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Red Dead Redemption 2
Red Dead Redemption 2

PlayStation 4 | Xbox One
Genre: Adventure
Developer: Rockstar Official Site: https://www.rockstargames.co...
Publisher: Rockstar Games Classification: TBC
Release Date:
October 2018
Thursday, 7 November 2019
Post by KostaAndreadis @ 03:18pm 07/11/19 | 0 Comments
With the studio rolling out the first patch overnight that also updated the Rockstar Game Launcher - which has been linked to some of the issues people have been having - Red Dead Redemption II's long-awaited PC launch has been off to a somewhat rocky start.

It took me just about a full day to download and install the 120GBs or so of Red Dead Redemption II on PC, and it wasn't smooth sailing even with the patch. After the game forced HDR and was giving either a black screen or a washed out image I was treated to a number of crashes before it finally worked. But even then the texture quality no matter the detail setting was terrible. Nintendo 64 blur town bad.

Having fired it up again a few moments ago the textures now seem to be working after a switch to DirectX 12 from the default Vulkan API - but the performance looks to be a little all over the place. And this is with a NVIDIA GeForce RTX 2080 Ti.

Of course this is all anecdotal, and Stephen had no issues (outside of performance) in getting the game to load on his RTX 2080 powered Alienware laptop. But it's not a small thing either, with reddit now well into 'Day Two' of its launch issues mega-thread and Rockstar posting this PC troubleshooting guide.

Some people have been posting a number of fixes from CPU modification to messing about with BIOS settings. Now, we would advise against both and simply log your issues with Rockstar who are no doubt hard at work trying to get the story of Arthur and co. working as it should across the numerous PC configurations out there.
Friday, 1 November 2019
Post by Steve Farrelly @ 01:19pm 01/11/19 | 4 Comments
It's finally happening so-called race people of some sort of masterful thing -- Red Dead Redemption 2 is coming to a desktop or gaming laptop near you, next week. And today, Rockstar dropped the series' PC launch trailer.

We're going to have some words on the PC release for you very soon, ahead of a review proper, so stay tuned for that. Otherwise, for now, we've linked our console review above, while the trailer is embedded below the official skinny from the mad-hatters at Rockstar:
Watch the official Red Dead Redemption 2 PC Launch Trailer that showcases the all new graphical and technical enhancements on display in the PC version, as Arthur Morgan and the Van der Linde gang desperately try to outrun the law. After being hounded off the mainland, Arthur and the gang find themselves caught in a local conflict on the shores of a remote Caribbean island, disoriented and yearning to find a path back to their hidden fortune - and the dreams of a better future promised by their charming and increasingly erratic leader, Dutch van der Linde.
You can pre-load the game now with a pre-purchase, and at over 100gb in size, it might be a good idea.

Friday, 18 October 2019
Post by KostaAndreadis @ 12:18pm 18/10/19 | 0 Comments
Enhanced for PC, the release of Red Dead Redemption II is coming up very soon - November 5. And today we've got our first look at the visual enhancements with a stunning trailer that showcases the game's vast open world. With increased draw distances, improved lighting, shadows, grass, and fur effects, it looks incredible.

Check it out.


Red Dead Redemption 2 for PC brings the epic story of Arthur Morgan and the Van der Linde gang to life in breathtaking new ways – with no shortage of dazzling technical enhancements that deliver deeper immersion. These include increased draw distances, improved shadows and lighting, new grass and fur textures, and much more – complemented by a host of exciting new content additions for the game’s Story Mode.

Watch the new trailer above to see Red Dead Redemption 2 in stunning 4K/60 frames per second and see how packed full of new details and greater fidelity every corner of this vast open world is. From the claw marks of a passing bear at the base of a tree in Big Valley and the individual spines on a cactus in New Austin, to a train passing on a far horizon and embers sparkling in the New Hanover night sky.

As per the description above the footage also pushes the frame-rate to 60 fps for that additional layer of smoothness. Yeah, if you've got the right hardware Red Dead Redemption 2 on PC will be something to behold - and really, the fact that this looks as good or better than a pre-rendered cinematic speaks volumes.
Saturday, 5 October 2019
Post by KostaAndreadis @ 12:04pm 05/10/19 | 2 Comments
The day has finally arrived, with Rockstar announcing overnight that the PC version of Red Dead Redemption 2 is coming November 5. Though its release will be a little staggered, with the game arriving on the newly launched Rockstar Games Launcher with a stack of bonuses in addition to the Epic Games Store first. The Steam release will arrive a month later in December.

As per our review of the game when it made its console debut last year, Red Dead 2 is a masterpiece. Which is why the PC version has been something people have been waiting quite some time to hear more about.

Although the announcement didn't come alongside a trailer, Rockstar has confirmed that the PC release will feature graphical and technical enhancements alongside new "Bounty Hunting Missions, Gang Hideouts, Weapons and more" at launch.

Without having to share revenue no doubt Take-Two and Rockstar want players to purchase the game via the Rockstar Games Launcer - with all pre-orders automatically upgraded to Premium Editions and the company offering the choice of two free Rockstar games from a selection of titles. These being: Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas, Bully: Scholarship Edition, L.A. Noire: The Complete Edition, Max Payne 3: The Complete Edition.

Red Dead Redemption 2 has also been confirmed as a launch title for Google Stadia.
Tuesday, 24 September 2019
Post by KostaAndreadis @ 12:22pm 24/09/19 | 0 Comments
Or some form of major update coming to Red Dead Online. The listing for Red Dead Redemption 2, which you can view here, is dated August 20 and gives the title an MA 15+ rating for "Strong Violence, Strong Themes, Online Interactivity" under the Computer Games category. With the title already rated for its console release last year this could mean a PC version is coming sooner rather than later.

A surprise PC release for Red Dead Redemption 2 in the coming months would most certainly be a very good thing leading up to the holidays. And it's an experience we'd love to play in Ultra-Wide 21:9 for that true cinematic Western look - on the latest NVIDIA GeForce RTX hardware.

As per our review, it's stunning.
Whether it’s day or night; sun or shower; wind or thunder -- Red Dead Redemption 2’s game-world is simply breathtaking at every direct and peripheral point. You’ll find yourself shaking your head in disbelief, gasping for air or just stopping whatever it is you’re doing to take in the view.

With the recent debut of the Rockstar Game Launcher, we now patiently wait for the official Red Dead Redemption 2 PC reveal.
Friday, 5 July 2019
Post by KostaAndreadis @ 01:28pm 05/07/19 | 1 Comments
It's all sitting in the back of our collective minds, a PC release for Rockstar's western opus Red Dead Redemption 2. The original game never got a PC release but with Grand Theft Auto V still one of the most played games out there, odds are this is happening. Hopefully soon. And now thanks to some source code sleuthing we've got a mention of something called "RDR2_PC_Accomplishments".

As part of the Rockstar Social Club source code, noticed by JakoMako51 who shared the find on Twitter.



As this reference sits right next to "RDR2_PS4_Trophies" we can assume it's all about PC achievements. With Red Dead Redemption 2 topping our Game of the Year list for 2018 - we now go back to waiting for the inevitable Red Dead Redemption 2 PC port announcement.
Wednesday, 6 March 2019
Post by Steve Farrelly @ 12:43pm 06/03/19 | 3 Comments
An oddity in our usual features, today we've got something a bit different. You see, I only finished Red Dead Redemption 2 this week. I also had the game for almost two weeks before it hit retail, and in that time, I barely ever stopped playing, but I did deliberately choose not to complete it. Here's why...

Not too many games have impacted me the way Red Dead Redemption 2 has and did. So much so, that the physical act of completing the game brought out a lot in me. Enough to get a bit esoteric and caught up in my own head, but as a writer, words are my friend and so I found myself spewing forth content around this entire experience.

Here's a snippet:
Prior to my snowy mountain assault on the turncoat, I’d been spending time in Tall Trees trying to feed Evelyn Miller, the struggling writer whose cabin sat at the north-western end of the area, but right in Skinner territory. We run into him as Arthur, too, but that’s a lifetime ago. Miller’s refusal to eat or drink until his latest draft is completed sits as a poignant metaphor for how I’ve chosen to play Red Dead Redemption 2. I’m not playing it as a completionist -- I have myriad tasks yet to complete. Rather, I’ve been playing the game as a denizen. A main character, yes, but one at peace with the game-world around me. Living in a “microcosm of romanticised period media”, as I also wrote in my review.

Never has a game done this to me.
The full piece is one I'm really very proud of, and if Red Dead Redemption has struck you at all in a similar way, or you just want to read up on how a grown person can become so infatuated with an interactive experience, click here to read my full exodus from Red Dead Redemption 2.
Friday, 30 November 2018
Post by Steve Farrelly @ 10:26am 30/11/18 | 0 Comments
And that's clothing, in case you didn't realise. Available exclusively through the Barking Irons Online Store, these Arthur Morgan inspired duds are what every good hipster or diehard fan of the game needs.

And while I'm no hipster, I am partial to button-up shirts with style.
We've teamed up with Barking Irons to create this limited edition collection of items inspired by Red Dead Redemption 2 - featuring exceptional quality and authentic, heritage materials and subtle nods to in-game designs.

Modeled on the apparel worn by Arthur Morgan, the Red Dead Redemption 2 Collection by Barking Irons combines a commitment to period era detail with contemporary Americana styling. Waxed cotton and leather, Japanese denim, and weighty workwear pieces highlight the collection’s unyielding commitment to high-end, authentic materials, while clever design touches ground the collection in a style that feels wearable every day.

Now available in sizes ranging from Extra Small to XXL at https://www.barkingirons.com. And look for t-shirts to be added to the collection soon.

Gunslinger Jacket: Water-resistant waxed cotton and leather, bound buttonholes, A. Morgan collar print, Van der Linde Gang inside pocket print, and Rockstar insignia print.



Denim Chore Shirt: Soft-washed, Japanese denim work shirt, antique brass shanks, A. Morgan collar print.

Railroad Shirt: Weighty workwear shirt with railroad stripes, A. Morgan collar print, red Rockstar embroidery on front pocket, and western Rockstar insignia on shirt hem.

Everyday Shirt: Authentic western ticking fabric, bi-swing shoulder, A. Morgan collar print, western Rockstar insignia on shirt hem.



Union Henley: Soft-washed, American cotton, 3-button closure, A. Morgan collar print, made in the USA.

Riding Duffel Bag: Hefty 18 oz. twill cotton, antique brass hardware, cowhide shoulder strap, Rockstar logo print.



Saddle Bag: Water-resistant waxed cotton and leather, antique brass hardware, lined interior, cowhide shoulder strap, two large exterior pockets, Red Dead Redemption 2 print and Rockstar branding.

RDR2 Beach Tote: Sturdy, large capacity, 18 oz. natural canvas tote, antique brass rivets, and Red Dead Redemption 2 stencil print, Made in the USA.


Tuesday, 6 November 2018
Post by Steve Farrelly @ 04:59pm 06/11/18 | 2 Comments
And as topical as that sounds in this day and age, nope, it's not a real-life sentence, in the physical sense. Rather, players have found a crack in the invisible digital wall in Red Dead Redemption 2 and have started wandering into Mexico, which featured as its own content and story-heavy biome in the original game, but exists seemingly in the prequel as either DLC placeholder, or as North Korean-like proof of place through player binoculars.

As originally reported by Eurogamer, and shared by YouTuber ZacCoxTV, it's not really anything other than a barren desert with a single building left in from the original game, though something could be taken from this in regards to a true remaster of the first Red Dead being wholly in the works, and now hopefully PC-friendly. But please acknowledge right now, that's us clutching at very invisible straws.

Either way, the fact that true in-game geometry for the space exists is something we can clutch at, and we'd certainly love to see more content rise from this unique discovery, but since Rockstar is always so tight-lipped about its games and plans, we'll just have to glitch and wait and see.
Thursday, 1 November 2018
Post by Steve Farrelly @ 02:28pm 01/11/18 | 0 Comments
If you're playing Red Dead Redemption 2, chances are you've fallen in love with its audio accompaniment. The musical soundtrack alone is a dynamic wave of emotion ranging from heart-pounding to serene to mischief to trepidation, all of whch can change on-the-fly, dynamically, based on what you're doing.

Rockstar has today revealed in-depth details around how they built this sonic swoon, which features a number of big names working exclusively on what is one of the best soundtracks ever created for games.

Here's what Rockstar officially revealed:
Red Dead Redemption 2 features an interactive, dynamic score composed by Woody Jackson. Rockstar fans will already be familiar with Woody’s work on the original Red Dead Redemption, L.A. Noire and Grand Theft Auto V with Tangerine Dream, The Alchemist and Oh No.

The score features additional production and arrangement by Jeff Silverman (Truth and Soul, Aloe Black), with additional musical score and orchestration provided by Colin Stetson (Bon Iver, Hereditary), David Ferguson (Johnny Cash’s engineer), David Ralicke (Beck, Sons of Anarchy), Gabe Witcher (Punch Brothers, True Detective), Luke O'Malley, Mario Batkovic (of Geoff Barrow’s Invada), Matt Sweeney (Chavez, Superwolf, Iggy Pop, Bonnie Prince Billy), Rabih Beaini and Senyawa, as well as contributions from over 110 other musicians including Arca (frequent Bjork, Kanye West, Frank Ocean and Kelela collaborator), Duane Eddy (Lee Hazlewood protégé), Jon Theodore (former drummer of Mars Volta and current Queens of the Stone Age drummer), Michael Shuman aka Mikey Shoes (Queens of the Stone Age, Mini Mansions) and more.

All of the vocal moments in Red Dead Redemption 2 are produced entirely by Grammy Award-winner Daniel Lanois, known for producing albums for Bob Dylan, Neil Young, and Willie Nelson as well as collaborating with pioneering musician Brian Eno to produce several albums for U2 including the multi-platinum The Joshua Tree. In addition to Lanois' production, the soundtrack features additional vocal performances from a range of award-winning artists including D’Angelo, Willie Nelson, Nas, Rhiannon Giddens, Josh Homme, plus an additional track written, produced and performed by David Ferguson. All songs for both the score and soundtrack were created exclusively for Red Dead Redemption 2.

Stay tuned for more information including on the forthcoming Red Dead Redemption 2 official soundtrack release.
In our own Red Dead Redemption 2 review we wrote of the soundtrack that "This is no longer Ennio Morricone-esque, this is now pure Red Dead Redemption -- a symphony of banjos, violins, harmonicas, guitars, drums and more not trying to emulate the Spaghetti Western. A soundtrack that dynamically works to fill the player with mood and purpose, to relay a sense of romanticised proprietary..."

Rockstar has also promised that more details will be revealed at a later date regarding a standalone release for the game's soundtrack, and I honestly can't wait.
Wednesday, 31 October 2018
Post by Steve Farrelly @ 11:27am 31/10/18 | 10 Comments
Which was to be expected if you look at the continued success of each major iteration of Rockstar's now two major titles in Grand Theft Auto and Red Dead Redemption. Grand Theft Auto V still holds the retail sell-through record for its first three days at over $1 billion, however, its release fell on a Tuesday, while Red Dead Redemption 2's fell on a Friday, with the open-world outlaw epic raking in more than $725 million in its first three days.

So, technically Red Dead Redemption 2 does have the biggest "opening weekend", if you're taking into account when each game was released at retail. But no matter which way you look at it, those numbers are astronomical.

The game is also the highest ever pre-ordered game on the PlayStation Network, has the highest day one sales and the highest sales over three days on Sony's digital store. No data from Microsoft was provided by the team (likely due to an agreement keeping the PlayStation brand front and centre of the game's internal data, despite it looking best on Xbox One X for running in native 4K).
An epic tale of honor and loyalty set in the dying days of the outlaw age, Red Dead Redemption 2 follows Arthur Morgan and the Van der Linde gang as they rob, steal and fight their way across the rugged heartland of America in order to survive. Following a botched robbery in the western town of Blackwater, the gang is forced to flee and, with federal agents and the best bounty hunters in the nation massing on their heels, deepening internal divisions threaten to tear the gang apart, leaving Arthur to make a choice between his own ideals and loyalty to the gang who raised him.

Told across the deepest and most expansive Rockstar world to date, Red Dead Redemption 2 is Rockstar’s first game built from the ground up for new generation hardware, and seamlessly blends gameplay and storytelling in a completely new way to deliver the experience of living as an outlaw in a notorious gang.
Click here to read our own epic review. Otherwise, just get out there and buy what is arguably one of the best games of the past decade.
Friday, 26 October 2018
Post by Steve Farrelly @ 02:10pm 26/10/18 | 1 Comments
So by now you know Red Dead Redemption 2 is a must-own title. It's a benchmark for open-world games moving forward and stamps the studio as the premier developer in that space. But what nuts and bolts were updated to get Red Dead redemption 2 looking and running as good as it does on current consoles?

Digital Foundry has your back, and they've deep-dived on this in a compelling way, revealing things such as Red Dead running natively in 4K on Xbox One X, while also looking at the smaller components of presentation as well as tricks Rockstar has used to really take their open-world to another level.

This is truly interesting stuff and well worth the 20+ minute watch if you're super-keen on this game (as you should be).

Thursday, 25 October 2018
Post by Steve Farrelly @ 10:19pm 25/10/18 | 36 Comments
Possibly one of the most anticipated games of all time, Red Dead Redemption 2 is now globally available but we've had the game for the better part of 10-ish days and we've seen some shit. So does, and or will, it live up to the hype?

Emphatically yes. Honestly, if you have some spare rupees, go and pick yourself up a console and a nice TV right now because this game; this world... it's unlike anything you've ever experienced before. Here's some choice words from our review:
What you get here is a game where… well, here’s an example of what you might experience yourself: During a play session I stayed up for eight hours straight, and in that time I managed one single mission. Just one. The mission itself couldn’t have lasted more than 10-minutes, either.

The rest of my time was spent on exploration and hunting; on being emergently jumped by a gang of hillbillies known as the Murfree Brood (there are five gangs to discover). On finding a logging camp where in-game weeks later the camp would be bare of trees and the lumber shipped -- in real-time -- to numerous towns for construction of actual buildings and homesteads. On where I would be tasked with finding dinosaur bones. Or asked to collect (read: hunt) “perfect” examples of animals for a “Wildlife Art Exhibition” (much harder than it sounds). On where a murderous serial killer left bloodied, dismembered calling cards. On collecting Cigarette collectable cards to send to a crazy collector. On gaining access to a Legendary fishing map for Legendary fish across the game-world. On emergently stopping a fight in the street, only to be roped into a fight of my own.
Click here for our in-depth (spoiler-free) Red Dead Redemption 2 review.
Post by Steve Farrelly @ 02:25pm 25/10/18 | 0 Comments
That is if you so choose to remove it, but then why wouldn't you? The game, as we've talked about already, is absolutely gorgeous and the less reminder you have that you're playing a videogame and just living the life of an outlaw, the better.

The companion app will feature an interactive map, the ability to go through Arthur Morgan's journal and more -- here's Rockstar's official breakdown:
The Red Dead Redemption 2 Companion App connects directly with your PlayStation 4 or Xbox One as you play, delivering real-time interactive information to your smart device. Available for download on October 26th on both iOS and Android, you can pan and zoom the map, set waypoints or mark areas of interest with a tap on your screen, aiding your exploration and discovery throughout the expansive world of Red Dead Redemption 2.

The app will also show you Arthur Morgan's core info and stats in real-time on your device, allowing you to completely remove the in-game HUD from your television should you choose. Additionally, the Companion lets you examine Arthur's in-game Journal, provides stat tracking through Social Club, contains the full digital game manual, plus an optional digital version of the Red Dead Redemption 2 Complete Official Guide from Piggyback and more.
We're going to have our full, in-depth Red Dead Redemption 2 review up at 10pm tonight, October 25 so stay tuned!

Monday, 22 October 2018
Post by KostaAndreadis @ 01:14pm 22/10/18 | 1 Comments
Retailer listings giving accurate time-frames ahead of announcements is something that we've come to accept in recent years. But, with placeholder dates also being thrown around everywhere it's not an exact science. Based purely on the success of GTA V on PC, Red Dead Redemption 2 will no doubt be coming soon to the platform. Months ago there was a LinkedIn profile for a Rockstar developer detailing that they were working on the port.

And so today, MediaMarkt, one of the largest tech retailers in Europe, had Red Dead Redemption 2 PC listed with a 2019 release. With a placeholder date of December 31, 2019 perhaps retailers have been given some indication that Red Dead Redemption 2 is coming to PC next year - or MediaMarkt is jumping the gun based on what we all know.



Red Dead Redemption 2 will come to PC - it's just a matter of when.

With the PS4 and Xbox One release happening this Friday - we're guessing that the PC version is given a formal announcement either late this year or early 2019.
Friday, 19 October 2018
Post by Steve Farrelly @ 09:38am 19/10/18 | 8 Comments
On October 26 you might have to make a decision, if you're a PC stalwart who lives console-less. Because one of the most anticipated games of this generation (and probably next, too) drops for PlayStation 4 and Xbox One (with 4K HDR enhanced features for Pro, S and One X) in Red Dead Redemption 2.

And ahead of that day next week, Rockstar has released what is likely their last bit of teasing material with a classic 'launch trailer'. It's just one-minute long but is still more than enough to get the juices flowing. Watch it embedded below and then tell us: will you go to the console Dark Side for this gem-in-waiting?
America, 1899. The end of the Wild West era has begun. After a robbery goes badly wrong in the western town of Blackwater, Arthur Morgan and the Van der Linde gang are forced to flee. With federal agents and the best bounty hunters in the nation massing on their heels, the gang must rob, steal and fight their way across the rugged heartland of America in order to survive. As deepening internal divisions threaten to tear the gang apart, Arthur must make a choice between his own ideals and loyalty to the gang who raised him.

Red Dead Redemption 2, an epic tale of life in America at the dawn of the modern age, arrives for PlayStation 4 and Xbox One on October 26th.
Monday, 15 October 2018
Post by KostaAndreadis @ 02:28pm 15/10/18 | 1 Comments
And that's work in the sense of time, quality, and in the context of the full game. Including one on a train where you had to take out a group of bounty hunters. The revelation of the sheer size and scope of Red Dead Redemption 2 comes from a new interview with Rockstar Games' Dan Houser at Vulture that also reveals that the RDR2 script was over 2,000 pages long and includes the work of over 1,200 actors.

With full motion capture performances for virtually every face in the game, and over 700 with recorded dialogue - with even the smallest roles getting several pages. A staggering amount of work from a writing and capture perspective that involved 2,200 days of motion-capture work - highlighting the fact that Red Dead Redemption 2 has been in active development since 2011. A privilege afforded by the success of the studio's previous games - where Grand Theft Auto V has earned over $6 billion USD in sales.

As Dan notes in the feature, “We’ve poured everything we have into [RDR2]. We have really pushed ourselves as hard as we can.” Which is in reference to the ten Rockstar teams across the globe that have worked on Red Dead Redemption 2. But even with a game of this size, Rockstar cut roughly 5 hours of the main-campaign in the way a movie might excise a few scenes here and there - they either didn't work, felt superfluous, or didn't add anything meaningful to the story.

Red Dead Redemption 2 is out October 23 for PlayStation 4 and Xbox One.
Monday, 1 October 2018
Post by Steve Farrelly @ 11:49pm 01/10/18 | 0 Comments
Today is the first of October -- my birthday month, and Rockstar has been kind enough to share their newest gameplay trailer for Red Dead Redemption 2, in absolute honour of me, I reckon. Well, it is a global reveal, but I'll take it anyways. So what's in store in this four and a half minutes of bliss?

Ummmm.... draw-dropping gameplay, visuals and a moving picture helping highlight the things I wrote about very recently after playing this stuff myself, first-hand. The sheer scale of the world and the depth of content in it, from minute to large and the emergent in-between, this is truly shaping up to be a one-of-a-kind.

Watch the new video embedded below and tell me you don't want to play it. I dare ya.

Tuesday, 25 September 2018
Post by KostaAndreadis @ 12:52pm 25/09/18 | 0 Comments
Across animals, birds, and fish, including 19 different breeds of horses in the game. In a new wildlife themed update Rockstar provides some info on just how much detail is going into the world itself, where deer and bison roam the plains in large herds and salmon correctly swim upstream.

Deer, bison and pronghorn traverse the plains in large herds, scavengers quickly sniff out carrion, sockeye salmon leap upstream, wolves attack in packs surrounding their prey, geese fly in fixed formations, possums play dead, rodents scamper into tree hollows, grizzly bears bluff charge when threatened, and birds of prey soar on thermals. They all form part of a complex ecosystem and must continually fight for their place on the food chain. The wilderness is at once a bountiful and perilous place, for both man and beast, and any predator can quickly turn prey.

It all sounds quite remarkable, which naturally leads to the hunting and fishing side of the experience. Where not only pelts and meat can be sold at towns but also taken back to camp for food and other crafting. Even the quality of the elements you can get will vary depending on the way in which the animal was killed and what rifle was used.

In Red Dead Redemption 2 your horse is also treated as a companion where feeding and grooming play a part in their stamina, performance and handling. That and an outlet for creativity with countless combinations of saddles, horns, stirrups, and spurs.

Here's a fresh batch of screens.





Friday, 21 September 2018
Post by KostaAndreadis @ 12:47am 21/09/18 | 16 Comments
Was it a sequel to one of the most beloved open world games from the previous generation of hardware? Well, that's a somewhat cynical response. Based on the teaser trailers, screenshots, and other bits of information going into our lengthy hands-on preview with the game we expected something a bit more - greatness. But even that, would be selling it short.

Red Dead Redemption 2 is the real deal, a once in a generation experience - built from the ground up for modern current-gen hardware.
In many ways, the Van der Linde gang, as lead by Dutch, could be a VICE documentary more centred around cultism and cult leaders. As a servant of the cult, like Tom Cruise buying milk for David Miscavige, Arthur -- the player lead -- is at the beck and call of his transient boss. You gain new missions and relationships through the campsite, but it’s not a binary setting; it moves with the story and the characters within it shift based on your actions, interactions and choices. It’s unique in games, and stands tall as potentially the biggest shift from the first game. How deep it runs will remain to be seen, but as a hub away from the daily grind -- even though you’re kind of feeding it, it’s a breath of fresh air.

Click Here for Our Full Red Dead Redemption 2 Hands-On Preview