beware your nemesis
Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
inquiring minds
We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
highway to the danger zone
We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Friday, 25 July 2014
Post by Eorl @ 07:56pm 25/07/14 | 0 Comments
Local Brisbane indie developer Attract Mode Games has announced that Tail Drift, their high altitude racing game is now available to vote for on Steam Greenlight.
"Tail Drift is a fast action racing game where you zoom through fantastic environments. Compete while flying around floating islands, ancient temples and desert canyons, with a fleet of unique planes to take through a variety of game modes."
Launching onto Steam Greenlight, Attract has also noted that the final game (and demo) will have full Big Picture, Controller, Virtual Reality and Kinect support. Having tested the virtual reality and Kinect integration earlier today, it is one very interesting concept.

Head over to the Steam Greenlight page to vote on the local-grown title, and if you'd like to test it out yourself feel free to download the demo locally for Windows and Mac OS X.

Post by Eorl @ 06:54pm 25/07/14 | 0 Comments
Disney Infinity: Marvel Super Heroes, the next entry in the Disney-based, toy-filled franchise, will launch for iOS, PC, PlayStation 3, PlayStation 4, Wii U, Xbox 360 and Xbox One on September 23rd, Disney Interactive announced today.

Disney Interactive announced the 2.0 Edition of the game in April. The game introduces a variety of Marvel super heroes, from the Avengers to Guardians of the Galaxy. As of today, those interested can pre-order the game for a bonus Marvel figure.

In Disney Infinity, players control popular characters from Disney's vast vault in a sandbox world. The game uses physical figurines, which players place on a an Infinity Base to activate. In Toy Box mode, players can craft their own worlds complete with items, characters and more.

The game will be launching across Wii U, PlayStation 3, PlayStation 4, Xbox One and Xbox 360. In other words, most platforms.
Post by Eorl @ 11:45am 25/07/14 | 1 Comments
CI Games' Dark Souls-esque action RPG has a new trailer, screens, and pre-order bonuses, straight from Comic-Con 2014. Those who pre-order Lords of the Fallen will get bumped up to the limited edition free of charge, landing you the Monk's Decipher DLC, the Demonic Weapons Pack DLC, and the game's soundtrack.

Not a lot of gameplay can be gleaned from this trailer apart from a few seconds of combat and a look at a few of the enemy types. Still, the trailer certainly sets the tone for what's to come and eagerly puts me on the hype train.

In addition to the trailer, new screens show Harkyn as he explores the uninviting world he must survive in. These, as well as a concept art piece showing the infiltrator enemy type, can be viewed in the image gallery below. Lords of the Fallen will be consequently falling onto PC, PlayStation 4 and Xbox One come October 28th.



Post by Eorl @ 10:22am 25/07/14 | 1 Comments
Titanfall is set to add an in-game currency that you can use to buy Burn Cards and Titan Insignias.

An update will introduce the Black Market, where you can get access to additional customisation options for your Titan alongside the game-changing Burn Cards. The Burn Cards will be sold in packs, each focused on a specific theme to enable you to choose what type you need. XP boost, Pilot and Titan advantages are all mentioned, with the hope being this change will enable you to pick cards that suit your play style.

In terms of how you'll earn credits to buy these packs, fulfilling a number of different criteria will see you awarded with money to spend. Winning a match, completing a match and having your first victory of the day will all see you pick up points, as will completing daily challenges and selling Burn Cards you don't want. Additionally, once you hit level 50 a percentage of earned XP will be converted to credits.

The Black Market will be available once you hit level 11 and have opened the Burn Card menu. According to Respawn this is just the first step to a variety of new items in the future. Those worried that this may lead to a slipper slope, never fear. Designer David Shaver promised the studio will never introduce them and the only way to obtain credits will be by playing the game.
Post by Reverend Evil @ 10:12am 25/07/14 | 15 Comments
Blizzard has released the newest models for their upcoming expansion Warlords of Draenor, the Tauren female. As with the past revamped models, the Tauren female will gain access to a variety of new polygons, textures and more to make it shiny new.

"The original female Tauren had a lot of issues with too-angular geometry and stretched-out textures," reads the blog post on the official site. "It’s not her fault—it’s just what we had available to us at the time. Our new process has allowed us to add a lot of detail to her hair, fur, horns, and hooves, to build a far more detailed and expressive face, and to add a lot of definition to her musculature (while retaining her shape and silhouette)."

It's quite easy to see the staggering differences in the pictures below, and great effort has gone into re-producing as much of the original 2004 model as possible. What are your thoughts on the remodels so far? Let us know in the comments below!

In related Warcraft news, Legendary Pictures has unveiled the official logo for the upcoming Warcraft film, due for release in 2016. The logo was debuted at Legendary’s Comic-Con booth, and as you can expect has caused a number of discussions to pop up.

Some fans of the Warcraft franchise have already voiced their dissatisfaction with the design of the logo, stating that it strays too far from Warcraft‘s typically untampered style, and instead resembles the sci-fi StarCraft‘s logo which has had a similar blue metallic texture since the late 90s. See for yourself in the image below, and again let us know your thoughts in the comments! As an added bonus, World of Warcraft Community Manager Bashiok has posted a couple images of props from the movie that are featured in Legendary’s booth, which you can find over here.

Update: It seems Blizzard has also pushed out the Horde-themed Chopper bike mount for players to gain, completely free of charge. Simply logging in to the game between now and September 30, 2014 will automatically have their account flagged to receive the Horde chopper upon the release of the upcoming Warlords of Draenor expansion.



Post by Eorl @ 09:39am 25/07/14 | 1 Comments
Deconstructeam and Devolver Digital's Gods Will Be Watching, described as a "minimalistic 'point and click thriller' centered on despair, commitment, and sacrifice" has been PC, Linux, and Mac.

There are two versions of Gods Will Be Watching available; a standard edition ($9.99) and a collector’s edition ($19.99) which includes the original soundtrack, a digital art book, and a prologue-digital comic that serves as the prologue to the events of the game.

The game is all about decisions such as "hostage situations and wilderness survival to biological weapon prevention and agonizing torture scenarios." Ultimately, players will need to choose between saving their own team or preventing genocide.

Devolver's fictitious CFO Fork Parker commented in a press release that, “My usual video game strategy of shooting everyone I encounter in the face has proven to be impractical in Gods Will Be Watching. Shooting people in the knee works though. So that’s nice.”

Post by Eorl @ 09:19am 25/07/14 | 0 Comments
Those wishing they had the chance to try out Destiny's beta but were having trouble securing a code need not worry, as developer Bungie has today revealed that the entire beta is now open to all those aspiring to be a Guardian.

A new blog post notes that the servers should now be open to anyone with a PlayStation or Xbox console, however, you'll require at the very least a PlayStation Plus or Xbox Live subscription to participate. The beta has been running since late last week, where initially PlayStation platforms were able to access the testing grounds before the beta was opened up to Xbox platforms earlier this week.

The beta allows testers the chance to taste the sci-fi universe that Bungie is creating, but only up until level eight (though you can roll three classes) so savour every moment. Players can access a variety of story missions, the very first strike mission (think dungeons in MMOs) and The Crucible, a PvP-centered zone for those who want to flex their competitive muscles. You'll find all required information directly through your console.
Post by Eorl @ 08:56am 25/07/14 | 1 Comments
Epic Games has unveiled their first map for the moddable, free-to-play Unreal Tournament reboot, and boy is it looking good. The design, at least in terms of the map, is definitely a big change from their previous series Gears of War, instead offering up a clean and well-lit layout.

The new map, which will be available as Team Deathmatch, is currently unfinished and the look is of course not representative of the entire game at the moment, Art Director Chris Perna explains in a recent video on the official Unreal Tournament YouTube channel. In the video, Perna notes that the artstyle and aesthetics are but one of the many the dev team are planning, and of course with the game being moddable can serve as a guide for aspiring artists.

Check out the video below, which weighs in at 49 minutes and holds a whole ton of information on Unreal Tournament. You can also swing by this Reddit board to get a quick serve of what is in the video.

Post by Dan @ 08:40am 25/07/14 | 2 Comments
The annual Comic-Con International event has kicked off for 2014 in San Diego, California, and following a panel at the show, Halo developer 343 Industries and Microsoft have released the first clip from Halo: Nightfall, the live action digital video series being produced by acclaimed Hollywood director Ridley Scott as a prologue to the forthcoming Halo 5: Guardians game.
Halo: Nightfall introduces a pivotal new character, Jameson Locke, a legendary manhunter and agent with the Office of Naval Intelligence (ONI), Earth’s most powerful and secretive military branch. When he and his team are caught in a horrific biological attack, they unravel a plot that draws them to an ancient, hellish artifact, where they will be forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives.

Taking place between the events of Halo 4 and Halo 5: Guardians, Halo: Nightfall is Locke’s origin story which will lend insight and understanding into the character he becomes in Halo 5: Guardians.
Reporting on the SDCC 2014 panel, Polygon explains that Locke is expected to actually be a playable character in Halo 5: Guardians, among a few more nuanced details about Nightfall.

Halo: Nightfall is planned to air as an original series streaming over Xbox Live on Xbox One, as well as on US Cable TV network Showtime.

Post by Dan @ 08:28am 25/07/14 | 2 Comments
As we edge slowly close to the game's October launch, publisher SEGA have released another new promotional video for Alien: Isolation.

Alien: Isolation has been billed as a homage to the original 1979 Ridley Scott movie, rather than its more action oriented sequels, and it was recently revealed that the film's actors would be reprising their roles as voice actors in some downloable content levels announced as an exclusive bonus for pre-order customers.

The latest trailer features some of those actors, notably Sigourney Weaver (Ellen Ripley), Yaphet Kotto (Parker), Tom Skerritt (Dallas), Veronica Cartwright (Lambert), and Harry Dean Stanton (Brett), looking 35 years older and talking about their involvement in the game.

Alien: Isolation is due on October 7th 2014 for PS4, PS3, Xbox One, Xbox 360 and PC.

Post by Dan @ 07:58am 25/07/14 | 4 Comments
As promised earlier in the year, popular DRM-free online games distribution platform GOG has today added support for Linux titles alongside its range of Windows and Mac games.

Fitting with the rest of the GOG catalogue, the list includes both classic and contemporary PC games and impressively, 23 of the launch titles on GOG have reportedly come to Linux for the first time, including FlatOut & Flatout 2, Darklands, and Realms of the Haunting.

Popular Linux distributions Ubuntu and Mint are officially supported. A blog post over on GOG lists includes a comprehensive list of the Linux games now available and an explanation of how delivery works:
"OK, but how will Linux support actually work on GOG.com" - you might ask. For both native Linux versions, as well as special builds prepared by our team, GOG.com will provide distro-independent tar.gz archives and support convenient DEB installers for the two most popular Linux distributions: Ubuntu and Mint, in their current and future LTS editions. Helpful and responsive customer support has always been an important part of the GOG.com gaming experience. We wouldn't have it any other way when it comes to Linux, and starting today our helpdesk offers support for our official Linux releases on Ubuntu and Mint systems.
Of course, there's also a celebratory sale to kick things off, with discounts available by way of this promo page
Thursday, 24 July 2014
Post by Eorl @ 02:37pm 24/07/14 | 0 Comments
After a successful first closed beta test this past weekend for open-world sandbox MMO ArcheAge, developer Trion Worlds has today announced that the team will be continuing the testing frenzy with a second weekend planned for next week.

"This was an important test," Trion notes on their blog post in regards to the past closed beta test. "It was the first time our launch hardware and networks were load tested with real people, the first test for the new backend software integration present in our version of ArcheAge, the first load test for the store, and the first clean test of some of the gameplay westernizations in ArcheAge."

ArcheAge's second closed beta weekend will begin July 31st at 3:00AM AEST, and will run through to August 5th. Those who were previously in the first closed beta weekend sadly won't be given guaranteed access this time round, instead will be placed back in the pool of potential testers. Trion notes on the post that all Founder packs currently being sold give full access to Closed Beta events, so if you are super keen for the free-to-play MMO then head over to the store page for more info.

ArcheAge is expected to launch on Western shores sometime later this year as a free-to-play MMO. To find out what our community thought of the past weekend's event check out the forum post over here.
Post by Eorl @ 12:51pm 24/07/14 | 3 Comments
Ubisoft's closed beta event for their open-world racing MMO The Crew has now gone live, and we recommend those eager to try the game out to check your emails for the required codes and installation instructions.

The closed beta features the game's entire version of the U.S. for exploration, and will be available until July 26th. During the beta, missions will only be available in the Midwest and East Coast map areas, although Ubisoft plans to add more challenges in different areas before the game goes live on November 11th.

Beta players will also have access to two PvP lobbies in the challenge areas, where they can race against other beta participants. As for the cars, players can tweak their vehicles with the Street Spec and Dirt Spec customization options for now. The beta will offer limited access to the game's remaining three Specs — Perf, Raid and Circuit.
Post by TiT @ 11:40am 24/07/14 | 6 Comments
EA recently announced it is ending support for The Sims 2, meaning there will no further patches or updates. As a token of good will, the publisher is upgrading all owners to the Ultimate Collection of the game. For a limited time, anyone can get the game for free.

In order to get your copy of The Sims 2 Ultimate Collection, which comes with every expansion and “stuff pack” for the title, you’ll need an Origin account. Once logged in, you’ll need to redeem the code “I-Love-The-Sims.” No need to enter the hyphens or quatation marks, but you'll need to hurry as the offer is only limited until July 31st.

Once complete, you’ll be the proud owner of The Sims, including all the swimming pools, toasters, and other hazards you could hope for. If you’re looking for a more recent experience, The Sims 3 is also available with even more content to please your inner simulator lifestyle.
Post by Eorl @ 11:40am 24/07/14 | 0 Comments
Counterspy, the action stealth side-scroller with a wickedly satirical storyline and an art style that invokes the best developer Dynamighty has to offer, will be sneaking onto PlayStation 4, PlayStation 3 and PlayStation Vita come August 20th according to the PlayStation Blog.

The game is set to retail at $14.99 with a 20% discount offered to PlayStation Plus subscribers at launch. It's also worth noting the title comes replete with both Cross-Buy and Cross-Save support across all platforms, meaning you'll only need to purchase it once for access to all platform versions.

CounterSpy borrows elements from the 1950s and 60s Cold War and the ever-popular spy culture mythos. Players will join a rogue spy agency and work on the sidelines to keep the world's super powers from destroying everything.

Post by Dan @ 11:20am 24/07/14 | 0 Comments
The 2014 San Diego Comic-Con doesn't kick off until tomorrow, but IGN has gotten its exclusive hands on a Comic-Con trailer for Lords of the Fallen, the upcoming fantasy action RPG from Polish studio CI Games.

Although IGN refers to it as a gameplay trailer, it's mostly just quick cuts of combat and a few scripted cinematics, all in-engine though. For extra dark and brooding points, the clip features Mourning Ritual's cover of the CCR classic Bad Moon Rising.

Lords of the Fallen is due on October 31st 2014 for PC, PlayStation 4 and Xbox One.

Post by Dan @ 11:03am 24/07/14 | 10 Comments
Square Enix have set a December 9th 2014 release date for Lara Croft and the Temple of Osiris, the Tomb Raider-themed game from Crystal Dynamics that builds on the couch co-op focus of Lara Croft and the Guardian of Light, supporting four players this time, up from two (thanks Eurogamer).
In her new adventure, Lara Croft travels to Egypt and must join forces with rival archaeologist Carter Bell and imprisoned gods Horus and Isis, to defeat the evil god Set. Featuring a four-player co-op story, players must work together to explore the temple, defeat hordes of enemies from the Egyptian underworld, solve devious puzzles, and avoid deadly traps. All the while, players will compete for treasure, powerful artifacts, and ultimate bragging rights.
Lara Croft and the Temple of Osiris in development for PC, PlayStation 4 and Xbox One.

Post by Eorl @ 10:23am 24/07/14 | 0 Comments
After teasing their newest levelling UI changes, the brand-new Garden of Terror battleground, the controversial Artifacts and Rehgar the Shaman, Blizzard has today announced that the culminative patch is now here and ready for technical alpha users to test.

As mentioned, the new July 23rd update will be bringing in a new battleground, the Garden of Terror which involves collecting seeds and unleashing the Garden Terror onto your enemies. The newest hero to approach the ranks is Rehgar Earthfury, who wields potent Shaman abilities that are sure to devastate his enemies. These include a Ghost Wolf form, Chain Heal, Lighting Shield and the dreaded Bloodlust ultimate.

The levelling system has also been reworked with progressions rewards now reorganised and the Co-op and Versus modes no longer need to be unlocked which means you can jump right in without having to level-up. Hero Quests have also been renamed to to Hero Levels with XP points from playing Co-op and Versus matches counting toward player and hero level. Each hero will now have to level up separately to unlock Heroic Abilities and talents which means you’re going to have to work harder with each hero.

This marks a major update for Blizzard's MOBA, so be prepared to learn some new things when coming into the patch after maintenance concludes at 11:00AM AEST. A few of the changes have been considered controversial, however hopefully with enough feedback Blizzard will be able to tune the new content to the liking of the community, but for now its all about the testing.

Find the full patch notes here.
Post by Eorl @ 10:00am 24/07/14 | 0 Comments
Ahead of its July 30th release next week (July 29th for America), 14 new screenshots of Naughty Dog's The Last of Us Remastered have leaked online, showing off the gorgeous looking PlayStation 4 revision.

The new screenshots mainly show off the revamped 1080p resolution that many have been clamouring for since its original launch on the PlayStation 3 last year, however it also gives a glimpse at remastered texturing and shadows. Also found in the screenshots is far more detail in certain objects like fences, vehicles, water reflections and more importantly the character models. While it may not be in-action gameplay, the screenshots definitely do the revision justice in showing the new HD detail.

The Last of Us Remastered will be launching on PlayStation 4 exclusively come July 30th, and will include both the base game and its single-player expansion, Left Behind. It will also include the various multiplayer DLC maps plus a day one patch that will introduce inFamous: Second Son's Photo Mode for taking those perfect screenshots. Sadly, the game's multiplayer will be censored in both Europe and Australia, which you can read more about here.

Post by Dan @ 09:42am 24/07/14 | 4 Comments
The button layout on Valve's still-prototyping Steam Controller continues to evolve, as a data file found in the latest beta version of the Steam client (found in the Steam\tenfoot\resource\images\library if you want to see for yourself) shows a new revision of the device with one major new change: an analogue thumbstick (thanks PC Gamer).

During the Steam Dev Days event back in January, Valve had revealed a new prototype Steam Controller with two sets of face buttons in diamond layout, with the stated aim of making it more compatible with existing controller supporting games. However, it now looks like they've removed the left-hand side d-pad buttons and replaced them with an analogue stick, while still retaining both left and right touchpads as the primary analogue movement inputs.

The image also confirms that the lower rear grip trigger buttons are still present, in addition to the more traditional upper triggers and bumpers. There's a lot of inputs on this thing.

The Steam Controller is still expected to launch alongside third party manufactuered Steam Machines, which was originally supposed to be happening in 2014, but has been delayed into next year while Valve gets SteamOS retail ready.

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