The last face you'll see...
We recently attended a Darksiders II preview event in San Francisco to see what Vigil Games have in store for the next Horseman of the Apocalypse, Death. Check out our preview!
The Ghosts Are Back
We recently got a sneak peek at the upcoming new Ghost Recon Future Soldier from Ubisoft. Check out our in-depth preview for a closer look at the action!
no longer dubai ous
We got a good sandblasting when getting hands-on with Spec Ops: The Line, so we returned the favour with a full video interview with Yager and 2K Games.
Reviewed in Absentia
Read the AusGamers review to find out if importing Star Wars: The Old Republic is worth the hassle, or if you should wait for the local release to get your Force on!
Wednesday, 8 February 2012
Post by Eorl @ 11:19pm 08/02/12 | 2 Comments
Reddit user RamsesA has done what no Minecraft-ian has done before. He re-built World of Warcraft's Kalimdor zone in Minecraft. Yes. All of it.
My pet project has been to recreate a full-scale version of World of Warcraft inside Minecraft. The creation of the world is largely automated by custom software which I've been developing over the last few weeks. It's just now reached a point where I can release some quality screenshots!

Below you will see vistas from the first zone I have converted, Kalimdor, that I believe are very faithful to the original World of Warcraft environment. The same process will be used to re-create the entire game, including all continents and dungeons.
Even though he used a automated software to read World of Warcraft's map data, that is still a pretty hefty achievement.

Check out the screenshots below showing some of the zones, or head over to his imgur album for the full list of Kalimdor zones. You can also check out his post on the Minecraft forums, or have a look at the massive world render.

Post by Eorl @ 06:04pm 08/02/12 | 4 Comments
The Witcher 2 for PC has had some really gorgeous graphics, and it took quite a bit of PC power to play at very high detail, so it's no real surprise Namco Bandai are trying to keep that quality look with their new "Enhanced Edition" coming to Xbox 360 and PC this April.

These 10 new screenshots show off the amazing detail put into The Witcher 2, a single-player RPG that really gave a sense of choice and power to the player. Each one has breath taking scenery, and shows you just how awesome the Xbox 360 and PC versions will be.

The Witcher 2: Assassins of Kings Enhanced Edition will be available on Xbox 360 on the 17th of April, and also on the same day for PC players, free of charge.

Post by trog @ 05:15pm 08/02/12 | 4 Comments
Dave "ko-zee-ii" Kozicki has completed the epic battle that is Kingdoms of Amalur: Reckoning, EA's latest blockbuster role player. Boasting a huge game world with many hours of entertainment, the game promises much fun - and Dave takes it through its paces to find out if it delivers:
Kingdoms of Amalur: Reckoning is all about action and doesn’t want to constrain you to one style. You can play as your classic rogue using the longbow, daggers and faeblades (the coolest weapon around) and get all stabby-stabby quick-time stealthy assassin-ninja style. You can call down the thunder as a mage using staffs and other magically imbued items, or grab a hammer or any other monolithic sharp pointed-ended thing and simply beat the crap out of enemies as a warrior and that’s just the tip of the iceberg.
Check out our review for all the details. The game is due for release later this week - make sure you check out our game page for the best deals.
Post by trog @ 04:59pm 08/02/12 | 1 Comments
Melbourne-based independent game developer Harry Lee has come out on top in the recent Qantas Spirit of Youth Awards (SOYA365), scoring a cool $5,000 as well as a 12 month mentorship with Sydney-based creative agency Soap Creative.
18 year old winner Harry Lee runs an independent games studio, Wanderlands and last year released Impasse, a difficult and different minimalist puzzle game to critical acclaim. Most recently, Lee made a mythology inspired platformer called Midas for Ludum Dare 22. Midas was awarded four gold medals, winning the jam. An active member of Melbourne’s development, community, Lee is involved in many projects promoting play making and game literacy, as well as hosting many informal game jams. Last year, he formed The Underground Collective, a society of young game developers in Melbourne who occasionally meet up to discuss, critique, and learn from current game development practices.
You can check out Harry's work on his Wanderlands site. Hot on the heels of the SEGA shutdown from yesterday, it's great to hear indie developers are still making great strides here in Australia.

There are four new categories in the SOYA awards this year, including Animation, Interactive Content and Gaming - both worth a look if you're an independent developer doing your own new and exciting stuff. Creative categories close every month, so if you're interested in participating (and winning) head over to the SOYA365 site now for more information.
Post by Eorl @ 04:04pm 08/02/12 | 6 Comments
Tim Schafer, the founder of Double Fine who produced the cult classic title Pyschonauts, told Digital Spy earlier in the month on wanting to create a sequel to the squirrel burning game, however couldn't find a publisher to secure a deal.
"I mean I get a lot of, on Twitter or whatever, daily questions about Psychonauts 2. And I would love to do Psychonauts 2, I've actually pitched that to publishers several times and no-one has taken the bait so far," he told Digital Spy.
However, the sun may still shine upon Tim Schafer and Double Fine Studios, as Markus Persson (better known as "Notch") has stated on his twitter that he is eager to make Pyschonauts 2 happen (and he's serious).

This kind of gesture can only mean good things, and something that a lot of people are eagerly hoping to be true. We will keep you updated on whether or not Tim Schafer accepts this awesome offer from Notch.
Post by Eorl @ 02:38pm 08/02/12 | 9 Comments
GoG.com have just sent word that they have now added the old classic Thief 2: The Metal Age to their massive library of games.
The story picks up after the events of THIEF™ GOLD. The Metal Age has come to the City. The city has gone fully steampunk and steam-powered robots, cameras, and other cutting edge wonders have been introduced by the Mechanists, a faction raised from the ashes of the Hammerite religion.

Although the Mechanists are a new cult, they are led by a former Order of the Hammer priest named Karras, and he is showing the usual Hammerite taste for labyrinthine plots. Not everyone loves the new religion, though, and the City’s people have created a small religious sect in opposition to the Mechanists.

The Pagans are a nature-loving sect led by Viktoria, a wood nymph in human form. Their aim is to shun technology and live in harmony with the wild, chaotic natural world.
Thief 2: The Metal Age is now available for a thief-tastic price of $9.99 from Good Old Games.
Post by Eorl @ 01:29pm 08/02/12 | 1 Comments
Independent game developer Klei Entertainment has just announced that Shank 2 is now available on PC and the PlayStation Network as of today however Xbox 360 will be getting the game tomorrow.
Shank 2 drops players into a stunning pulp fiction world as Shank, an ex-mob hitman who is forced down the road to redemption after his village comes under brutal attack.

With precise and fluid controls, tons of new weapons, stronger enemies and the most advanced combo system of any 2D brawler, Shank 2 delivers a dynamic and evolved combat experience. Players have access to a diverse arsenal of guns, knives, chainsaws, baseball bats, and more as they move through Klei’s beautifully drawn environments that earned the indie studio IGF’s Excellence in Visual Arts nomination in 2010.
The Shank series is a great game for the small price tag, and is definitely packing a large punch or two.

You can grab the game now on Steam or Origin for PC and on the PlayStation Network for $9.99 on both platforms. The Xbox 360 version will be going for a cheap 800 Microsoft Points.

Check out the screenshots below for a visual look, or head over to our game page for more info.

Post by Eorl @ 12:52pm 08/02/12 | 3 Comments
Guild Wars 2, the sequel to a very popular buy-once model MMO Guild Wars, will be increasing it's Closed Beta participants in the coming months according to ArenaNet's blog.
We recently finished our first closed beta test, and we’re now ready to hold progressively larger events. In February we’ll invite select press to participate in beta testing, and in March and April we’ll aggressively ramp up the size of our beta test events so that many of you will have a chance to participate. And of course, this all leads to the release of Guild Wars 2 later this year.
What is interesting is the very last line, which is hopefully a large pointer to a release this year, which many gamers are anticipating. Seeing the latest videos and screenshots, it's shaping up to be a pretty solid MMO, but will it live up to the expectations fellow gamers have?

Leave us a comment below on your thoughts and also check out our game page featuring the latest screenshots, trailers and information.
Post by Eorl @ 11:58am 08/02/12 | 1 Comments
Continuing on with the Call of Duty Elite Content Season, Activision have announced the 3rd content drop, which will be a new map titled "Overwatch".
Call of Duty Elite Drop 3: Overwatch drops you into a construction site atop a New York City skyscraper. The battle takes place along two levels in a near symmetrical layout, with the central bridge and side routes open to attack from multiple angles. Watch your every step, as a lack of safety barriers surrounding the perimeter leaves nothing between you and a 70 story fall to the ground below.
This content drop will be available to Elite Premium Subscribers on February 21st.

Check out the screenshots below showing off the very action packed map, and head over to our game page for more information and screenshots.

Post by Eorl @ 11:26am 08/02/12 | 5 Comments
Microsoft Studios announced “Microsoft Flight” will be available to download worldwide for free starting 29th February, 2012. In addition, the Hawaiian Adventure Pack, which includes the remaining Hawaiian Islands, a new plane and 20 new missions, will be available to purchase the same day for players looking to expand their horizons.
In addition to exploring the Big Island of Hawaii for free, fans can unlock access to the skies over the remaining Hawaiian Islands by purchasing the Hawaiian Adventure Pack, the first in a series of expansions For “Microsoft Flight.”

The entire island chain offers hundreds of miles to explore and includes stunning recreations of landmark features, from the breathtaking Waimea Canyon in Kaua’i to the high-rise hotels of Waikīkī.

The Hawaiian Adventure pack includes new challenges, five new job types, and 20 new missions that will test a player’s skill. It also includes the Vans RV-6A, a two-seat, single-engine, low-wing homebuilt airplane made famous for its speed and manoeuvrability.
It's been a while since the last Microsoft Flight Simulator, so it's no doubt this is going to be a big hit, and especially when it's free as well.

Check out some new screenshots below showcasing the gorgeous landscapes that you will be flying by, and make sure to fly over to our game page for more info.

Post by trog @ 09:47am 08/02/12 | 8 Comments
Dead Space 2, one of our highest rated games from last year, is now on sale at Green Man Games for the spectacular price of £4.99 (about $7.34 at the time of writing). From our review:
It’s the attention to detail that carries everything so seamlessly throughout, and if it’s not in your face, it’s in your periphery, or in your rear-speakers. From the incredibly functional city and its believable components and “lived-in” feel, to the creepy sounds off in the distance; that single spanner dropping from up on high to create a disturbing and disrupting echo, Dead Space 2 will unnerve you, it will scare you and it will grab you, by the throat, or your legs as you scurry to get away, and devour you. Whole.
If you're looking for a fright, pick it up now.
Post by trog @ 08:59am 08/02/12 | 10 Comments
Someone from CCP has confirmed with a Twitter post that their upcoming Eve universe game DUST 514 - currently slated for exclusive release on PlayStation 3 - will indeed have support for the keyboard and mouse.

While this is no consolation to the many PC fans that were looking forward to getting their hands on this tie-in title, at least those playing it on console will have the option to drive the game through the superior method of keyboard and mouse.

Check out our game page for more information about this title.
Post by trog @ 08:37am 08/02/12 | 2 Comments
Well, the mods for Skyrim are already starting to roll in - the first one I've seen is a collaboration between Valve Software and Bethesda to bring a touch of Portal 2 to the game:
To celebrate the opening of the Steam Workshop for Skyrim, Valve and Bethesda have teamed up to bring you the Portal 2 Space Core mod, which will let the aggressively space-centric little robot tag along on your adventures in Tamriel.

Also, since Skyrim was the only major release of 2011 without Nolan North in it, you should consider this mod a patch to fix that problem. You can now feel free to include Skyrim in the "Nolan North" section of your video game library, which is to say, your video game library.
Check it out on the Steam Community site. Great to see two companies that really get the PC teaming up to do something neat to help promote modding.

scuzzy points out there's a video showcasing the mod, which you can now see below!

Post by trog @ 08:26am 08/02/12 | 4 Comments
The anticipated Skyrim Creation Kit is here, and as if that wasn't enough, Bethesda have also released a high resolution texture pack as some free DLC:
Modders rejoice! We’re pleased to announce that the Skyrim Creation Kit is now available!

With the Creation Kit’s release, fans can now upload, download, and install custom content through the Skyrim Workshop on Steam. Get a crash course by reading level designer Joel Burgess’ blog post, and be sure to read up on our list of best practices for modding. Need more help? Don’t forget to to check out the official Wiki at www.CreationKit.com. In the coming days and weeks, we’ll be sharing tutorial videos for beginners and experts alike. Check out the first tutorial above, and visit the Bethesda Game Studios YouTube Channel for more.
The video below introduces the Creation Kit. Enjoy! I mean, enjoy, if you're a PC gamer, as is your right!

Tuesday, 7 February 2012
Post by Eorl @ 06:22pm 07/02/12 | 3 Comments
Monolith Production' very extravagant online-only multiplayer FPS, Gotham City Impostors, has found it's way onto Steam for download. Players can take part in the zany and twisted combat of the Batman like vigiliantes, or dress up as Joker wannabes and shoot their way out of any trouble.
  • Why fight crime when you can kill it… Gotham City has gone insane! Batman is up to his pointy ears in unwanted "helpers" determined to dish out their own bloodthirsty brand of vigilante justice in his name (and image). Meanwhile, a small army of self-appointed junior Jokerz has turned the streets of Gotham into a barmy battlefield of bullets, bodies, and bear traps.

  • More customization than you can shake a shotgun at… Packing more customization than you can shake a shotgun at, you get to choose the guns, gadgets and even the hairdos that fit your personality and play style. It doesn't matter if you want to be a mighty muscleman on roller skates with a hunting bow or a lithe lassie packing a homebrew rocket launcher and glider wings, Gotham City Impostors does not have rigid character classes and lets you play the way you want.
  • Steam has it listed for $14.99, and we definitely know this isn't a impostor price tag. Check out our game page for more info and screenshots, and hope to see you on the streets of Gotham!
    Post by trog @ 04:18pm 07/02/12 | 14 Comments
    Kotaku have an email from SEGA with some more bad news for the Australian game development industry with confirmation that 37 people have been "downsized" from their Brisbane-based studio:
    As part of this focus on digital avenues, there is a requirement to re-structure the studio resources accordingly and regrettably, we are announcing the loss of 37 staff. The decision to downsize was not taken lightly but this strategic re-structure will ensure we have a more effective and agile team that will enable us to quickly adapt to consumer needs and deliver strong content across multiple digital platforms.
    Sad news and best of luck to those affected by this move.
    Post by trog @ 03:46pm 07/02/12 | 6 Comments
    Brisbane-based developer Cameron Owen (@CameronOwen on Twitter) has scored a $20,000 first prize for his entry in a recent two week long competition called "Flash in a Flash", held by the game development platform Unity:
    The fast-paced contest challenged developers to make their Unity-authored games come to life on the Adobe® Flash® platform. The contest was a runaway success with more than 500 games submitted by the deadline, proving just how fast games can be created, ported, and deployed to the Flash platform using Unity’s development tools. After a tough evaluation, the judging panel reached a decision on the 10 best entries as well as the Unity “Flash in a Flash” $20,000 Grand Prize winner, Tail Drift, created by Cameron Owen.

    Tail Drift is a simple arcade racer challenging players to maneuver a red plane along a 3D candy-striped tubular track. The track runs below, above, around, and through floating islands, hot-air balloons, and other obstacles for players to avoid in order to complete a clean run of the course and keep up with the AI competitors. Through stiff competition, Tail Drift was chosen for both creativity and fun along with its flawless deployment to Adobe Flash Player. After narrowing the field down to the 30 best titles, the decision became very difficult – only ten titles could end up prize winners.
    Tsumea have an interview with Cameron with some great questions that are worth a read if you're interested in games development.

    You can check out the game now on the Unity site.
    Post by Eorl @ 03:07pm 07/02/12 | 2 Comments
    In what seems to be a normality in today's online transactions, Blizzard have announced their own version of a "online money wallet", called Battle.net Balance.

    What this entails is similar to current online stores like Steam (Steam Wallet) or the PlayStation Entertainment Network, where players are being given an alternate way to purchase Blizzard digital products and services directly through their Battle.net accounts.
    Battle.net Balance is now live! As we announced previously, Battle.net Balance is a new feature that gives players an alternate way to purchase Blizzard digital products and services directly through their Battle.net accounts. Players are now able add to their Battle.net Balance using a variety of payment methods, and then use that balance toward Blizzard Entertainment products and services such as World of Warcraft game time; paid services, such as realm transfers and character name changes; digital versions of select Blizzard games, including Diablo II and StarCraft II; and in-game pets and mounts.

    In the near future, players will be also able to use Battle.net Balance for the digital World of Warcraft Battle Chest and WoW digital upgrades. In addition, with the upcoming launch of Diablo III, players will have the option to use Battle.net Balance to buy and sell items in the game’s currency-based auction house.
    If you need to know more, you can check out the Battle.net Balance FAQ or head to the Battle.net Balance page in Account Management to manage your balance.
    Post by Eorl @ 02:08pm 07/02/12 | 23 Comments
    For anyone who has pre-ordered a copy of Tera, or been accepted into the first beta, you can now download the full game client (weighing in at 30GB) through the game launcher.
    Hello TERA fans!

    For those who have pre-ordered TERA through the En Masse store, fire up your launcher! You'll be able to start downloading the TERA beta client in advance of Friday's first closed beta test. After you've downloaded the client and run it, you will see the server selection screen, and you'll be as ready as you can be for the event!

    We are working non-stop to address the distribution of beta codes to our fans who pre-ordered from GameStop, Best Buy, or Amazon, and will provide updates as they are available.
    We will try to get a local version online as soon as possible, which will hopefully save time and bandwith quota for those in need.

    Check out our game page for more info and screenshots, including the latest game trailers.
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