Post by Eorl @ 09:01am 05/03/14 | 6 Comments
Rocksteady has finally revealed through the newest issue of GameInformer what they have been working on behind the scenes since going dark after Batman: Arkham City, and this time its a truly open-world Batman game.
Titled Batman: Arkham Knight, the newest and last in the series will see the return of Bruce Wayne, though this time with a ton of added features including the newly revamped Batmobile that can be summoned at the touch of a button. Alongside changes to the street layouts to allow for the Batmobile, players will find that Gotham City is now five times bigger than Arkham City, with no load times and seamless loading when entering buildings.
In the explosive finale to the Arkham series, Batman faces the ultimate threat against the city he is sworn to protect. The Scarecrow returns to unite an impressive roster of super villains, including Penguin, Two-Face and Harley Quinn, to destroy The Dark Knight forever.A NeoGAF post has a handy run-down of all the info so far, with a focus this time on a brand new villain that "Rocksteady say will be the ultimate test for Batman." Players will see changes to how Batman fights, with the ability to eject out of the Batmobile right into a super fast glide, further use of gadgets during flight, chaining takedowns in predator sections, further expansion on Riddler challanges and of course Oracle playing a larger role in the story this time round.
Kevin Conroy fans will be pleased as Rocksteady has confirmed Batman will be voiced by the man himself, and has also stated that previous voice actors will be back to play their usual roles. Looking at the new CGI reveal trailer it also looks like our favourite villains have had a slight face lift, with Harley Quinn also getting a new look once again.
Rocksteady has revealed that Arkham Knight isn't just the name of the game, but also the name of the unknown villain for the story. The game will feature no multiplayer this time round, with the studio opting to focus purely on single-player. You can also expect the game to be quite detailed and full of life, with Rocksteady opting for a "juiced up" version of the custom Unreal Engine to make use of the new gen consoles. Some of the teased details include Gordon's trench coat or Batman's cape now using Apex cloth physics to realistically change in wind and movement, plus an apparent increase in model polygons to the point that one character model is more in-depth than Arkham Aslyum's entire environment.
“Batman: Arkham Knight is the pinnacle game of our hugely successful franchise, and we are giving players the most expansive, impressive title in the series,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “The Rocksteady Studios team is continuing to focus on the excellent gameplay for which they are known while delivering a thrilling new experience for gamers and Batman fans.”All this and more can be found over at the NeoGAF post, but be sure to keep your eyes peeled over the coming weeks as more information filters out. Until then, check out the jaw-dropping cinematic reveal below.
Batman: Arkham Knight is set for PC, PlayStation 4 and Xbox One later this year. Pre-orders are now available with the ability to play as Harley Quinn being offered to those who jump in early.