Checking Out the Coolest PC Gaming Hardware at PAX Australia 2023
Post by KostaAndreadis on 07:01pm 09/10/23.
At PAX this year, in between checking out indie games and lining up to take shots with Mario and Sonic, we went on the hunt for the coolest PC gear at the show.
Starfield - Review in Progress
Post by KostaAndreadis on 02:00am 01/09/23.
We' ve been playing Starfield for review, and here's some of our thoughts so far...
Why You Should Look at Avatar: Frontiers of Pandora with Eyes Wide Open
Post by Steve Farrelly on 01:10pm 27/06/23.
We take a deep look at Avatar: Frontiers of Pandora and discuss why you shouldn't be dismissive of what it's attempting to do...
GeForce RTX 4060 Preview - Cyberpunk 2077, DLSS 3, and Incredible Ray-Traced Visuals
Post by KostaAndreadis on 11:00pm 26/06/23.
The GeForce RTX 4060 is out this week, and NVIDIA let us check out the new mainstream GPU early to see what DLSS 3 brings to Cyberpunk 2077 and the still-gorgeous Night City.
Star Wars Outlaws - The Big Interview
Post by Steve Farrelly on 03:55pm 20/06/23.
At Ubisoft Forward during 2023's Summer Game Fest, we had the chance to chat with Ubisoft Massive's Mathias Karlson who is serving as game director for Star Wars Outlaws, as well as Navid Khavari who is the game's narrative director. Read on for what they had to share on one of the most exciting Star Wars videogame projects of all time...
Prince of Persia: The Lost Crown Hands-On and Developer Interview - Time Resets, Again
Post by Steve Farrelly on 01:48pm 16/06/23.
We went hands-on with Prince of Persia: The Lost Crown and spoke with Ubisoft's Jean-Christophe Alessandri about this new direction and whatbit means to revive such a long-running series. Read on for our thoughts and what he wanted to say...
Scum, Villainy and a Galaxy of Potential - Star Wars Outlaws Hands-Off Preview
Post by Steve Farrelly on 05:14am 13/06/23.
We had an intimate behind closed doors, extended look at Star Wars Outlaws from Massive Entertainment and Ubisoft at Ubisoft Forward and Summer Game Fest. Read on for what we saw and thought...
PlayCorp's Chris Mosely Chats Beyond Contact and Australian Game Development
Post by Steve Farrelly on 06:18pm 05/06/23.
We chatted wityh PlayCorp's verteran CEO, Chris Mosely, about game development in Australia, what'c changed in his time in in the industry and about the studio's survival game, Beyond Contact. Read on for what he had to say...
Star Wars Jedi: Survivor - Review in Progress
Post by Steve Farrelly on 01:01am 27/04/23.
Our 'review in progress' for Star Wars Jedi: Survivor. Check out our thoughts so far and stay tuned for the final verdict soon!
Hands-On with The Legend of Zelda: Tears of the Kingdom
Post by KostaAndreadis on 11:00pm 26/04/23.
We go hands-on with one of the most anticipated releases in years, and the follow-up to one of the best games of all time. So then, what's new in Hyrule?
Gloves Off With Harada: Tekken 12 Confirmed, Hairdos and Don’ts, and the Trials of Making 8
Post by Grizz on 12:01am 29/03/23.
We hitched a ride to Singapore for a world first fists-on with Tekken 8. The TL;DR after two hours and 10 characters: Tekken 8 is feeling like an uppercut above the rest. Following that extended lunch of knuckle sandwiches, we then picked the brains of Katsuhiro Harada, executive producer and sunglasses enthusiast...
World of Warcraft: The Big 2023 Interview with Game Director Ion Hazzikostas
Post by KostaAndreadis on 04:25pm 23/03/23.
We sit down with Ion Hazzikostas, Game Director of World of Warcraft, to discuss the launch of Dragonflight, the current state of WoW development, dragon-riding becoming a mainstay, and a lot more.
Redfall Preview - A Bite to Remember
Post by KostaAndreadis on 01:00am 23/03/23.
From the creators of Dishonored and Prey, Redfall is a co-op action game set in a sleepy coastal town overrun by vampires. And we recently had the chance to go fangs-on.
Dead Island 2 Interview - Inside the Game’s Delightfully Gory FLESH System
Post by KostaAndreadis on 02:00am 14/03/23.
Fully Locational Evisceration System for Humanoids, or FLESH, is behind Dead Island 2’s over-the-top and impressively gory combat. We sit down with Dambuster Studio to talk about how it all works...
Dead Island 2 Preview - Hands-On in HELL-A
Post by KostaAndreadis on 02:00am 14/03/23.
After spending considerable time with Dead Island 2, it’s safe to say that the combat is shaping up to be some of the most fun gore-filled action you’re likely to see in 2023.
The Top 10(tacled) Lovecraftian Videogames
Post by Christian on 06:24pm 08/03/23.
With the so-called "Lovecraftian" subgenre or tone and atmosphere desciptor on the rise in games, we take a look back at 10 of the best to ever don the tag...
Games of March 2023
Post by Steve Farrelly on 07:05pm 01/03/23.
Here's a brief look at all the games coming in March, 2023!
Hands-On with Final Fantasy XVI - All Grown Up
Post by Steve Farrelly on 01:06am 01/03/23.
We were invited out to Square Enix to not only play Final Fantasy XVI, but to also meet key members of the development team. Read on for our full thoughts...
What is Lovecraftian? A Deep Dive into the Man, His Writing and His Legacy...
Post by Christian on 04:15pm 28/02/23.
We take a deep look at who H.P. Lovecraft was and what it means to be 'Lovecraftian' in a pop culture world constantly trying to sell a vision and define its experiences...
From Depths Unknown - Talking and Playing Dredge with Black Salt Games
Post by Steve Farrelly on 11:03pm 27/02/23.
We've taken Dredge for a hands-on test ride and also took some time to chat to the NZ team behind the surprise package, Black Salt Games. Read on for everything we dredged up...