Post by Eorl @ 11:36am 10/05/14 | 3 Comments
Alan Wilson, Tripwire Interactive vice president, said, "We've all had a huge amount of fun over the last 5 years with Killing Floor. The community has done so much with it, we've done so much to it, run so many special events, and we've learned so much."
The game takes place just one month after the events of the first Killing Floor game, where "specimen clones are everywhere and civilization is in disarray." Players will track specimen clone outbreaks, then "will descend into zed-laden hot zones and exterminate them."
Those worried that the gore side of things may have been toned down a bit need not worry, with Tripwire promising that Killing Floor 2 will be gory. They've committed themselves to the cause by developing a proprietary "blood system" that will allow players to "send entrails, severed limbs, and blood flying." Other key features of the game include 6 player co-op or solo play, an expanded perk system, a reinvented melee system, and a "unique blend of weaponry," including an esoteric selection of weapons from traditional assault rifles to improvised weaponry.
Check out the trailer and a handful of screenshots below. No date has yet been revealed for Killing Floor 2, but you can expect it to appear on Windows PC and SteamOS platforms.
Post by Eorl @ 10:57am 10/05/14 | 3 Comments
"We've turned four! Among all the cakes, candles and birthday presents, we've managed to find the time to make sure that you, our beloved gamers, get something special this weekend," states the site's blog, offering the 25% voucher on a select handful of new and old titles.site's blog post which includes Borderlands 2: Game of the Year Edition, Dark Souls 2 and Team17's newest title, Flockers. Find the code below.
Post by Eorl @ 10:52am 10/05/14 | 0 Comments
Earlier this week developer Evolution Studios revealed further details about what to expect in the DriveClub PlayStation Plus edition, which will be free to all PlayStation Plus members. Alongside the free edition a $49.99 upgrade option will be available that will unlock the entire game, however the original blog post stated that if players purchase this title and let their PlayStation Plus subscription lapse, they would lose access to the game. As you can imagine, chaos ensued.
Sony today reversed the policy, in response to the rather loud (and justified) outcry from the public due to the original terms.
"PlayStation recognizes that the prior plan for DriveClub entitlement for the upgrade to the PS Plus edition was not appropriate. As a result, we have adjusted the PlayStation Plus terms for DriveClub," reads an update to the PlayStation Blog post about the PS Plus Edition. "Now, if you intend on downloading DriveClub PlayStation Plus Edition, and upgrading to the full game experience, you will have access to the full game even if your PlayStation Plus subscription runs out."The PlayStation Plus upgrade will still be available at the previous price of $49.99, making it effectively cheaper than the retail edition. DriveClub's new game director, Paul Rustchynsky, took to the PS Blog today to post two videos explaining a couple of the game's primary features, which you can check out below.
Post by Eorl @ 10:26am 10/05/14 | 6 Comments
The public CTE will give the development studio a new test bed to throw out new ideas and solutions to current issues, and DICE already has plans for the first test. According to the blog announcement, that will be netcode, which is what the player experiences with the game world including player-to-player interactions like damage registration. This involves tweaking to the “tickrate” servers and networking in general.
"By launching this new program, not only will we be able to address player feedback at an early stage, but also increase the overall quality of the game. We are excited to explore the possibilities together with you."
You can read up on more of the CTE initiative including how to gain access through DICE's latest blog post.
Post by Eorl @ 09:00am 10/05/14 | 0 Comments
The announcement also reveals that robe enthusiasts everywhere will still have the chance to purchase Magicka: Wizard Wars should they feel the need to test their wallet bonds. In doing so you'll be able to gain access to a handful of unique items including forum avatars, copies of Crusader King 2 and more.
In Magicka: Wizard Wars, two teams of four wizards each can go head-to-head in intense player-versus-player (PvP) action, utilizing the celebrated spellcasting system of Magicka, combining elements to generate spellbinding results. Players can also hone their skills against one another in the one-on-one duel mode, utilizing all of their tricks in order to be the last robe standing. With short battles, skill-based spellcasting, and plenty of humor, Magicka: Wizard Wars presents a new way to experience the chaos of Magicka with friends and foes alike.You can find out more on Magicka: Wizard Wars at the Steam page, including a look at all the paid tiers if that tickles your magical sense.
Post by Eorl @ 08:48am 10/05/14 | 2 Comments
Episode three, "In Harm's Way," will be available for PlayStation 3, Mac and Windows PC on May 13th, for Xbox 360 on May 14th and for iOS on May 15th. Check out the teaser trailer below for a first look at what's in store for Clementine and her friends since the last episode.
The first two episodes of The Walking Dead Season 2 were released for PlayStation Vita in late April, but there is currently no word on when the third episode will be available on the handheld.
Post by Eorl @ 04:13pm 09/05/14 | 4 Comments
One of the main methods developers Creative Assembly are utilising in their development cycle is 3D-scanning in all of the voice actors for the game, as well as capitalising on motion-capture facial animation. The dev diary gave a sneak peek of the game where Amanda’s plans to find her mother are discovered by her boss when she opts for a job in the region her mother is known to have been lost.
Alien: Isolation is due on October 7 2014 for PC, Xbox One, Xbox 360, PlayStation 3 and PlayStation 4
Post by Eorl @ 02:33pm 09/05/14 | 6 Comments
Taking some cues from Rockstar's LA Noire, Crimes & Punishments will offer players a list of potential suspects and you must determine who is the real killer. "Use your impressive talents as a detective to solve six thrilling and varied cases," describes the Steam page, with players gaining access to murders, missing persons, spectacular thefts and numerous investigations that sometimes "lead you into the realms of the fantastic."
Crimes & Punishments will be available across PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. The title will also mark Frogwares first Unreal Engine 3 game, a bit behind the times but at least we can expect good things. Check out the latest trailer below for an idea on what to expect.
Post by Eorl @ 01:23pm 09/05/14 | 6 Comments
Like its predecessor, Killing Floor 2 is a gore-filled, co-op first-person shooter and will most definitely contain loadsa money. According to Tripwire creative director and senior animator Bill Munk, Killing Floor 2 is "a simple game."
"You have weapons," Munk told PC Gamer. "You see something that looks messed up. And you kill it. You get money for doing it and you buy better weapons. Rinse and repeat. The more enjoyable that small little loop is, the more successful the game is."
Killing Floor saw an original release as an Unreal Tournament 2004 mod in 2005, with a full release following in 2009. Players would spend their time fighting off waves of mutated creatures in the streets of london, all the while gaining loadsa dosh to spend on weapons and perks.
Tripwire has yet to announce an official date on when we can expect Killing Floor 2 in Steam Early Access, but hopefully we'll be hearing more as E3 2014 approaches.
Post by Eorl @ 11:51am 09/05/14 | 0 Comments
Due out later this year on PC, PlayStation 4 and Xbox One for $14.99, you take on the role of a young Iñupiaq girl called Nuna, and her arctic fox companion. The game brings together a beautiful aesthetic with stories, characters and folklore that have long been circulated in Alaska Native cultures.
Gameplay will centre on switching between Nuna and the fox to complete puzzles, and a co-op mode in which each player controls a character is also planned. The game will have eight chapters, with Native folklore characters such as Manslayer, Blizzard Man, Sky People, the Little People and the Rolling Heads all appearing.
Check out the announcement trailer below for an overlook on the game.
Post by Eorl @ 11:32am 09/05/14 | 5 Comments
Players can expect a cap level of 30 for this open beta, alongside two new zones being opened up for said cap level plus an assortment of new abilities to try and enemies to blow up with cool space guns. A rather large list of patch notes for the open beta can be found over here, which includes some new UI changes to video settings, small class fixes and a handful of bug fixes.
Of course it wouldn't be an open beta milestone without some form of trailer material to celebrate said milestone. Find the story trailer below which reminds us that WildStar actually does have a menacing backstory besides cool hoverboards and small rodent Chua.
Open beta will be available for the next 10 days, so get in while its hot!
Post by Eorl @ 10:34am 09/05/14 | 1 Comments
new blog post and video below from developer Respawn Entertainment, this map has taken "years to reach its final form."
Known as Swampland, the map went through "years of twists and turns and false starts," said Chris Dionne, the map's designer. Work on a swamp-based map began in the summer of 2011, nearly two years before Respawn officially announced Titanfall. But according to Dionne, progress on the map was shelved for "almost two years," and only picked back up after the studio had completed design work on the main game.
"With Swampland I tried to add a unique experience to Titanfall while staying true to the original themes of the level, like overwhelming nature and its intersection with technology. This was a level born of heavy experimentation and iteration," said Dionne.
You can find out more on the map by watching the video below, but also check out the blog post for the more intricate details. Swampland is one of three maps in the Expedition DLC, which is set for release later this month at $9.99, or free for season pass holders.
Post by Eorl @ 10:11am 09/05/14 | 2 Comments
financial report, showing that while it may be a difficult title the fans are definitely there.
According to the report, 1.2 million copies of Dark Souls 2 have been shipped between the PlayStation 3 and Xbox 360 since its launch on March 11th. The number does not include the sale of PC copies, which was released on April 24th. In comparison, it took the original Dark Souls six months from its October 4th, 2011 release to reach that same number of shipped units, a great change for the developer.
Other highlights from Bandai Namco's financial report include God Eater 2, a Japan-only game for the PSP and Vita that shipped 700,000 copies, Dragon Ball Z: Battle of Z at 620,000 units, followed by the Japan-only JoJo's Bizarre Adventure: All-Star Battle (550,000 units) and Disney Magic Castle: My Happy Life (500,000 units).
Post by Eorl @ 10:06am 09/05/14 | 0 Comments
The Secret of the Nameless Kingdom is the third title in the franchise, following Hey Ice King! Why'd You Steal Our Garbage?! and Explore the Dungeon Because I Don't Know!. According to WayForward, the latest game will be "reminiscent of early high fantasy console games" and feature top-down action-adventure gameplay with a puzzle-solving element.
"In Adventure Time: The Secret of the Nameless Kingdom, players take on the personas of both Finn and Jake as they navigate through the eponymous kingdom — a mysterious unexplored region in the Land of Ooo," the game's description reads. "They will discover hidden secrets by exploring all corners of a new kingdom created exclusively for the game and encounter never-seen-before characters and creatures."
Post by Dan @ 10:00am 09/05/14 | 0 Comments
Pay $1 or more to enjoy the old-school, turn-based RPGs, Wizardry 6: Bane of the Cosmic Forge and Wizardry 7: Crusaders of the Dark Savant as well as the cult-classic horror game, Shadow Man.Windows Steam keys are offered for all nine titles, with several also compatible with Mac and Linux. Head over to humblebundle.com/weekly for the goods.
Post by Dan @ 09:44am 09/05/14 | 4 Comments
Sunset Overdrive is an always changing, open-world game set in the not-so-distant future. A catastrophic event has left your city overrun by mutants. While the majority perish or transform, you flourish. It turns out your calling isn't picking up trash or serving food, it's mutant destruction. With an arsenal of kick-ass, overpowered weapons and a knack for traversing the city with hyper agility, it’s not the end of days for you. Your story is just beginning.The game is probably best described as an open world third person shooter with the punk rock aesthetic and movement mechanics of a Tony Hawk game and the over-the-top arsenal of Ratchet and Clank.
Pre-orders are now available if that's your thing. Sunset Overdrive is due on the Xbox One later this year
Post by Eorl @ 09:43am 09/05/14 | 2 Comments
Originally scheduled to launch in June of this year, developer Zenimax Online has issued a statement revealing the delay, stating that "We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms."
"Integrating our systems with each console manufacturer’s networks -- which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve."It isn't all bad news though, with Zenimax outlining that a new deal has been struck between console platformers Sony and Microsoft. Those who decide to purchase and play the PC or Mac version of The Elder Scrolls Online by the end of June will now have the opportunity to transfer their character(s) to either console when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed.
If that doesn't sound like a nice deal, Zenimax has also noted that for $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.
Post by Eorl @ 09:18am 09/05/14 | 0 Comments
"Meet Aiden’s friends, his enemies and some that blur the line. In a city of more than 3 million people, you’d be surprised at how few you can trust," the tagline reads. The trailer gives a brief taste of just some of the more important characters you will meet along your travels, including some you may not have seen recently. Check it out below.
Watch Dogs will be available on May 27th for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. A Wii U version will be available later this year.
Post by Eorl @ 09:06am 09/05/14 | 2 Comments
Citing further development time needed, the developer has noted that none of the five platforms - PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One - will be dropped due to the delay, instead gaining further improvements. The team also note that the new date "ensures that we can fully realize our vision of an innovative open-world game."
"We won’t need to make compromises or trade-offs on any of the five platforms we’re working on. For you, it means an outstanding, original game that makes the wait more than worthwhile."
Hopefully we can expect more to be seen at E3 this year, so stay tuned.
Post by trog @ 04:19am 09/05/14 | 20 Comments
revealing that they have plans for a new title in the Unreal Tournament series. The main points announced are:
. We’ve created a small team of UT veterans that are beginning work on the project starting today.The game will be free, and they mention that they'll be generating revenue from it by creating a marketplace for "developers, modders, artists and gamers" to create, buy and sell content - presumably looking at the success of Valve's Dota and Team Fortress 2 in this space.