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Blizzard spoke with us recently about what separates the Diablo III: Reaper of Souls Ultimate Evil Edition experience over the PC and spoke about platform differences. Click here!
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We chat with friend of the site Cameron Lee about Dragon Age Inquisition's endgame content, theorycrafting, tactical play and much more. Click here for our interview!
welcome to you're doom
AusGamers got a 15-minute live sneak-peek at the totally reimagined Doom at this year's QuakeCon. Read our in-depth first-look impressions right here!
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We caught up with The Witcher 3: Wild Hunt's game director, Konrad Tomaszkiewicz, to talk all things Witcher, monsters and open-world! Click here!
Post by Dan @ 02:48pm 24/07/12 | 0 Comments
Developer 3AM Games' has let us know that Magrunner: Dark Pulse has reached the 80% milestone on it's crowd-funding venture. The first-person puzzle game was the debut project for Gamesplanet Lab, an alternative platform to the popular Kickstarter, targeted specifically at crowd-funding videogames. As of the time of writing, the game's funding sits at US$98,802 of a respectable $120,482 goal.
At 3AM Games we want to prove that the first-person genre can be used for more than just shooters! Magrunner’s unique game mechanics focus on magnetic polarity and its manipulation to solve environmental puzzles. The potential for experimentation with polarities in the game is immense with a variety of environmental triggers, effects, machines, and objects at your disposal. The gameplay is simple yet dynamic, testing not only your reaction speed, but also your ability to think quickly to save your life!
3AM Games is a European indie studio founded by developers of the Sherlock Holmes games, and Magrunner is reportedly already a complete game, but the GamesplanetLab funding aims to expand its scope.

Celebrating their 80% mark, 3AM has released a new developer diary style trailer, showing off a little more gameplay from Magrunner. You can watch that one below, but if you missed it, their original pitch video, offers the best overview of the game.

Swing by their GamesplanetLab project page if you want to get on board.













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