Post by Eorl @ 03:18pm 26/07/13 | 2 Comments
The new deal comes on the tail of recent murmurs that Vivendi, the French conglomerate that once controlled the video game maker, would receive $2 billion if Activision Blizzard made a $3 billion dividend pay out due to the company controlling a majority of board seats and a 61% stake in the twin publisher.
According to the New York Times, "Activision Blizzard will buy about 429 million of its shares shares and certain tax attributes from Vivendi for roughly $5.83 billion in cash, or $13.60 a share." This new deal will rack up to $8.2 billion, a fair chunk of money that will enable the publisher to go independent from Vivendi. The French company will however retain a stake of about 12 percent, or 83 million shares, in Activision Blizzard, the company said.
“We should emerge even stronger,” said CEO of Activision Blizzard, Robert Kotick. “The transactions announced today will allow us to take advantage of attractive financing markets while still retaining more than $3 billion cash on hand to preserve financial stability.”
The group of investors led by Mr. Kotick and Mr. Kelly — which also includes Davis Advisors, Leonard Green & Partners and Tencent — is expected to have roughly a 24.9 percent stake in the company. Mr. Kotick and Mr. Kelly have personally committed $100 million.The new deal should be complete by September. For those who may have forgotten exactly what Activision Blizzard publishes these include Diablo, StarCraft, World of Warcraft, Skylanders and Call of Duty among other properties. Activision Blizzard is considered one of a few mega-publishers in the games industry, alongside Electronic Arts, Ubisoft and of course platform holders.
Post by Eorl @ 01:17pm 26/07/13 | 0 Comments
The new title, a "puzzle/adventure game hybrid that invites players to solve the mysteries of the mansion any way they choose," is being published by Moonshark and in development by The Odd Gentlemen, a studio who is well known for their indie hit titles The Misadventures of P.B. Winterbottom and Flea Symphony. Currently Wayward Manor is expected to be the first chapter in a multi-part series.
There’s something to be said for shrouding endeavors in mystery, but some of you might desire proper context for what you’re looking at. Based on an original tale by Neil Gaiman, Wayward Manor is a new game for PC, Mac and tablets, due to be released Fall 2013.Those eager to put their hand up early can pre-order the title over at their official website for as little as $10, with those pre-ordering early gaining one song from the official game's soundtrack. Anyone interested in paying up slightly more can get the game including the full soundtrack for $30 and a digital book is included in the $40 price tag.
Of course there is also other pre-order variations including physical attire, which you can check out at their official website. If you happen to have $10,000 lying around you can also grab a dinner with Neil Gaiman, and according to the description "convince Neil to include you in his next novel."
Wayward Manor is expected to debut on PC and Mac sometime before December 2013. Check out Neil Gaiman's official announcement video below.
Post by Eorl @ 11:47am 26/07/13 | 4 Comments
As with any straight port the quality of the mod is simply "as is", with a number of existing bugs from the original version still persistent including glitchy zombie animations, however now it's playable in the beauty of Arma 3's engine.
Of course it isn't just the new engine that makes this re-jigged mod shine, ArmA 3 also boasts a new inventory which the team at Zoombies have taken full advantage of. Those (like myself) who have spent many hours creeping around buildings trying to scrounge for valuable equipment will know that the original inventory system was a slight pain to understand, sometimes causing items to simply disappear and so to see the new inventory in action offers a sigh of relief.
If you have access to the ArmA 3 beta, you can check out Zoombies official website for more details, and those eager to jump in can find a complete guide on how to install DayZA3 at DayZTV.
Post by Dan @ 11:01am 26/07/13 | 3 Comments
Ryse: Son of Rome presents a cinematic recreation of the Roman Empire in breathtaking detail, from the northern reaches of Britannia, to the Coliseum and the very heart of Rome itself.Watch the trailer below.
Ryse is due as a launch title on the Xbox One in the 2013 holiday season.
Post by Eorl @ 10:36am 26/07/13 | 2 Comments
“We are thrilled to present the next entry in one of the most popular horror franchises of the last decade,” said Tom Nichols, Vice President of PC Games, Aeria Games. “F.E.A.R. Online will bring back the tense, heart-pounding action that the series is known for and make it accessible to a huge online community of competitive players.”The free-to-play title will focus on several team combat modes spanning over ten maps packed with the usual spooky horror-themes that you can expect in a F.E.A.R title. Aeria Games also revealed that the previous Soul King mode from F.E.A.R 3 will be making a return, challenging players to possess enemies for new abilities and collect more fallen souls than their opponents.
It isn't just the team combat modes that this new title will offer, with the game also offering cooperative cenarios that detail the terrifying occurrences surrounding the F.E.A.R. team parallel to the events of F.E.A.R. 2: Project Origin. Up to four players can team up and help fight against a number of enemies including hostile Armacham personnel and hideous monsters lurking around every corner.
F.E.A.R. Online will be free to download as well as free-to-play and those brave enough to face their fears can sing up for closed beta at their official website.
Post by Dan @ 09:58am 26/07/13 | 17 Comments
In BF3, Battlelog served as a game launcher, stats tracker, and server browser, but BF4 is promising direct second-screen interaction with live games:
With Battlefield, 4 your mobile device and tablet become a window into your game. Get a tactical view of the battlefield, highlight attack points on the mini map, and track your squad mates, all from your device or computer. The improved Battlelog will also allow you to more fluidly control your play sessions. Change your weapons and load outs in real time or select your next match and server without leaving your game. Want to check on your progression while you’re playing? You don’t have to pause or leave – just reach for your mobile.Watch the video below for the new features in action.
Battlefield 4 is due on October 31st 2013 for PC, Xbox 360 and PlayStation 3, with PlayStation 4 and Xbox One versions also in the works.
Post by Eorl @ 09:32am 26/07/13 | 0 Comments
“As we have said before, we’re committed to doing everything we can to support the Wii U, which is why we’re excited to be bringing some of the most popular entertainment franchises in the world to the platform this year,” said Eric Hirshberg, Activision Publishing CEO.The official press release for the announcement states that the Wii U title will feature "Wii Remote and second-screen Wii U GamePad support," with Treyarch announcing that they will be handling the duties of porting the title.
Call of Duty: Ghosts will release on November 5 for Wii U, PC, PlayStation 3 and Xbox 360 versions.
Post by Steve Farrelly @ 02:00pm 25/07/13 | 34 Comments
Tweeted that the fans had been heard and their forthcoming Mad Max game would feature an Aussie accent for the titular character.
You would think such a win would be all we need to sleep well at night, and you'd be right, because that's what we thought too, until yesterday when Australian director Jamie Blanks (Urban Legend) exclusively contacted us alongside Mel Gibson's FREAKING BROTHER Donal Gibson, with an expressed interest in putting Donal forward as the man who takes up the Max voicing mantle for the game.
Honestly, I had to do a double-take on the email alone, but there it was, and in tow they also had a voice demo backed onto a decidedly post-apocalyptic audio track. It gave me chills. This is as close (literally and figuratively) as we could get to Mel reprising his role but film and family proximity aside, Donal's tone and delivery are just... Max. It can't be said any clearer than that.
Casting Donal would make a lot of sense for Avalanche beyond the obvious. For one, he's actually a professional voice-actor having voiced characters in the Justice League cartoon series (among much more), he is also a screenwriter and has appeared as an actor in numerous films and TV shows over the years. It's also not out of the norm for siblings of big-name actors to take on characters they've played, in smaller form -- Tom Hanks' brother almost exclusively voices characters for the small screen his brother has played on the big screen (such as Woody from Toy Story).
It's important to point out, however, that Donal is in no way officially attached to the project, yet, and Avalanche hasn't been open about any casting for the role since declaring that fans would get their Aussie-sounding Mad Max, but we simply couldn't let this lay dormant. Hopefully if we (and you) build enough of a supportive groundswell, Avalanche will be willing to entertain the idea of keeping Max in the Gibson family, or more importantly, in the hands of someone who has a very clear and passionate respect and reverence for the iconic Australian character.
We've embedded the voice-over demo below, have a listen and make your voice heard via the Comments or directly on the Avalanche Studios Facebook page, or Twitter.
Post by Eorl @ 01:58pm 25/07/13 | 0 Comments
In the remote mountains of Colorado, horrors wait inside Mount Massive Asylum. A long-abandoned home for the mentally ill, recently re-opened by the “research and charity” branch of the transnational Murkoff Corporation, has been operating in strict secrecy… until now.The survival horror title will be launching for Steam on September 4th, at a price point of $19.99.
A PlayStation 4 version is currently in the works and will be released sometime in 2014.
Post by Eorl @ 01:31pm 25/07/13 | 2 Comments
'Into the Future' expansion and 'Movie Stuff' pack.
Bring all of the glitz, glamour, and movie-making magic of Hollywood straight into your Sims’ homes with The Sims 3 Movie Stuff! Set the stage for more unique stories with distinctively themed décor, furnishings, and clothing inspired by iconic movie genres.Conveniently, EA has also revealed solid launch dates for both content packs, with the 'Into the Future' expansion coming October 22nd and the 'Movie Stuff' pack arriving September 13. Check it out below.
Post by Eorl @ 11:32am 25/07/13 | 1 Comments
According to the recent blog post on their official website, Project Logan will offer a potential 5x increase over the iPad 4's GPU power, while also drawing one third of the tablet's power consumption and offering the same rendering. Nvidia reckons that the raw graphical capabilities of the new hardware exceeds both the RSX chip in the PlayStation 3 and its own 8800 GTX graphics card, and it gives enough performance and clocking headroom to scale up.
For grittier details, Logan will house a single "SMX" processor, with 192 CUDA cores and 16 texture mapping units on offer. Eurogamer has conveniently put these technical specifications into perspective, writing that the "mobile GT 650M utilised in the Retina Macbook Pro has two SMX units, and easily runs the likes of Battlefield 3 and Crysis 2 at relatively high settings." The biggest question now on the lips of gamers is whether we will finally see mobile hardware exceed that of the current-gen consoles.
Clearly there are a lot of variables that will determine whether that's possible - not least of which will be the clock speed of that single SMX, not to mention the level of bandwidth that is available along with the scale and speed of the attached memory. In the here and now, that information remains undisclosed. On top of that, the surrounding CPU architecture that complements Logan is also unknown, though a revision of the quad-core ARM Cortex A15 hardware found in Tegra 4 seems the most likely option.With the decrease in power consumption but increase in graphical capability, the mobile Kepler GPU will be able to support the full spectrum of OpenGL – including the just-announced OpenGL 4.4 full-featured graphics specification and the OpenGL ES 3.0 embedded standard. It also supports DirectX 11, Microsoft’s latest graphics API.
Alongside the OpenGL and DirectX 11 support, Project Logan will offer various new rendering and simulation techniques including; tessellation, compute-based deferred rendering, advanced anti-aliasing and post-processing algorithms plus physics and simulations. Nvidia also announced that Project Logan and Kepler itself will be leveraging not just the graphical department but also computational imaging, computer vision, augmented reality and speech recognition.
To help understand just what Project Logan has to offer, Nvidia has released two demos showcasing the new GPU in action, including the previously shown "Ira" demo which involves a realistic digital model of a human head generated in real time. Check them out below.
Post by Dan @ 10:52am 25/07/13 | 1 Comments
free download from the Google Play store, offering a unified environment for supported mobile games on Android devices. Near identical in functionality to Apple's Game Center app for iPhone and iPad, Google Play Games works as a games launcher for single-player and multiplayer titles, and keeps all your achievements and scores in the one place:
Google Play Games app is the easiest way for you to discover new games, track achievements and scores, and play with friends around the world. It brings all your gaming on Google Play together in a unified Android experience.Images of the app can be found on its Play Store download page.
Post by Eorl @ 10:02am 25/07/13 | 0 Comments
The Season Pass for the much awaited Saints Row IV from developer Volition will include two brand-new mission packs and the Season Pass-exclusive “Rectifier” anal probe weapon, which will help you, the President of the United States, get the ‘inside’ information from your enemies as you save Earth from a dangerous alien infestation.Currently the content is unavailable to purchase for Australian residents, presumably because of the "Rectifier" weapon, which was partially credited for the recent refused classification rating that the Australian Classification Board gave to Saints Row 4. It is unclear whether Australia will gain a modified Season Pass or not, however yesterday the ACB revealed that they will be meeting on July 29 to re-assess the previous refused classification.
Saints Row 4 will be available on PC, Xbox 360 and PlayStation 3 on August 20th for America and originally August 22nd for Australia (however still on schedule for New Zealand).
Self-publishing Initiative for Xbox One Revealed; Every Console Can be a Dev-kit but Restrictions Uncertain
Post by Dan @ 09:45am 25/07/13 | 0 Comments
Previously developers of games on the original Xbox, and Xbox 360 would not only have to purchase expensive specialised developer kit consoles from Microsoft in order to create games, but would also have to sign up with an approved third party publishing partner, or Microsoft themselves in order to sell their titles on the system.
In a statement sent to several international publications, Microsoft's Chief Production Officer for Xbox, Marc Whitten had the following to say:
"Our vision is that every person can be a creator. That every Xbox One can be used for development. That every game and experience can take advantage of all of the features of Xbox One and Xbox LIVE," said Xbox chief product officer Marc Whitten. "This means self-publishing. This means Kinect, the cloud, achievements. This means great discoverability on Xbox LIVE. We'll have more details on the program and the timeline at gamescom in August."The announcement appears to have been made somewhat prematurely following leaked developer on the self-publishing initiative, and the lack of clarity is already causing speculation that it might not be the open season on Xbox One development that some may have presumed on first read.
Comments from several prominent indie devs by way of tech blog Engadget remain particularly hesitant, with Retro City Rampage Brian Provinciano expecting something more restricted than pure Xbox One development:
Make no mistake; while this is a great thing, it's again not the equivalent to what other platforms offer. On PS4, for example, developers can tap right into the system; use every bit of RAM and all of its power. Indies have access to everything that the AAA studios do, from platform support to development and release. The indication on Xbox One is that it's essentially XBLIG 2.0. Instead of XNA, it's Windows 8. Windows 8, which is already struggling to gain developer interest, will gain a boost from developers wishing to target the console. However, it won't be as full-fledged as published games on the system.Reading between the lines (and this is pure conjecture on our part), our best guess is that self-published games are likely to be fenced within the Windows 8 kernal environment on the console, rather than being able to "code to the metal" like games on the Xbox OS proper.
Whitten's comments regarding security in this Game Informer article also suggest that the 'every console as a dev-kit' ability will be heavily controlled by Microsoft --perhaps using the always-online paradigm they had originally intended for all Xbox One users before the infamous about-face:
"This is the type of thing that you can only do at the start of a generation," Whitten explained. "You make a set of assumptions, and those assumptions get baked in at the beginning. When you ask questions like that [about security], you're looking through the lens of how Xbox 360 works, and based on how we developed a lot of these things in 2004 and 2005."Whitten also reportedly confirmed to Game Informer that this functionality will not be available at launch, so chalk up another big announcement from Microsoft marred by ambiguity and suspected hidden detractions.
The GamesCom 2013 expo will be taking place in Cologne, Germany from August 21st, where Microsoft is expected to host another major press briefing, so we suspect they had intended to make this reveal there in full, before today's leaks compelled them to respond prematurely. With all that Xbox PR has already gone through this year, you kind of have to feel sorry for them.
Post by Eorl @ 02:59pm 24/07/13 | 6 Comments
According to Engadget, the new FCC report also reveals two interesting labels, a "Made in Japan" and "Made in China", hinting that Sony could be utilising both territories for manufacturing the next-gen console.
Check out the images below which shows off not just the console's new UI, but also the new UI that will be featured on mobile devices as Sony pushes for a more mobile focus.
The PlayStation 4 will be available to gamers sometime during the holiday season of 2013.
Post by Eorl @ 02:23pm 24/07/13 | 4 Comments
Green Man Gaming has revealed a new voucher code that will save PC gamers 20% off their next purchase.
Those hungry to save as many precious dollars as possible can utilise the code GMG20-NYMS7-460MO to gain the 20% discount, though as per usual note that some titles will be excluded from vouchers, multiple vouchers cannot be used in conjunction, and that vouchers do not work on bundles or physical versions of games. This fresh voucher will last until 12AM July 27th 2013 so act quick!
Post by Steve Farrelly @ 11:56am 24/07/13 | 0 Comments
I've always been intimidated by the physical game of Magic: The Gathering, but thankfully it's available in digital form, and this year in its 20th anniversary in the form of Magic: The Gathering - Duels of the Planeswalkers 2014. It's a non-confrontational way to learn the complicated game, and grow your skills in context. I took on the newest iteration to see if I could get over my fears and am confident I'll be able to throw down at next year's PAX Aus as a result.
Click here for our Magic: The Gathering - Duels of the Planeswalkers 2014 review.
Post by Eorl @ 11:29am 24/07/13 | 0 Comments
Today, we’re pleased to unveil a whole new set of Weapons made especially for executing brutal Co-op Moves. With more than 10 possible Co-op moves, these Mythological Heroes Weapons make an excellent addition to any arsenal. The new Co-op Weapons include:For those wondering how exactly to use the weapons, Kaufman revealed that by equipping the weapons and pressing L1 Triangle or L1 Square special attacks you will be greeted with a Green Halo above your champions head that will signal for your co-op partner to tether your champion and begin the co-op move.
Check out the trailer below to see it in action. These new weapons and armour are now available on the PlayStation Network Store for PlayStation 3.
Post by Dan @ 10:31am 24/07/13 | 6 Comments
Husky notes that the application does not appear to have an official name yet, and refers to it as the New Battle.net Launcher, but what is shown is a desktop client packing World of Warcraft, Diablo III, and StarCraft II in a single interface designed to keep all games automatically updated, and serve as a one-stop control panel for all battle.net account management.
Notably, the client doesn't yet appear to offer any purchase functionality, and is limited only to Blizzard's three latest PC games, so it's by no means geared to go head-to-head with the likes of Origin or uPlay just yet, and obviously falls far short of Steam's ever-expanding feature-set, but it's a start. Check it out below.
Post by Eorl @ 10:04am 24/07/13 | 5 Comments
new screenshots yesterday showing off the dangers lurking not just below the Caribbean Sea but also what lurks above, Ubisoft has today revealed a new 13 minute gameplay video showcasing the open-world adventures that Assassin's Creed 4: Black Flag has to offer.
Game Director Ashraf Ismail takes us deeper into the world of Assassin's Creed IV Black Flag with this new commented gameplay video. Embark on a journey with Edward and discover his daily life as a pirate and Assassin in this Open-World demo, in a quest for glory, fame and hidden treasures.Check out the video below to see just what you'll be able to do in the high seas, including overviews on several missions and the re-worked naval combat.
Assassin's Creed IV: Black Flag is due on October 31st 2013 for Xbox 360, PlayStation 3 and Wii U, with PC to follow in November, and PlayStation 4 and Xbox One versions also in production.