Thanks to a recent look at some of the more wilderness-heavy environments of next year's XCOM 2, we now know that levels in the game will be more than just a string of industrial sites and funky futuristic cities. And to push the idea of going beyond the cities this time we get a look at the suburbs in the game. Or, The Burbs. That place where your weirdo nondescript European neighbors are up to no good. And for some reason, Corey Feldman lives next door.
The annual Steam sales have begun! Which means it's time to say something about your wallet and how he or she requires some pity or sympathy for your impulsive 'buy now, play never' actions. But then again, screw Mr. or Mrs. Wallet! It's totally his or her fault for complaining. We're talking bargains, deals, and holiday sales. And these things can't be avoided. So you're definitely in the clear. Click through for some of the early highlights of this year's underwater sales shindig.
Whilst also focusing on a very angry Orc by the name of Grimgor Ironhide. Made 'in-engine', this new cinematic trailer notably gives us a glimpse of the fantastic looking campaign map and the wonderfully icy, rocky, and volcanic fantasy locales in the game. It's what we all pictured in our heads when the game was first announced, and the end result more than lives up to the promise.
Scheduled to begin today and run through to next week's launch the open beta for Rainbow Six Siege across all platforms (PC, Xbox One, PS4) has been delayed due to matchmaking issues. But on the bright side it looks like the issue is being resolved, so it should only be a matter of hours before you can test out the new Rainbow Six.
Which is chock full of spoilery stuff for those that plan on going in fresh. As the video naturally contains a lot of story elements and cut-scenes. Which is why I kind of just flicked through it, only stopping to see that Rico Rodriguez is a grappling hook, parachuting, assault rifle wielding, explosives expert right from the outset. Also gleaned from the casual flick through? It looks like the free-roam open world stuff is also available early on too. So in a sense this first hour of footage will be different to yours. But still, a little spoilery.
King Charles, 'Charlie The Great', 'Champagne Charlemagne', is one of those historical names that you've probably heard before but aren't quite sure where it fits. Well, the answer to that would be the Middle Ages, and in Europe, where he was both a King and an Emperor. So, a double threat. And Charlemagne will be the focus of the next, and biggest, expansion for Total War: Atilla. Coming December 10, the action is pushed forward to the year 768 AD and the dawn of the Medieval era.
Coming free to all owners of Star Wars Battlefront, the Battle For Jakku DLC paves the way for the impending release of Star Wars Episode VII by taking place on a planet featured heavily in the film. Albeit 29 years prior. And alongside Walker Assualt and Supremacy, a new capture-point mode called Turning Point is also coming along for the ride. Pitting Imperials against Rebels, Turning Point differs in that once Rebels capture a point, it can't be turned back. With the ultimate goal being to infiltrate and capture the Imperial base. Sounds pretty cool.
Which you can download now if you opt into the beta program via Steam. But brace yourselves, because apart from fixing a game breaking bug associated with the When Freedom Calls quest-line, there really isn't all that much to this first patch. Click through for the remarkably light (definitely no Buffout or Bufftats required to lug all this junk back to Sanctuary here) patch notes.
So no one told you Destiny was gonna be this way. Your gear's a joke, you're broke (i.e. out of strange coins), and your crucible kill-to-death ratio is D.O.A. It's like your sparrow's always stuck in second gear. When it hasn't been your day, your week, your month, or even your Year Two. So, instead of moping around Tower Coffee alone, invite a friend! With Destiny's new refer-a-friend scheme that nabs you some sweet rewards.
Ahead of the title's December 1 release next week, the latest behind the scenes video gives us a look at some of the technology behind Just Cause 3. Namely, of the free-form destructible kind. Running at only a few minutes it's a little short on detail, but we do know that the ability to make the environment crumble all around you factored heavily into the level design. Naturaly. Oh, and PC specs for the game were released too.