Behind the Scenes of World of Warcraft
Post by KostaAndreadis on 04:05pm 27/04/17.
On the day of the largest content patch in WoW history we sit down with the team to talk about working on one of the most popular and enduring games of all time.
Star Wars Battlefront II Hands-Off: Return of the Content
Post by nachosjustice on 05:00am 16/04/17.
A collaboration between DICE, Motive Studios, Criterion, and Lucasfilm has the potential to offer what Battlefront 2015 could not: a wealth of content.
The Surge Hands-On - The Good And The Bad
Post by Joaby on 03:43pm 11/04/17.
The Surge is a Souls clone, and unashamedly so. For the uninitiated, this means it adheres closely to the FROM Software RPG schematics — attacks bound to shoulder buttons, lock-on targeting for combat, and a punishing system of risk and reward where combatants face hefty punishments if (when) they die.
How Heroes of the Storm 2.0 Improves on its Solid Foundation
Post by KostaAndreadis on 02:39pm 04/04/17.
At the recent Heroes of the Storm Spring Summit Blizzard revealed a new look and feel for the game. Called Heroes of the Storm 2.0 we went hands-on, opened a few Loot Chests, and walked away impressed.
War Fuel - Battlefield 1 Frontlines Previewed
Post by Joaby on 07:00pm 13/03/17.
Frontlines again takes the ideas from Conquest and Rush and mashes them together — although Frontlines mercifully has a place in the server browser as well.
Prey Hands-On: A Love Letter from Arkane Studios to BioShock, Portal and Many Others
Post by Steve Farrelly on 04:11pm 17/02/17.
We spend an hour in Prey and walk away with more questions than answers, along with a little bit of nostalgia. Read on to know why...
Creating a New World - Hands-On with Guerrilla Games' Horizon Zero Dawn
Post by Steve Farrelly on 02:34pm 01/02/17.
We recently visited Guerilla Games' Amsterdam-based studios to go hands-on with a near-complete version of Horizon Zero Dawn and fought robot dinosaurs. Read on for our full experience and thoughts...
Wild four-play - Hands-on with Ghost Recon: Wildlands
Post by Joaby on 08:48am 26/01/17.
There's all the hallmarks of a open-world game in Wildlands for you to enjoy, if that's what you're about. It has a frankly astonishing amount of customisation options for players who want to hunt down new guns, or gun attachments, or whatever.
X-Ray-ted Fun - Hands on with Sniper Elite 4
Post by Joaby on 04:26pm 23/01/17.
Sniper Elite 4 isn't a serious sniper game. There is something vaguely silly about it, and Rebellion knows it.
Hands-On with the Nintendo Switch
Post by KostaAndreadis on 04:53pm 16/01/17.
We go hand-on with Nintendo's latest home console, the Nintendo Switch. And in typical Nintendo fashion it is at once impressive, charming, and confusing.
Happy Holidays from AusGamers!
Post by KostaAndreadis on 06:08pm 23/12/16.
Not exactly a best of list, we go through our picks of games from 2016 that you should play during the holiday break. And what they’ve meant to us.
Phil Spencer and Aaron Greenberg on the Xbox Business, Project Scorpio, VR, Mixed-Reality Goals and Wanting Mario on an Xbox Platform
Post by Steve Farrelly on 04:15pm 05/12/16.
AusGamers was given a chance to chat with both Phil Spencer and Aaron Greenberg about all things Xbox past, present and future. Read on for what both of them had to say...
From Warcraft III to Heroes of the Storm, Talking Art and Blizzard's Long History with Samwise Didier
Post by KostaAndreadis on 05:36pm 30/11/16.
The MOBA genre began as player-created custom game for Warcraft III. Since then it has grown from strength to strength, with Blizzard itself releasing it's own take on the genre with Heroes of the Storm. We sat down with Blizzard Senior Art Director Samwise Didier to discuss all things Blizzard.
Talking StarCraft II Multiplayer with Lead Designer David Kim
Post by KostaAndreadis on 04:46pm 24/11/16.
At BlizzCon we had the chance to sit down with David Kim, Lead Multiplayer Designer on StarCraft to chat about his background and all things StarCraft II multiplayer.
AusGamers@BlizzCon - All Our Content and Coverage of the Show
Post by KostaAndreadis on 03:22pm 11/11/16.
All of our BlizzCon 2016 content in one neat little package. Your one stop shop for all the news, announcements, and impressions from the show.
AusGamers@BlizzCon – The StarCraft II Round-Up
Post by KostaAndreadis on 03:02pm 11/11/16.
We go through all the StarCraft II action from BlizzCon 2016. From the return of Alexei Stukov to the World Championship Series finals!
AusGamers@BlizzCon – The Overwatch Round-Up
Post by KostaAndreadis on 04:37pm 10/11/16.
We go through all the big Overwatch announcements from BlizzCon plus provide some highlights from the very first Overwatch World Cup.
AusGamers@BlizzCon – The Diablo III Round-Up
Post by KostaAndreadis on 04:15pm 09/11/16.
We go through all the big Diablo III announcements from BlizzCon 2016 and give you our thoughts.
Gwent Closed Beta - Hands-On with the First Five Days
Post by Steve Farrelly on 06:18pm 31/10/16.
As participants of the Gwent Closed Beta, we've been going hard at CD Projekt RED's foray into standalone CCG territory. Read on for our full thoughts...
Hack Nation - Hands-On with the First Four Hours of Watch Dogs 2
Post by Steve Farrelly on 02:53pm 25/10/16.
AusGamers was recently invited out to a Watch Dogs 2 preview event in San Francisco where we got hands-on with the first four hours of the full game. Read on for our initial thoughts...