Post by Eorl @ 05:50pm 12/03/14 | 5 Comments
While we don't yet have an exact date on when this first patch will be rolling out to our service, why not check out the patch notes below and let us know what you think of the new changes. All feedback is welcome, and you can expect further improvements on our service including new games to rent (Minecraft, Counter-Strike: Source and Team Fortress 2 to name a few) and more features to play with as time goes by.
For full patch notes hit up our Game Server Rentals forum.
Post by Eorl @ 03:47pm 12/03/14 | 5 Comments
Gamespot (thanks VG247). The PR vice president revealed that Bethesda feel "pretty strongly about the support we’re going to have for the game and what you’re going to get for those dollars."
“We’re also very confident in our ability to support it with content. And not content of the magnitude of, it’s a new month, here’s a new sword or here’s a funny hat, but content that is real and significant and it feels like regular and consistent DLC releases.”
Hines also further justified the somewhat dated subscription model by explaining that had the title gone the free-to-play route, an a la carte DLC approach that splits the community according to who owns what DLC wouldn’t work. The decision to go for the subscription model meant that this wouldn't happen, and that all players were on the same content page.
"So you wind up in a situation where you say, look, by and large, when you're talking about regular content, adding new features and new parts of the world, either you're all in or you're not."
The Elder Scrolls Online launches April 4th for PC and Mac, with PlayStation 4 and Xbox One versions to follow in June. A new weekend beta will be available this coming weekend, with those who were previously fortunate to gain access able to return with existing characters.
Post by Dan @ 03:30pm 12/03/14 | 0 Comments
Github, under an open license that essentially permits the Linux community to do whatever the hell the want with it (thanks GamingOnLinux).
The purpose of ToGL is to facilitate porting a game that has been designed for Windows (or Xbox) using the DirectX API over to OpenGL so it can run on the Valve's new Linux-based SteamOS or other Linux distributions.
Provided as is and unsupported, Valve notes that the published code "most likely won't build by itself" and that some sections are currently hardcoded for Source Engine games. Even for developers that do get it working, it doesn't seem likely that it would provide much better performance than just running WINE in its current state, but the idea behind releasing it half-baked is probably to encourage the greater game development community to contribute and improve on to epxand the options for games on Linux in general.
Post by Eorl @ 03:26pm 12/03/14 | 1 Comments
For those who felt their additional monitors were being left out, the new compatibility can now be accessed through the Display Options menu. The sixth title in the long-running racing series also sees the inclusion of a car search feature to find vehicles using specific parameters and open lobby changes such as Time Trial, Drift Trial and Free Run.
Other changes include kart adjustments to traction control and brake balance, all of which can be read up in full over here. The patch will be downloaded automatically upon launching the PlayStation 3 exclusive.
Post by Eorl @ 03:00pm 12/03/14 | 0 Comments
Player support lead Riot Gehirn posted the announcement on the official forums, asking any and all to try out the feature and let the team know what you think. Any and all feedback is welcome including what you enjoyed, disliked and where you'd like to see it changed or improved.
Gehirn also encourages users to post further questions on the forum post, where the team will hopefully answer any questions as best as possible. For more info on what exactly the Team Builder will be offering players of the free-to-play MOBA, check out the official write up over here.
Post by Steve Farrelly @ 02:06pm 12/03/14 | 0 Comments
Not that Mists was bad by any measure, but there's a certain hook to the original narrative that has felt somewhat lost in the MMO in more recent years, which is why Warlords of Draenor is garnering so much attention from fans and WoW-leavers alike. We spoke with Blizzard's Alex Afrasiabi about the new expansion and, well, even his excitement for the game is difficult to deny.
Read our interview with Alex Afrasiabi to see why, and learn more about the forthcoming expansion.
Post by Eorl @ 12:16pm 12/03/14 | 0 Comments
"Atman and the Valve VR team helped prove simulator sickness could be overcome and a true sense of 'presence' could be delivered," stated the VR company in its announcement about Binstock joining up. "He helped set the bar for consumer virtual reality and is dedicated to making sure Oculus delivers the highest quality VR experience."
Binstock was only with Valve for a little over a year, however in that time seems to have accomplished a number of basic improvements to the virtual reality concept. "We've solved some of the basic problems, proven great VR is not only possible but truly magical, and now I want to bring it to the world," the new recruit said. "We're just scratching the surface of what's possible, and I can't wait to discover what's next!"
In related Oculus Rift news, the company has now expanded its offices, with the announcement that it will be opening up shop in the Seattle area, home to number of organisations include Valve, Microsoft and Amazon. Obviously with the recent acquisition of Binstock it isn't a surprise to hear the company is getting closer to Valve and other virtual reality enthusiasts.
Seattle isn't the only place that Oculus Rift is expanding, however, with the company finalising details on a new office in Dallas, Texas. This office will be accommodating the newly acquired chief technical officer John Carmack and his team. Carmack is best known for his work on id Software's Doom, and one of the original backers of the Oculus Rift Kickstarter.
In addition to the expansion of office space, the VR headset manufacturer is temporarily going to be shutting down sales of Oculus Rift dev kits because it's running out of stock after selling 60,000 units. The company noted that some of the hardware components from the original dev kits are no longer being manufactured, so their production will cease for the time being.
Post by Dan @ 11:55am 12/03/14 | 2 Comments
Among the small townships of Sanctuary, rumors have surfaced of a battle-scarred warrior hailing from the eastern swamplands of Kehjistan. Clad in impenetrable armor and wielding a massive shield, it is said he is a member of a legendary holy order—one of the pious followers of Zakarum who have vowed to defend their faith against corruption and decay.Find out all about Diablo's newest holy warrior in the video below, and make sure to catch up on our four part diary series from the Reaper of Souls closed beta test (parts one, two, three and four) if you missed it .
Diablo 3: Reaper of Souls is due to land on March 25th 2014 for PC and Mac, and as part of the Diablo 3: Ultimate Evil Edition "coming soon" to PlayStation 4.
Post by Dan @ 11:40am 12/03/14 | 0 Comments
Citadel Studios is dedicated to building next-generation sandbox games inspired by legends like Ultima, EVE Online, and Minecraft.As the above mission statement would suggests, Citadel's first project is planned as a sanbox role-playing game tentatively titled Shards, which IGN has managed to gleam a little more info on.
Shards is pitched as "a truly next-generation online game that will enable players to customize their experience, and change the face of player collaboration forever." It's still in early production, with Citadel having spent just six months on the game. Citadel will be "ignoring the modern online gaming imperative to squeeze every last cent from every player."A teaser trailer for Shards doesn't offer much more.
Post by Eorl @ 11:21am 12/03/14 | 1 Comments
Trion has said that Glyph will be both player and developer friendly, with the goal of helping both parties connect better within the gaming atmosphere. On the note of DRM-free titles, Trion stated that all games sold through Glyph will be "delivered free from the Digital Rights Management (DRM) utilities that cause so many problems for gamers, while single player games will not require an always-on connection in order to be played."
"In the past three years, we've reached more than 10 million gamers, supported 25 million transactions, and more than 50 million downloads have happened across our network," said Scott Hartsman, CEO of Trion Worlds. "This shows that we've got an audience of dedicated gamers along with the technology and tools to meet their appetites. We're interested in making it easier for our players to discover games and developers we want to support, while boosting visibility for those developers in the increasingly crowded world of PC digital gaming."Trion hasn't revealed exactly who has signed up yet to their new gaming hub, but the publisher has stated that more news will be coming at next week's GDC event in San Francisco. A full slate of launch partners however is expected some time after the Game Developers Conference.
Post by Eorl @ 11:01am 12/03/14 | 0 Comments
Linux demonstrations will be shown during the company's presentations and hands-on demos at their booth, with a variety of discussions on narrative driven games to the rendering technology of Ryse, the recent Xbox One exclusive. The engine has also been given a slight makeover, receiving the innovative features used to recreate the somewhat pretty Roman Empire seen in Ryse – including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CryEngine games.
There will also be games on offer, with the latest version of free online FPS Warface available to play. With intense new Tower Raid and Capture modes just launched, players can see how far Crytek's self-published shooter has come in the last year as they team up with fellow GDC visitors to take out the enemy. Also playable will be The Collectables, an upcoming military strategy game for iOS and Android that transports Crytek's trademark action onto the small screen.AusGamers will be on the scene come next week when GDC begins in San Francisco, so keep your eyes and ear peeled as we are sure to be hearing a number of announcements for both upcoming and new games.
Post by Eorl @ 10:47am 12/03/14 | 0 Comments
The hub currently features more than 1,000 "new, classic and indie" games for the Wii U and 3DS, with a focus on spotlighting indie titles such as SteamWorld Dig, GunMan Clive, Moon Chronicles, Cave Story, Attack of the Friday Monster and more.
This new hub feature is one that is rolling off last year's reveal that Nintendo would be focusing more heavily on the indie market of gaming, with lowered barriers for those looking to bring their game to the eShop. Nintendo of America's Dan Adelman and Damon Baker told Polygon at PAX Prime last year that the company is eager to accommodate indie developers on its platforms, and at the time acknowleged that the company was looking to redesign the eShop for indie accomadation.
"The Nintendo eShop is always a work in progress," Baker told Polygon. "We're going to have off-device availability [through the web, phone and smart devices] for eShop sales at some point. All of us feel that discoverability is going to be increasingly more important. We've got a nice flow of content, but as we grow the amount of content, it's going to be important that we find that holy grail solution of how we make discoverability a priority..."You can check out the new eShop design at the official website, though sadly Nintendo has yet to allow purchasing through avenues outside of the device's eShop.
Post by Eorl @ 10:37am 12/03/14 | 5 Comments
official site and follow the instructions.
As soon as you jump in you’ll challenge iconic Warcraft characters, including the ferocious Hogger, the mischievous Millhouse Manastorm, and the wise Lorewalker Cho. As you progress through these introductory missions, you’ll hone your card-slinging skills in preparation for a climactic battle against Illidan Stormrage! You are not prepared . . . for this much fun!Hearthstone: Heroes of Warcraft is available initially on Windows and Max, though Blizzard are planning for iPad support shortly. Android device, iPhone, and Windows tablet versions are in development and will be available in the future.
Blizzard has also revealed that in celebration of Hearthstone opening its doors to the public, players can earn an aptly named World of Warcraft mount for playing the game. Simply win three games in either in “Play” or “Arena” mode to get the "Mount Up!" Hearthstone quest reward. The next time you log into World of Warcraft, the Hearthsteed will be waiting for you in the nearest mailbox. Free stuff!
Post by Eorl @ 10:20am 12/03/14 | 0 Comments
The year is 1715. Pirates rule the Caribbean and have established their own lawless Republic where corruption, greediness and cruelty are commonplace.Titled the Jackdaw Edition, the new bundle will be available in Australia and New Zealand come March 27th for PC, PlayStation 4 and Xbox One.
Post by Dan @ 10:18am 12/03/14 | 8 Comments
an open letter confirming a longer wait, but offering the more focused timeframe of February 2015.
We recently reexamined what we had achieved thus far, and faced a choice about the game’s final release date. The decision we made was difficult, thoroughly considered, and ultimately clear and obvious. We could have released the game towards the end of this year as we had initially planned. Yet we concluded that a few additional months will let us achieve the quality that will satisfy us, the quality gamers expect from us. Consequently, we have set the release of The Witcher 3: Wild Hunt for February 2015.AusGamers recently spoke with CD Projekt RED about the game, which we encourage you to find out more about in this extensive interview.
Post by Eorl @ 05:26pm 11/03/14 | 1 Comments
Described as less of an MMO and more of a "shared-world shooter", Destiny takes place on a futuristic Earth where you are tasked as a Guardian of the last city. The new trailer gives a glimpse at this futuristic world, including a focus on the more social aspects that Bungie are opting for. Oh yeah, there are also cool futuristic speed bikes that I would totally purchase.
Destiny is heading for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One come September 9th. A beta is scheduled for sometime during the Winter part of this year, with PlayStation pre-orders getting early access ahead of the Xbox beta.
Post by Dan @ 04:58pm 11/03/14 | 0 Comments
closure announcement of celebrated studio Irrational Games has played out quite a bit differently to the usual game developer mass layoff scenario, and this new BioShock Infinite: Burial at Sea - Episode Two video continues the unconventional procedure.
Promoting the forthcoming downloadable content expansion for BioShock Infinite, a wide assortment of outgoing developers from all departments of Irrational Games take a few moments on camera to describe the favourite parts of the game that they worked on. The five minute video offers quite a bit of new in-game footage and really showcases the human element of the creation AAA videogame development.
Where the usual developer diary style video generally features three or four senior devs from a big studio, in this one clip you'll find comments from former Irrational Games staffers: Senior Writer John Dombrow, 3D – Concept Artist Mauricio Tejerina, Technical Sound Designer Jonathan Grover, Level Designer Shawn Elliott, Narrative Scene Artist Brian McNett, Artist Hung Nguyen, Lead Concept Artist Jorge Lacera, Concept Artist Kat Berkley, Senior Animator Jonathan Mangagil, Environment Artist/Concept Artist Laura Zimmermann, Lead Animator Grant Chang, Animator Jim Christopher, Senior Level Artist Chad LaClair, Systems Administrator Raymond Holbrook, Senior Artist Chad King, Senior Level Artist Charles Bradbury, Technical Designer Justin Sonnekalb, and Narrative &
Cinematic Designer Neil Carter.
Contact information for all developers is included in the video's annotations for other studios and projects that might be shopping for BioShock level talent. Watch it below.
Burial at Sea - Episode 2 is due on march 25th as downloadable content for BioShock Infinite on PC, Mac, Xbox 360 and PlayStation 3.
Post by Eorl @ 04:46pm 11/03/14 | 1 Comments
While pompous guests admire perplexing paintings, you get to rip them to shreds in this new puzzle game from the creators of Fruit Ninja and Jetpack Joyride.Bears vs Art features a total of 120 puzzling galleries that will test your art-shredding skills, allowing you to choose between planning your moves carefull or racing against the clock to destroy all the art. Check out the reveal trailer below to see the quirky title in action.
Bears vs Art is a free-to-play with in-app purchases, and is currently available on iOS in Australia and Canada, with a worldwide release date to be announced soon.
Post by Eorl @ 03:26pm 11/03/14 | 23 Comments
Helping us seek out redemption is our newest contributor Jeremy “Junglist” Ray, who you may know as the crazy man that successfully beat the original Dark Souls without levelling up. That's definitely a worthy qualification for reviewing From Software's sequel, Dark Souls 2.
Dark Souls 2 isn’t for everyone, or even every moment. It’s a “sit forward” game that demands you be mentally present and adaptable. But for those who like to earn their victories -- really earn them -- this is a game in which winning means something more than “I went through the motions and witnessed the end”.Read on for Junglist's full review on Dark Souls 2 and his impressions.
Post by Eorl @ 02:45pm 11/03/14 | 0 Comments
Calradia is a land at war, offering great riches and even greater dangers to adventurers and mercenaries that flock to shed their blood on its soil. With courage and a strong sword, an unknown stranger can make a name as a warrior or forge their legacy as a ruler.The title is currently available for purchase through the Google Play store at a discounted $6.99, and is also conveniently available for any Tegra 4 supported device, meaning you can hack at foes all day long while on the train or bus. Find the trailer below for a look at the combat-heavy title.