Say Goodbye to Clunky Spartans - Multiplayer Design Director Kevin Franklin On Tuning a Faster Halo 5 Experience
Post by nachosjustice on 05:12pm 07/10/15.
Nathan “nachosjustice” Lawrence picked the brain of Halo 5: Guardians Multiplayer Design Director to find out more about pro input, aiming down sights and time to kill.
No More Pulling Punches – Game Director Scott Phillips Talks Tweaking the Fundamentals in Assassin’s Creed Syndicate
Post by nachosjustice on 02:10pm 07/10/15.
AusGamers’ Nathan “nachosjustice” Lawrence sat down with Assassin’s Creed Syndicate Game Director Scott Phillips to discuss what’s new for the yearly iterating series, and which mechanics have been improved.
Cards on the Table - Hands-On with the Star Wars Battlefront Beta
Post by Joaby on 08:10am 06/10/15.
Joaby went to Stockholm in Sweden to play the Star Wars Battlefront beta before it goes live this week. Read on to find out what he thought...
Darwinism Versus Revolution – Hands-on with Assassin’s Creed Syndicate
Post by nachosjustice on 03:25pm 01/10/15.
Assassin’s Creed Syndicate takes a closer look at some of the recurring sins of the series and has a shot at presenting the best version of the familiar gameplay loop yet.
The TF2/MOBA-Inspired Shooter You’ve Never Played - Hands-on with Overwatch
Post by Junglist on 03:32pm 30/09/15.
Our MOBA commander and old-school shooter specialist Jeremy "Junglist" Ray tackles Blizzard's newest title, Overwatch, and comes away a changed gamer.
Reinventing the Wheel - Hands-On with Need for Speed
Post by Joaby on 03:19pm 30/09/15.
Joaby takes the new Need for Speed for a spin and picks the brain of his co-pilot, Executive Producer Marcus Nilsson.
Designing the Amalgamated Apocalypse – Artist Luke Mancini on Reinterpreting Iconic Characters for Heroes of the Storm
Post by nachosjustice on 03:27pm 28/09/15.
AusGamers’ Nathan “nachosjustice” Lawrence interviewed a bunch of Aussie devs recently about how they got into the industry, but stayed on the line with Blizzard’s Luke Mancini a little longer to pick his brain about what it’s like being an artist at the mammoth developer. Read on for what he had to say…
Why Ditching Macro Mechanics is the Right Move for StarCraft 2
Post by Junglist on 12:14pm 25/09/15.
Resident StarCraft II expert Junglist takes a closer look at why abandoning macro mechanics in StarCraft II is a good thing.
Throwback Thursday - Halo: Combat Evolved (2001)
Post by KostaAndreadis on 04:42pm 24/09/15.
Throwback Thursday is a weekly column here on AusGamers where Kosta opens up the proverbial gaming industry attic, has a poke around, finds dusty copies of games from a different time – and plays them!
Fire in the Hole! Hands-on with Rainbow Six Siege
Post by nachosjustice on 03:24pm 24/09/15.
Multi-platform preview of a 2015 late release that may well steal the multiplayer crown for the year.
Trading Fantasy for Despair, while Leveling Up - A Quick Overview of the Coming Post-Apocalypse
Post by AusGamers Admin on 04:24pm 11/09/15.
This is an Advertorial focusing on the coming explosion in post-apocalypse media, sponsored by Maze Runner: The Scorch Trials.
Halo 5: Guardians will be "Galactic in Scale" with a Major Co-Op Focus in Campaign Mode - 343 Industries
Post by Steve Farrelly on 05:03pm 07/09/15.
We recently sat in on a hands-off demo of Halo 5: Guardians and caught the game's co-op campaign focus first-hand. We also chatted with Josh Holmes from 343 Industries. Read on for more...
The WGL Season 1 Finals - Or How I Learnt to Start Loving eSports
Post by Steve Farrelly on 01:24pm 07/09/15.
AusGamers was invited out to the WGL Season One Finals in Korea where we walked away with a newfound respect and understanding for the potential for eSports on a global scale. Read to learn why...
Mafia III Preview and Interview Feature - Building a Brave, Bold and Brutal New World
Post by Steve Farrelly on 04:10pm 04/09/15.
We took on a brutal hands-off demo of Mafia III recently and also spoke with executive producer Andy Wilson. Read on for what he had to say and our full thoughts on the game...
Tech Review: D-Link’s DSL-2877AL - Entry Level Connectivity
Post by Barry on 01:30pm 01/09/15.
We're welcoming a new contributor on board the AusGamers train today, with Glen Gugliotti throwing his hand up to help with tech. Check out his first review of the D-Link DSL-2877AL...
Metal Gear Solid: The Phantom Pain - A Review in Progress
Post by Joaby on 12:29pm 01/09/15.
Sometimes games are so big, and so long that a timely review is a hard feat to pull off, especially when coupled with not-so-timely review access to said game. As has been the case with Metal Gear Solid V: The Phantom Pain, so Joaby is giving you a heads-up on what he's experienced so far in this "review in progress" piece. Read on for more...
Knights of the Fallen Empire is “Like Episode IV” – BioWare on Star Wars: The Old Republic's Next Expansion
Post by nachosjustice on 02:20pm 26/08/15.
Nathan "NachosJustice" Lawrence was invited to visit BioWare by EA at this year's Gamescom. Read on for what he took from the developer on their newest Star Wars: The Old Republic expansion...
This is Not the Battlefield Reskin You’re Looking For – Hands-on with Star Wars Battlefront and Interview with DICE's Patrick Bach
Post by nachosjustice on 12:29pm 18/08/15.
Nathan Lawrence was invited to get hands-on with Star Wars Battlefront and its newly-revealed game mode
League of Legends Aussie-Based OPL Grand Final Event Wrap-Up
Post by Steve Farrelly on 03:09pm 14/08/15.
Joab was in attendance at the OPL Grand Final at Luna Park this year, read on for his complete adventure!
Dark Souls 3 Hands-On - F#@k the Haters
Post by Joaby on 03:37pm 12/08/15.
Our resident Souls expert Joab Gilroy has taken Dark Souls 3 for a hands-on spin and walks away enthusiastic, embattered, guarded and entrenched. Read on for what he had to say...