Genre: | First Person Shooter | ||
Developer: | Treyarch | Official Site: | https://www.callofduty.com/a... |
Publisher: | Activision | Classification: | MA15+ |
Release Date: | November 2020 |
The Story So Far...Click here for the official breakdown of upcoming changes, and stay tuned for more from us from earlier debriefings we might, or might not, have been privy to.
Naga’s forces kept Frank Woods and his CIA strike team busy searching for Russell Adler in the Golden Triangle, buying Stitch the vital time he needed to initiate the next phase of his grand plan. Naga’s distraction may yet turn out to be the pivotal action that determines the course of the Cold War.
Meanwhile in Russia, two Perseus operatives travel to Mount Yamantau on a mission to recover top-secret files from a long-forgotten clandestine program for Stitch’s cause.
Woods and his team gear up to follow the intel uncovered at Naga’s base of operations in Laos. All signs point to Verdansk, and Adler’s fate is in their hands…
This is Season Three in Black Ops Cold War and Warzone, officially launching on April 22. The season goes live following updates to Black Ops Cold War on April 20 at 9 PM PT and to Warzone on April 21 at 9 PM PT.
The biggest missing piece of the puzzle involves the chaos currently raging across Verdansk in Warzone. While the latest intel is detailed below, Containment Protocol status reports are still incoming from Armistice Central Command.
Following the events of "Die Maschine," Requiem's next mission brings them deep into the jungles of Vietnam. Under the direction of Grigori Weaver, the team must uncover the secrets of Outpost 25 and face the threat that "lives" within to save Samantha Maxis.
We might need to acknowledge that without Treyarch’s World at War/Black Ops world, we wouldn’t have this, and Raven is the first to tell you it came in as a fan first wanting to “write a love letter to Black Ops”; while diving deep into the franchise’s lore, while equally expanding upon it. And they do this by embracing everything that came before it -- Mason, Woods and Hudson are all in tow. Their stories and clandestine ways deepen evermore and rifts and side-missions balloon through their interactions and how you handle the game’s narrative. I say “handle” because in Cold War we get delivery of a Campaign with multiple moving parts. More often than not you’re either playing as Mason (no longer voiced by Sam Worthington), or as “Bell” (in my case Stephen “Bell” Farrelly).Click here for our full Call of Duty: Black Ops Cold War review.
The latter is Raven’s way of bringing you into the fold, so to speak. As Bell you get to choose attributes about yourself in a psychological evaluation. You get to choose two assessments of yourself and these come with permanent perks. Choosing Calm Under Pressure will net you a 90% reduction in flinching when you’re hit in the field. Lone Wolf gives you three times the running distance than normal, and so on. It just adds an element to attachment where the game’s narrative is concerned, but also feeds into how that narrative and its many missions are structured. There’s a main path, but for the majority of the game, you’re operating out of a Safehouse, and within you can partake in conversation with other team members, uncover new bits of information and, most importantly, consult the Evidence Board.
Minimum SpecificationsOS: Windows 7 64-Bit (SP1) or Windows 10 64-Bit (v.1803 or higher)
CPU: Intel Core i3-4340 or AMD FX-6300
RAM: 8GB RAM
HDD (at launch): 50GB (MP only), 175GB (all game modes)
Video: NVIDIA GeForce GTX 670 / GeForce GTX 1650 or Radeon HD 7950
DirectX 12 compatible system Required
Recommended Specifications (60FPS in most situations with all options set to Medium)OS: Windows 10 64 Bit (latest update)
CPU: Intel Core i5-2500K or AMD Ryzen R5 1600X processor
RAM: 12GB RAM
HDD (at launch): 175GB HD space
Video: NVIDIA GeForce GTX 970 / GTX 1660 Super or Radeon R9 390 / AMD RX 580
DirectX 12 compatible system Required
Recommended Specifications (Ray Tracing)OS: Windows 10 64 Bit (latest update)
CPU: Intel i7-8700K or AMD Ryzen 1800X
RAM: 16GB RAM
HDD (at launch): 175GB HD space
Video: NVIDIA GeForce RTX 3070
DirectX 12 compatible system Required
Competitive Specifications (High FPS for use with a high refresh monitor)OS: Windows 10 64 Bit (latest update)
CPU: Intel i7-8700K or AMD Ryzen 1800X
RAM: 16GB RAM
HDD (at launch): 175GB HD space
Video: NVIDIA GeForce GTX 1080 / RTX 3070 or Radeon RX Vega64 Graphics
DirectX 12 compatible system Required
Ultra RTX Specifications (High FPS, 4K resolution with Ray Tracing enabled)OS: Windows 10 64 Bit (latest Update)
CPU: Intel i9-9900K or AMD Ryzen 3700X
RAM: 16GB RAM
HDD (at launch): 250GB HD space
Video: NVIDIA GeForce RTX 3080
DirectX 12 compatible system Required
<script></script>A new #Zombies story begins.
— Treyarch Studios (@Treyarch) September 28, 2020
Watch the official reveal at 10AM PT Wednesday, Sept. 30th.https://t.co/TIBHK7LMOQ #BlackOpsColdWar pic.twitter.com/56EFrBYJ2l
Click here for our hands-on with Cold War's new multiplayer.
Speaking of, what I got from the whole experience was this entry’s story is going to truly double down on era and settings. And that’s a good thing. The Satellite map -- a desert with caves and caverns featuring, you guessed it, a crashed satellite (because, Cold War) -- was a particularly cool narrative nod to what we’re in for when Reagan is in charge, and while it’s all largely aesthetic, these things help sell the skirmish. I mean who doesn’t love Nuke Town? Seriously, who doesn’t?
So, those new modes. Well, my favourite was VIP. It has a Last Man Standing element and snowmobiles. I’m genuinely looking forward to the videos, gifs and memes that will come from this mode because you can have everyone on the map downed and crawling around on all fours waiting to be revived by the alive players, but you can crawl really fast. And it has snowmobiles. I mean -- recipe = awesome (comedy).
“When we wanted the player to create their character, we wanted them to immerse [themselves] into the game,” Vondrak says emphatically. “We love the idea that the player can be anyone, anywhere in the [game] world -- that they could be the Black Ops soldier they wanted to be.”
Dan’s full statement takes into account things like gender and place of birth. What this means is you’re writing your own chapter in this fictional history, no longer constrained by flashback and bad accents. But how this plays out is yet to be seen. Treyarch has forever chosen voiced, fleshed out avatars for the player, bucking Infinity Ward’s traditional voiceless player-self.
“It was just too good of an opportunity,” Dan adds. “To let the player immerse THEMSELVES into the game, instead of just having them [play] a predefined role.”
“The important thing for us was… we love Black Ops 1,” enthuses Raven’s Senior Creative Director, Dan Vondrak. “And the thought was -- we love the whole series -- but there’s this huge gap in time between Black Ops 1 and Black Ops 2. And [the era] has such a rich history, and for us to ignore all that felt wrong as fans.Click here for our in-depth Cold War breakdown.
“We LOVE Mason and Hudson and Woods and we couldn’t have imagined erasing that (their story), or re-writing it. So the logical thing for us was to write this love-letter to Black Ops 1 and make this game that can live between [Black Ops] 1 and 2 -- that was always our intention, to have the Black Ops that was there, and to build on top of it.
“The last thing we wanted to do was wash away all that awesome history.”