We've taken LIFX lighting through the gaming and entertainment ringer. Does it amplify the experience?
LIFX x Razer Chroma Connect Review - Illuminating Gaming
Like the Strogg enemies of Quake II, this Frankenstein-like mishmash of old and new breeds killer results.
Quake II RTX - Shining a Light on id Software's Classic
Aussie-made Speaking Simulator is a wild ride in the simulation gaming world, but can it complete its sentence in full?
Tongue in Android Cheek - Speaking Simulator Review!
We sit down with Typhoon Studios’ Alex Hutchinson to talk about the studio’s first game, comedy, co-op, and striving to be the fourth-best.
Journey to the Savage Planet - Developer Interview
Post by KostaAndreadis @ 02:19pm 09/12/19 | 1 Comments
With Halo: Reach and Halo: The Master Chief Collection topping the Steam charts the same weekend as the long-awaited Red Dead Redemption II made its way to the platform. Although it has been available for about a month via the Epic Game Store and Rockstar's own store-front - it's player count still seems pretty low.

With the Halo: Reach peak-player count being 93,305 players compared to Red Dead Redemption 2's 41,163. Which is less than half (figures obtained via Steam Carts). Compared to GTA V's launch on PC - which saw peak-players measured in the 250,000 range - it's hard to not view this as somewhat of a disappointment. More surprising is that it's currently not in the top 10 games played on Steam.

With two major franchises, Halo and Red Dead Redemption, coming to Steam in a big way this past weekend, the former looks to be the biggest success. Especially when you factor in the title's inclusion as part of Xbox Game Pass.

Red Dead Redemption II's PC launch issues are also reflected in Steam's current user reviews - which are Mixed due to several issues players are having with crashes. Something that we didn't experience in our own review of the PC version.



red dead redemptionred dead redemption iired dead redemption 2steamhalo: reach





Latest Comments
d^
Posted 10:19pm 09/12/19
It's not too surprising to me. It already launched on other store platforms and the system requirements are fairly steep.
You must be logged in to post a comment. Log in now!