Post by Dan @ 02:21pm 12/07/13 | 3 Comments
have revealed that they're working on getting their free-falling title working natively with the virtual reality head-mounted Oculus RIFT display, a concept not for the motion-sick (thanks Joystiq):
Here at Owlchemy Labs HQ, we’ve engaged in numerous play-tests in our secret Owl Cave and we can easily say (with confidence) that this is one of the most absurdly amazing gaming experiences to date! The all-encompassing sense of free-fall is so intense, the feeling of blasting past buildings for points so real, our very own play-testers have been known to duck their heads, in real life, when large objects scream past their face.AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome can currently be picked up at 77% off at US$2.29 in the Steam Summer Sale.
Post by Dan @ 02:08pm 12/07/13 | 2 Comments
has unveiled a major restructuring at the company's top end, shuffling executives and consolidating some corporate divisions with a view to getting the many facets of MS working together more efficiently.
We are rallying behind a single strategy as one company — not a collection of divisional strategies. Although we will deliver multiple devices and services to execute and monetize the strategy, the single core strategy will drive us to set shared goals for everything we do. We will see our product line holistically, not as a set of islands. We will allocate resources and build devices and services that provide compelling, integrated experiences across the many screens in our lives, with maximum return to shareholders. All parts of the company will share and contribute to the success of core offerings, like Windows, Windows Phone, Xbox, Surface, Office 365 and our EA offer, Bing, Skype, Dynamics, Azure and our servers. All parts of the company will contribute to activating high-value experiences for our customers.The announcement outlines 12 teams in total, but most relevant to Microsoft's games related activities are:
Operating Systems Engineering Group. Terry Myerson will lead this group, and it will span all our OS work for console, to mobile device, to PC, to back-end systems. The core cloud services for the operating system will be in this group.As head of Microsoft's devices division, 19 year Microsoft veteran Larson-Green has effectively assumed the Xbox and Microsoft Games related responsibilities of the recently departed Don Mattrick.
Post by Eorl @ 01:38pm 12/07/13 | 0 Comments
Taking to the PlayStation Blog, the new multiplayer mode will be a 1 v 1 that excludes "chests, fountains, or world weapons to aid you," leaving it up to skill alone to determine the winner. This mode also disables relics and allows for a Champion’s magic to regenerate over time, though very slowly.
The developers at Sony Santa Monica have been painstakingly crafting a mode for both fans of fighting games and the legions of Champions playing Ascension’s multiplayer to enjoy. The team has made some balancing tweaks especially for Bout of Honor to ensure matches are fought in a fair and honorable fashion. Infinites have been removed, overpowered weapons tweaked, and damage from 100% combos adjusted.Along with the launch of a new mode, four new multiplayer maps specifically crafted for Bout of Honour will make their debut. Canyons of Kirra, Chamber of the Flame, Landing at Delos and Streets of Sparta will now grace the playlist for multiplayer battles, all for free.
Check out the trailer below for a glimpse of the new mode in action.
Post by Steve Farrelly @ 12:39pm 12/07/13 | 0 Comments
"Right now the objective is to do something that is really good on PC," explained Ubisoft Montreal's Quentin Gallet (in a thick Quebecois accent) while chatting with us at E3. "And at some point... we don’t want to close any doors, but the objective is to have the people spending lots of time in the game, and having huge fun, because they are using all of the different tools, and then move on. So, so far we invest on that."
We have a full interview with Quentin you can check out, which is also a good jumping off point for anyone still not sure what the game is about.
Post by Dan @ 11:46am 12/07/13 | 2 Comments
Forget all the rules. Penalties? Get out of here! Offsides? Nope! Icings? Not a chance! Just old school NHL ‘94-style gameplay that uses classic button controls to deliver big hits, real fights, dirty dangles and sick snipes! You can even celebrate those moves with a new take on classic goal celebrations.Watch the trailer below for some nostalgia in action.
Post by Eorl @ 11:31am 12/07/13 | 0 Comments
new blog post by developer inXile.
The new deal will mean that inXile will be able to focus solely on the creative processes behind developing the game, while "Deep Silver handles the retail release of the game and the physical good fulfillment for the Kickstarter backers." inXile has also stressed that all creative control is still retained by the developer, ensuring that Deep Silver are only managing the distribution of the final product.
For inXile, we always intended to use a third party to handle these matters, as we are simply too small a studio to be capable of handling all the award fulfillment details from a practical standpoint. By finding the right partner, we gain not just time: it also frees up financial resources for us as they are more efficient at handling physical fulfillment than we would be. All of that time and funding saved will go right back into the game. We’ll also benefit from additional support from Deep Silver on things like international version QA.inXile has also revealed that the publishing deal isn't the only bit of news, showing off two new screenshots of the remodeled UI that Wasteland 2 will be offering. After gathering feedback from their first gameplay trailer, the new UI model offers "easier readability while also taking less screen real estate in its basic layout."
Check them out below.
Post by Eorl @ 10:34am 12/07/13 | 0 Comments
To help celebrate this quack-tastic news, the team has released the very first “Duckumentary” video, which goes behind the scenes with the talented developers at WayForward. The series of videos - beginning today and released every other week until the game’s launch - chronicles the creative process of bringing back Scrooge McDuck and one of the most cherished 8-bit titles of all time to current generation gaming platforms.DuckTales: Remastered will officially release from this August on all major platforms: PlayStation 3, Xbox 360, Wii U and PC. Specific dates include a digital download on August 13 for PlayStation Network, Nintendo eShop on Wii U and PC, with an Xbox Live Arcade version launching September 11.
Post by Dan @ 09:58am 12/07/13 | 10 Comments
refused classification title was designated an R18+ rating by the Australian Classification Board (thanks VG247).
The only expected change to the game is a very superficial one, reportedly renaming the game's healing powerups from Morphine, to Med-X, with the game's developers describing the move as "Stimulants out! "Supplements" in! Who could possibly not like vitamins? They're good for you".
The ACB verdict now lists drug use as only a "Moderate Impact" in the game, with the only "high impact" check mark remaining in violence column.
The currently Xbox 360-exclusive game has yet to appear on the Australian Marketplace, but you can read our in-depth review here. A PC version of State of Decay is still in development.
Post by Eorl @ 09:53am 12/07/13 | 0 Comments
After one of the most infamous manhunts in galactic history results in the capture of Vendra Prog, Ratchet and Clank offer to escort the dangerous criminal to the Vartax Detention Center. After a daring orbital jailbreak at the forgotten edge of the galaxy, Ratchet and Clank find themselves lost in an abandoned sector. There, in deepest space, they uncover an inter-dimensional event that threatens the universe—and forces Ratchet to decide what’s really important.The new title will see familiar faces returning, including the obvious Ratchet and Clank, along with the of Captain Qwark, Talwyn, Cronk and Zephyr in a brand-new, story-driven single-player adventure.
Clank has also been giving a new makeover, with new abilities gracing his arsenal that include altering gravity, manipulating objects and solving mind-bending platforming puzzles.
Those wondering whether the wacky gadgets that have long been a common theme in the series will return will be happy to hear that this is indeed the case. Players can expect to arm themselves with a variety of exotic new weapons and gadgets, including the Winterizer and Nether Blades.
You can check out the trailer below alongside a handful of key screenshots to pique your interest.
Post by Dan @ 08:53am 12/07/13 | 180 Comments
This year's promo is being referred to as the Summer Getaway Sale, and sees the return of the eight-hour flash sales and daily deals, with community voting, and runs from this morning through the next 11 days.
The Summer Getaway Sale offers you more ways to save than ever, with a hundred Daily Deals launching over the next eleven days. Check back often to take advantage of our eight-hour deep-discount Flash Sales. You can even help select what goes on sale with our Community's Choice Voting Sales.There's been some intermittent issues loading the Steam site this morning, no doubt due to high demand, but it looks to be clearing up a little now. Head over to store.steampowered.com for the goods.
The Steam Summer Getaway Sale is due to run until July 22nd 2013 US Pacific Time.
Post by Eorl @ 02:33pm 11/07/13 | 2 Comments
• As a Special Detachment Sniper of the Red Line, players must infiltrate a heavily guarded Reich Outpost at night,under the cover of a deadly radioactive storm…Players looking to try out the new DLC will find it available July 16 for PC and Xbox 360, with July 17 marking Xbox 360 availability.
Deep Silver has also revealed additional details on the content of the future DLC packs, one of which will add leaderboardsupport to the game. The 'Tower Pack' presents a unique experience for seasoned Metro gunslingers – a challenge based game mode, with online Leaderboard support, as players fight their way up the combat simulator known as The Tower
The 'Developer Pack' boasts a fully stocked Shooting Gallery, the AI Arena and Metro Museum… And a bonus solo mission – The Spiders’ Nest – offers some new tools for dealing with an infestation of the skittering Spider mutants
Lastly the 'Chronicles Pack' will feature original single player missions that cast the player as three of the game’s standout characters – Pavel, Khan and Anna – and explore their side-stories away from Artyom’s adventure.
Post by Dan @ 02:16pm 11/07/13 | 0 Comments
Building on a history of over 20 years of pioneering game design, Tesla Effect is set to redefine expectations of what is possible in a game. By taking full advantage of technological advancements in both gaming and film production, Tesla Effect will deliver a truly cinematic gaming experience that will leave you speechless.The Kickstarter crowdfunding campaign came to a close in June 2012, raising US$598,104 from 6963 backers.
Tesla Effect is expected to launch in Spring 2013 (Northern Fall) on PC and Mac, with Android also in the works. Watch the teaser trailer below and head over to texmurphy.com for more information.
Post by Eorl @ 02:16pm 11/07/13 | 5 Comments
Those who have registered will have a chance to be in the beta invite wave, and if you haven't yet you can do so over here. Zenimax notes that more waves of beta invites will begin soon as the team expands the beta.
We’ve started to send another wave of invitations to the ESO beta, as we continue to ramp up our beta program. Invites will be going out over the next few hours, so check your email periodically to see if you’ve been invited to the test. Don’t forget to check your spam folder! We’re looking forward to the next beta session and can’t wait for more of you to see the game.The Elder Scrolls Online is headed to Mac, Windows PC, PlayStation 4 and Xbox One in spring 2014. For more on the game make sure you check out AusGamers' recent Elder Scrolls Online interview with Creative Director, Paul Sage.
Post by Eorl @ 01:03pm 11/07/13 | 2 Comments
Sadly this new name change doesn't stack with any previous unused name changes, so don't count on being able to change your name more than once. To do so, simply head to the Battle.net account management and you'll find a dropdown list in the "Character Name Change" section at the bottom of your game license screen to select a region in which you'd like to use an available name change.
Interestingly Blizzard has also noted that an internal change is being looked at with the name change process to "offer free name changes much more frequently going forward." More information on that has been promised for a later date.
Post by Eorl @ 12:16pm 11/07/13 | 17 Comments
When the infant Abaddon was bathed in the Font, they say something went awry. In the child's eyes there flared a light of comprehension that startled all present and set the sacerdotes to whispering. He was raised with every expectation of following the path all scions of Avernus took--to train in war, that in times of need he might lead the family's army in defense of the ancestral lands. But Abaddon was always one apart. Where others trained with weapons, he bent himself to meditation in the presence of the mist.The The Lord of Avernus is described as a very versatile melee strength Hero. The in-depth Dota 2 wiki reads that Abaddon can "fulfill various roles due to his pool of skills which include a heal that can also be used as a nuke and a shield which makes the wearer invincible as long as it's active. He is most played as a support, although he can also be used as a semi-carry or even a tank due to his unique ultimate."
Alongside the new hero introduction, the Dota 2 test client patch brings a number of gameplay changes, but also most notably the addition of a Linux and Mac OS X client. Currently testing is underway on the clients so if you do want to participate in the early testing action it is recommended that you swing by the Dev forums for more information, including a number of bug support threads.
Those wanting to the full patch notes to gloss over who is now the most overpowered and who has been nerfed merciless can find them here.
Post by Dan @ 12:02pm 11/07/13 | 0 Comments
On the voyage to Havana with your ship The Jackdaw, learn the rules that Edward and his crew live by, and how they defy the empires of the 18th Century.The 7 minute clip demonstrates how the player transitions between sailing the open seas and exploring the islands of the Caribbean, as well as some juicy naval combat, and fort capturing. Check it out below.
Assassin's Creed IV: Black Flag is due on October 31st 2013 for Xbox 360, PlayStation 3 and Wii U, with PC to follow in November, and PlayStation 4 and Xbox One versions also in production.
Post by Eorl @ 11:22am 11/07/13 | 14 Comments
With the recent gameplay trailer still fresh in our minds, Sarwar has revealed a number of new details about the upcoming open-world sandbox title, one that will be taking on a different approach with three main protagonists to control instead of the usual one.
According to Sarwar, enemy AI has been improved to be smarter and more aggressive, cars with customisations left on the street can be impounded instead of simply deleted (a handy change for those spending a fair amount of cash on customisations), weapons will be persistent throughout the game (if you run out of ammo you don't lose it) and a change to the previous static melee combat to be more free flowing. NeoGAF user shinobi602 has dotted out a quick overview of some of the new additions mentioned:
Many other details are also discussed in CVG's interview, which you can check out in the embed link below. For those who may have missed the first gameplay trailer you can check out the HD version over here.
Grand Theft Auto V is due on September 17th 2013 for Xbox 360 and PlayStation 3, and there's still no word on other potential platforms.
Post by Steve Farrelly @ 10:33am 11/07/13 | 2 Comments
"We’re still coming to terms with some of things," he says with an anxious smile. "People are still streaming DayZ, and getting thousands of followers every night, and this is on a buggy mod for a three year old game -- we just didn’t think it was going to happen."
Of course, there have been many developers downplaying the importance of mods and the mod community in more recent times, something Lightfoot is happy to rebel against in the sheer success of their own product.
"The exec producer on Battlefield: Bad Company said something along the lines of “modding is dead”; well we certainly buried it alive didn’t we," he says with a laugh. "I loved ArmA because of the customisability: you could download a mod and get a new aircraft -- there was so many mods for it, and that’s what kept me playing. I’ve sunk thousands of hours into ArmA before DayZ even came about, and it expanded the lifecycle of the game indefinitely.
"So I certainly don’t think modding is dead. When you look at Half-Life and Black Mesa on the Source Engine, these things are huge games. So I don’t think it’s likely to die in the foreseeable future."
The actual comment Lightfoot is likely referring to is one from DICE's Patrick Bach who said in an interview with our friends over at Gameplanet that "modding is a declining trend".
"It’s sad to say," Bach said. "We’ve seen some cool mods but since games are getting more complicated to build, it’s also getting more complicated to mod them, so it’s a declining trend as we see it. Sad but true."
Stay tuned for our full interview with Matthew Lightfoot coming soon.
Post by Eorl @ 10:19am 11/07/13 | 5 Comments
Speaking at Develop (via OPM), Brown outlined further information on the new system, re-confirming that players will be able to choose to download only the first half of the game, allowing you to "get much quicker access to at least the first section of the game so you can start playing quicker."
You can visit your friends house you can log into your account and play any game from your digital library, which is good. But how useful is that if it takes half a day to download the game you want to play? With Play As You Download you get much quicker access to at least the first section of the game so you can start playing quicker. So this makes a digital library a practical option in the real world.For those choosing the more disc-based option, a similar system is also in place that will read data off the bluray disc and bring chunks over to the hard drive in the background.
"This means that after the first few minutes your game can rely on having faster read speeds from the hard drive. Which provides a better experience for players, and this is a completely background process for the player. They don’t have to wait for anything to install before playing the game. The game will launch as soon as the disk has been put in the drive."
The PlayStation 4 is slated for a release later this year. Those looking to pre-order Sony's next-gen console will sadly have to wait until after the initial launch, with a number of stores including JB Hi-Fi and EB Games having stopped taking pre-orders.
Post by Dan @ 09:56am 11/07/13 | 25 Comments
Reddit users have pointed out (thanks VG247)that current midweek madness deals for Half-Life 2, and Need for Speed: Hot Pursuit are due to end at 10am PST July 11, instead of the usual wrap up time of 4pm, and a couple of Russian payment systems affiliated with Steam in Eastern Europe have reportedly explicitly stated a July 11 commencement for the sale.
10am July 11 Pacific equates to 3am tomorrow, July 12 here in Australian Eastern Standard Time.
Are you ready for a miracle?