cthulhu's First Four Chapters
Post by Steve Farrelly on 06:21pm 09/10/18.
We were recently given access to a four-chapter preview build of Call of Cthulhu on PC. Read on for our in-depth hands-on report...
First into the Wasteland – Hands-On with Fallout 76
Post by KostaAndreadis on 01:01am 09/10/18.
Recently we had the chance to vist real-world West Virginia to experience life there in the distance future - as seen in the post-apocalyptic America in Bethesda's upcoming Fallout 76.
Talking World of Warcraft Esports and Its Evolution with Blizzard
Post by KostaAndreadis on 02:48pm 27/09/18.
Ahead of the World of Warcraft Arena World Championship APAC Regional Finals this past weekend we had the chance to sit down with WoW Esports Head, Jeramy McIntyre.
Hands-On with Red Dead Redemption 2 - What Did You Expect?
Post by Steve Farrelly on 12:44am 21/09/18.
We managed to get hands-on with Red Dead Redemption 2. And boy, does it play... (you have to read the article to learn the rest)
The Pros and Cons of Rainbow Six Siege’s Ever-Changing Esports Meta
Post by nachosjustice on 01:59pm 19/09/18.
Meta mix-ups for Rainbow Six Siege are part of what keeps the competitive scene fresh. But big changes sometimes bring big challenges...
Dying Light 2 - Good Night, Good Luck, Games Industry
Post by Steve Farrelly on 06:30pm 18/09/18.
We've not only now sat through both the E3 and Gamescom Dying Light 2 presentations, but also managed to grill Lead Game Designer Tymon Smektała about the studio's new open-world action-RPG effort on an in-depth level. Read on for our huge interview feature...
Assassin's Creed Odyssey - Hands-On with the First Four Hours
Post by Steve Farrelly on 06:27pm 11/09/18.
We recently took on the first four hours of Assassin's Creed Odyssey in hands-on form. Read on for our full thoughts...
Hell Hath no Fury like a Developer Scorned - The Story of Darksiders 3’s Rise from the THQ Ashes
Post by Steve Farrelly on 03:47pm 03/09/18.
AusGamers had a chance to sit down with Gunfire Games' senior designer, Richard Vorodi to talk about the journey he and his team went on to give life to Fury, and Darksiders 3. Read on for the full story...
Bethesda’s Pete Hines on The Elder Scrolls Legends
Post by KostaAndreadis on 02:44pm 30/08/18.
We chat with the public face of Bethesda about his love for the strategy card game genre and feeling like a caretaker for the Elder Scrolls franchise.
How Blizzard Turned Hearthstone into a Puzzle Game
Post by KostaAndreadis on 03:32pm 28/08/18.
We sit down with Blizzard to discuss Puzzle Labs, the exciting new single-player component for the game's latest science-themed expansion The Boomsday Project.
Cyberpunk 2077 - Our Biggest Concerns (and Glaring Positives)
Post by Steve Farrelly on 03:30am 24/08/18.
And believe me, there aren’t many. But at the end of both the E3 and Gamescom demos, CD Projekt RED asked for feedback via a paper survey. But we’ve decided to collate our favourite and ‘unsure’ parts of what we’ve been shown, so maybe they can get a more in-depth response on AusGamers’ part…
BlizzCon 2018: All the Details and Chatting to Blizzard About This Year’s Show
Post by KostaAndreadis on 05:06pm 22/08/18.
BlizzCon 2018 is one of the premiere events each year for the millions of Blizzard fans from across the globe. This year will of course be no different, as we found out when we sat down to chat with BlizzCon executive producer Saralyn Smith.
Everything You Need to Know About Marvel's Spider-Man for PlayStation 4
Post by KostaAndreadis on 11:49am 22/08/18.
Sony’s library of exclusive games continues to expand, and September sees the arrival and return of one of the most popular superheroes of all time -- Spider-Man. And with that in mind we run you through everything you need to know about developer Insomniac’s new web-powered action game, and the talented studio’s return to PlayStation development.
Assassin’s Creed Odyssey and the Wrath of the Snake Lady
Post by Steve Farrelly on 07:14am 22/08/18.
Which means, if you saw the recent trailer released during Gamescom, you should know we’re alluding to Medusa, but after our time with the game in hands-on form, she’s also a wrathful snake lady, because she’s nasty…
Rage 2 – Gameplay Capture and Talking to id Software’s Tim Willits
Post by KostaAndreadis on 10:23pm 21/08/18.
At QuakeCon 2018 we got the chance to both go hands-on with id Software and Avalanche Studios' Rage 2 and then speak to Tim Willits
For Honor’s New Arcade PvE Quest Mode is Bite-Sized Slices of Fun
Post by Steve Farrelly on 09:05pm 21/08/18.
At Gamescom we went hands-on with a new PvE addition to For Honor that offers up a shortened, yet visceral experience with rewards that carry over in PvP. Read on for our initial thoughts…
Talking DOOM Eternal with id Software
Post by KostaAndreadis on 04:48pm 20/08/18.
At QuakeCon 2018 we had the chance to sit down with id Software's Marty Stratton and Hugo Martin to chat about DOOM Eternal.
Fallout 76 – Perks, Mutations, and Everything We Learned at QuakeCon
Post by KostaAndreadis on 04:55pm 15/08/18.
At QuakeCon 2018, Bethesda Game Studios was on hand to talk at length about its next release – Fallout 76.