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Post by Steve Farrelly @ 10:50am 17/05/12 | 14 Comments
Following a recent community announcement the Dragon Age 2 team were shifting focus to a third installment in their fantasy action RPG, BioWare has extended a further olive-branch to their vocal fanbase, asking for ideas and a clear definition of what Dragon Age means to them.

"The next thing for the Dragon Age team members and I to do is hear from you," wrote Executive Producer, Mark Darrah. "What does Dragon Age mean to you, and where would you like to see it go? We’re excited to hear what you have to say."

The team also hosted a panel at PAX East recently where they spoke about "hypotheticals" in where to take the franchise next (the results of which can be seen here).

The end result appears to be an open dialogue between the team, BioWare itself and fans in a move that might be slightly related to the Mass Effect 3 ending furore, but could also be seen as a community-driven developer reaching out to its fans to draw them into the creation process.

"Beginning today, we’ll do a series of questions and discussions around Dragon Age," the team wrote on the BioWare blog. "Consider this a conversation between fans, the community team, and the developers.

"Everyone at BioWare is incredibly excited about the future of the franchise but we’re interested in what you have to say," the post continued. "Every month, we will discuss a topic or question about Dragon Age and game development. You will have one week to post your thoughts, desires, and hopes before we close the thread for review. Moderators and developers will pop into the thread to chat every now and again, so keep an eye out."

The post also revealed that this dialogue isn't specifically tied to simply helping the development of the next game, but the whole DA universe and beyond for the likes of novels, comics and more. However, the post also asserted that nothing produced via this system is to be set in stone and that it's essentially everyone "talking about ideas".

"This should remain a discussion between BioWare and fans about what you loved about Dragon Age Origins and Dragon Age 2 — what this franchise means to you," they concluded.

So, what would you have the team do with the next Dragon Age? Drop us a line in the Comments section with your thoughts and ideas.



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Latest Comments
Grundar
Posted 11:06am 17/5/12
Fan reception to DA:O - generally positive. A solid and enjoyable RPG that had a some what derivative fantasy setting and a hell of a lot of text reading, but also had exploration, varied settings and encounters. The story had a steady draw and the characters were interesting.

DA2 - lacked pretty much all of the above. A step forward in story, a big step backward in player freedom - which lets face it at least other Bioware RPG's give you at least an illusion of.
Shroud
Posted 11:23am 17/5/12
DA2 ruined this series for me..

DA:O was amazing.
deadlyf
Posted 11:24am 17/5/12
They need to have it set in more than one city.

In fact, IMO they should overhaul their entire system and make a sandbox type game instead of dozens of s***** little repetitive maps that have very strict paths. Why create this expansive fantasy world and then not show any of it in game?

Bioware are great at one thing, character interaction. They are ok at a lot of other things but they do that one thing better than anybody else. Which is why they also need to look really hard at voice acting. The voice acting in Bioware is usually a step above most games but that really isn't saying much and there are still plenty of terrible s*** that gets passed off as "acting" in their games. Whoever is responsible for that woeful piece of work at the end of the credits for ME3 for instance should be shot.
Tepid
Posted 11:46am 17/5/12
PUSH BUTTON, GET AWESOME.
reload!
Posted 11:57am 17/5/12
DA2 had fun combat but the rest of the game was utter anus.
All the advice they need is MAKE IT NOTHING LIKE DA2
Vash
Posted 11:59am 17/5/12
i enjoyed the dialogue in DA2. It was dumbed down abit, but the combat was actually alot more fun than DA:O
Steve Farrelly
Posted 12:16pm 17/5/12
Make it similar to the Mass Effect series, only fantasy
Scooter
Posted 12:17pm 17/5/12
I've got one. Not the same 3 repeating dungeions for EVERY SINGLE F*****G warehouse, cave, house and tower that you enter.
Dan
Posted 02:04pm 17/5/12
Whoever is responsible for that woeful piece of work at the end of the credits for ME3 for instance should be shot.
It was terrible acting because it was Buzz Aldrin and he's not an actor. I agree though that it was bad and they probably shouldn't have included it.
ravn0s
Posted 02:31pm 17/5/12
needs the combat of 2 and everything else from origins.
simul
Posted 02:54pm 17/5/12
It didn't expand the universe was its main issue. It didn't show us any more of the world apart from a single city, and it wasn't about the evolution of the universe in the story. All of Biowares games apart from this one had an impact on the world, this one didn't feel like it did. I actually enjoyed the game, but it was a time waster.
Tollaz0r!
Posted 03:29pm 17/5/12

I've got one. Not the same 3 repeating dungeions for EVERY SINGLE F*****G warehouse, cave, house and tower that you enter.



This. It totally killed the game for me. After coming across the same house for the 4th time I just got disheartened and quit and never loaded it again.
BladeRunner
Posted 05:09pm 17/5/12
Darkspawn.....They looked a lot better in DA:O. DA2 they looked retarded.

Exploding bodies in DA2 was terrible. I can understand if a corpse exploded because of some high level spell with a chance to cause an explosion that damages enemies around it. Otherwise no, If DA3 has this and the s*** darkspawn I will pirate the hell out of it and the DLC.

Combat in DA:O was fine, I like it better that way. If Bioware wants to make a 3rd person RPG about dragon age, they can go make it and leave DA3 alone. They can put all the bad ideas from DA2 in there and sell it as a console only game for all I care.
Khel
Posted 05:22pm 17/5/12
needs the combat of 2 and everything else from origins.


Yeah, combat in DA2 was much more fun, it was faster paced and felt more like an actual fight instead of a game of chess. It had some good characters in it too, but DA1 had a more more epic feeling to it, probably in large part cos you travelled to lots of different places instead of just being in one city.
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