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Post by KostaAndreadis @ 01:02pm 03/12/19 | 0 Comments
From out of memory crashes to other reasons for crashing to fixing a few visual bugs relating to lighting and fur. The latest 1.14 patch for Red Dead Redemption 2 (notes after the jump) arrives alongside the official Steam page for the game - as many out there mount up for the release later this week.

Here are the patch notes, which address more of the technical issues players have been experiencing with the game on PC. And yeah, they all seem to be around fixing crashes.
[December 2, 2019] General / Miscellaneous – PC

  • Improvements to fix an issue that resulted in a crash when running out of memory
  • Improvements to fix an issue that resulted in potential save corruption and permanent loss of progress if the player was signed out of their Social Club account while in Story Mode
  • Improvements to fix an issue that resulted in partial lighting of hair/fur when the Resolution Scale graphical setting was set to higher than the native resolution
  • Improvements to fix an issue that resulted in a crash when entering the Landing Page during game startup
  • Improvements to fix an issue that resulted in a crash during initial startup for some specific hardware configurations
  • Improvements to fix an issue that resulted in random crashes during gameplay on systems using a Nvidia GTX 970 graphics card
  • Improvements to fix an issue that resulted in a crash when starting the Benchmark Tool on low-end systems
  • Improvements to fix an issue that resulted in instability on some systems running Windows 10 Version 1090 (November 2019 Update)
  • Improvements to fix an issue that resulted in audio stuttering/stalling when the game is running at high framerates
  • Improvements to fix an issue that resulted in pixelated/blocky rendering artifacts on shadows during some cutscenes
  • Improvements to fix an issue that resulted in rendering and lighting artifacts when the Screen Space Ambient Occlusion graphical option was set to Ultra
  • Improvements to fix several issues that resulted in rendering and lighting artifacts on some systems during gameplay
  • Improvements to fix several issues that resulted in random crashes during gameplay in Story Mode and Red Dead Online

  • Stephen has been playing the game on his beastly Alienware rig and hasn't experienced any major issues relating to crashes. His review will be going up shortly. Playing on my NVIDIA GeForce RTX 2080 Ti though, my big problem was getting the game to launch when it first arrived on PC. And since then have only experienced one crash and a few instances of stuttering, mainly in cinematic sequences. Outside of that though it's a stunningly beautiful game - especially when played in ultrawide (via the Benq EX3501R).



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