Gamescom 2016: Hands-On with Dawn of War 3
Post by Joaby on 05:31pm 26/08/16.
At this year's Gamescom, Joaby couldn't pass up an opportunity to get his hands on the long-gestating Dawn of War 3, read on or watch for his full experience...
Titanfall 2-The Return to Singleplayer-Mohammad Alavi Interviewed
Post by Joaby on 04:20pm 25/08/16.
We talk to Respawn Entertainment's Mohammad Alavi about Singleplayer campaigns and Respawn's impressive pedigree.
Ubisoft's Nao Higo Talks South Park: The Fractured But Whole - Working with Matt and Trey, Life After Obsidian, Fart Mechanics and More
Post by Steve Farrelly on 03:32pm 23/08/16.
AusGamers spoke with studio head Nao Higo about South Park: The Fractured But Whole in a wide-ranging interview. Read on for what he had to say...
Gamescom 2016: Steep Hands-On - Dropping into a New and Open World of Action Sports
Post by Steve Farrelly on 02:57pm 22/08/16.
At this year's Gamescom we took a newer build of Ubisoft's Steep for a run, read on to learn how it's stacking up...
Titanfall 2 Multiplayer Beta Hands-on: 3 Modes and 3 Maps Over 2 Weekends
Post by Ben Salter on 07:02pm 18/08/16.
Ahead of the upcoming Titanfall 2 tech test this weekend AusGamers' Ben Salter went to Respawn Entertainment to go hands-on with multiplayer. Here’s what you’ll be playing.
Gamescom 2016: Hands-On with For Honor's Objective Multiplayer Mode
Post by Steve Farrelly on 05:16pm 17/08/16.
At this year's Gamescom AusGamers went hands-on with For Honor's Objective multiplayer game mode -- a 4v4 point capture mode that focuses on Scoring, Renown, Revive and Revenge as its gameplay pillars. Read on for our full experience!
Survival of the Fittest - No Man's Sky Vs Subnautica
Post by Steve Farrelly on 08:25pm 12/08/16.
No Man's Sky has managed to gain most of the media attention, but Subnautica presents a solid case as a game worth just as much. Read on to know why...
Titanfall 2 Campaign Revealed – Single-Player Gameplay Forges its Own Identity
Post by Ben Salter on 10:33am 12/08/16.
AusGamers was recently invited to Respawn Entertainment in California for a first look at the single-player campaign in Titanfall 2. Here’s what we saw...
No Man’s Sky Initial Impressions
Post by Steve Farrelly on 08:07pm 10/08/16.
Here's a rundown with my first 10 hours or so with No Man's Sky...
QuakeCon 2016: Dishonored 2 is Really Two Games in One
Post by Steve Farrelly on 05:54pm 05/08/16.
A new demonstration for Dishonored 2 was just shown backstage at QuakeCon, and AusGamers didn’t Blink and miss it...
Alienware's Graphics Amplifier Flies as a Visual Dock of Awesome
Post by Steve Farrelly on 12:44pm 02/08/16.
We take Alienware's graphics amplifier for a spin...
It’s all Greek to Me - What Has Sony Done to the God of War Series?
Post by Steve Farrelly on 03:25pm 01/08/16.
We take a look at Santa Monica Studios' new beginning for God of War and ask why Kratos needed to leave his world, for another...
Defeat the Kraken - Exploring Sea of Thieves with Rare's Gregg Mayles and Joe Neate
Post by Steve Farrelly on 04:58pm 18/07/16.
AusGamers caught up with Rare's Gregg Mayles and Joe Neate to talk mermen, treasure, treachery and pirates. Read on for what they had to say...
Back On-Track - With The Division's New 'Underground' DLC
Post by KostaAndreadis on 05:13pm 13/07/16.
With the Underground, The Division is now in the best place it has ever been in terms of possibility. And even though the experience boils down to how much you enjoy cover-based shooter mechanics with unrealistic action-RPG stylings, the future of the game has gone from one that we were merely curious about to one that we’re now excited to see what’s next.
The Legend of Zelda: Breath of the Wild Needs a Breath of New Visual Life
Post by Steve Farrelly on 04:57pm 13/07/16.
Nintendo's The Legend of Zelda: Breath of the Wild is everything you may have wanted from a Zelda game, but was it a mistake for them to show the game on Wii U at E3? Let's explore...
Tech Review: Razer Man O'War Gaming Headphones
Post by Barry on 01:24pm 06/07/16.
The Razer Man O’War headphones bring to the table an amazing surround sound experience for PC users. The retractable boom mic produces crystal clear recording or team communication and when coupled with the Synapse software can create a noise canceling effect...
Interview: Watch Dogs 2 Senior Producer Dominic Guay on Hacking the System
Post by Steve Farrelly on 03:06pm 05/07/16.
AusGamers was given a chance to chat with Ubisoft's Dominic Guay who serves as senior producer on Watch Dogs 2. Read on for what he had to say...
South Park: The Fractured But Whole - Interview with Lead Game Designer Kenneth Strickland
Post by Steve Farrelly on 11:05am 19/06/16.
At E3 2016 we had a chance to sit down with lead game designer Kenneth Strickland to chat about his current project: South Park: The Fractured But Whole. Read on for what he had to say about the project...
Hands-On with Star Trek: Bridge Crew - Number One, You Have the VR... err, The Bridge
Post by Steve Farrelly on 06:57am 19/06/16.
At E3 2016 we didn't just get hands-on with Star Trek: Bridge Crew, we got eys, ears and all sensories on too. Read on for our full VR experience...
E3 2016: Hands-On with Ubisoft's For Honor - Honour the Sword
Post by Steve Farrelly on 10:09am 18/06/16.
We not only went briefly hands-on with Ubisoft Montreal's For Honor, we also had a chat with producer Stephane Cardin, a little of which we've shared here along with our full thoughts. Read on for more...