to the moon, athena
AusGamers caught up with 2K Australia and Randy Pitchford to discuss the recently revealed Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
Trial By Dirt Bike
We take a look at the fourth title in the Trials series, and the first to hit next-gen platforms. Does it live up to the name? Find out in our review!
Thursday, 5 December 2013
Post by Eorl @ 03:59pm 05/12/13 | 4 Comments
Local Brisbane indie developer Defiant Development has revealed that their card based roguelike Hand of Fate is nearing its final stretch on their Kickstarter crowdfunding drive, with only $20,000 left of their $50,000 goal to go.
Hand of Fate is a card based roguelike, in which the player builds a collection of cards into a deck, which is then used to deal out the dungeon floors through which they adventure. Upon entering a combat, all of the cards the player has collected fly into their hands as fully modeled 3D assets, and combat begins.
The local talent showed off their card trading game at this year's first Australia PAX event in Melbourne, with a number of positive impressions walking away from the hands-on demonstration. Those looking to chip in will find that the Kickstarter reward tiers start at $20, which includes alpha and beta access, with higher tiers offering the chance to design your own card and even visit the studio in Brisbane all for the right price.

Check out their pitch video below and swing by the Kickstarter page for more on what the game is about.

Post by Eorl @ 02:52pm 05/12/13 | 14 Comments
Universal and Legendary Pictures have announced the official cast of the feature film based on Blizzard Entertainment's Warcraft franchise, set to premiere on March 11 2016.

The cast includes the likes of Ben Foster (The Messenger, 3:10 To Yuma, X-Men: The Last Stand), Travis Fimmel (Vikings), Paula Patton (2 Guns, Mission: Impossible - Ghost Protocol), Toby Kebbell (Wrath of the Titans, Prince of Persia: The Sands of Time, Dawn of the Planet of the Apes) and Rob Kazinsky (True Blood, Pacific Rim, Red Tails).

Legendary Pictures also revealed that production is set to begin in Vancouver come January 2014, with Polygon reporting that Universal Pictures is also in final stages of negotiation with Dominic Cooper to star in the film adaption.
Post by Eorl @ 01:19pm 05/12/13 | 18 Comments
Developer DICE has revealed that they have halted all production on projects outside of their FPS series Battlefield 4 as they focus on eliminating the issues plaguing the game.

Currently DICE is working on the Mirror's Edge sequel and the upcoming Star Wars: Battlefront game, as well as the remaining Battlefield 4 expansions. It is unknown exactly what this decision will mean for these projects, but hopefully they aren't affected too badly.

"We know we still have a ways to go with fixing the game – it is absolutely our #1 priority. The team at DICE is working non-stop to update the game," an EA representative told IGN. "We know many of our players are frustrated, and we feel your pain. We will not stop until this is right."

For those who may be scratching their head wondering why the team decided to go ahead with releasing the first of five expansion packs, China Rising, yesterday instead of delaying, EA told IGN the expansion was "already in the final stages of development by the time issues began with Battlefield 4," so the company "decided to fulfill our promise to deliver it this week."

Since its launch back in late October for PC and past-gen, and with the recent launch of new generation consoles PlayStation 4 and Xbox One players haven't been getting the best experiences. Consistent crashing on all platforms isn't unusual, with a number of game-related bugs like guns muting sound effects when shot and networking issues also plaguing the title. DICE decided to reward those who've stuck with Battlefield 4 through the hard times with a double XP fan appreciation event, which ends tomorrow.
Post by Dan @ 11:06am 05/12/13 | 5 Comments
Bungie's hugely ambitious open world shooter Destiny has landed the coveted cover spot on the January issue of Game Informer magazine, and a stack of new details have emerged from the accompanying 14 pages of coverage found within.

As per usual, the Internet has done a fantastic job of summarising all the pertinent bits. Reddit user USplendid has compiled an exhaustive list of bullet points from the coverage, which include more in-depth lore details, a bunch of new information on gameplay specifics, and more new bits and pieces on both competitive and cooperative multiplayer. Here are but a select few:
  • Choosing a class sets a tone by establishing style of abilities: What really determines how you play is how you develop your "focus". Each class (Hunter, Warlock, and Titan) have a class-specific focus.

  • "Focuses" are the primary way we level and improve characters. Each focus advances from level 1 - 20. Within each focus their are tiers for different abilities (passive bonuses, weapon specialty bonuses, grenade types, unique movements like double jump and teleport, melee bonuses).

  • Each focus has a "super ability" associated with it that can also be upgraded.

  • We can switch between focuses: i.e. pick a more competitive focus for pvp and the switch to a more support focus for cooperative.

  • Warlocks: start with a focus called Circle of Night - damage dealing but little protections and the super ability in the nova bomb. Heart of Fusion - a support build that's super ability is called Radiance and call revive and buff allies.

  • Titans: start with a close-quarters focus that has Fist of Havoc. In later upgrades the shockwave can be amplified, adding electric damage over time that remains in place.

  • Hunters: Bounty-Hunter archetype. Stealthiness. You start off with a gunslinger Focus. Special ability is the "Golden Gun" one-shot-kill and the special movement is teleport.

  • There are multiple character slots. So you can try out and play in other roles without having to delete your current character or screw up progression.

  • Guns are not class-specific (weapon perks are dependent on the focus and abilities you invest in).

  • Armor, weapons, and focuses are meant to be synergistic. The Focus you choose should be accented with the appropriate weapons and armor to maximize effectiveness... but that's up to the player.

  • Primary, Secondary, and Heavy weapons use three different color-coded ammo types.

  • Armor is class-specific.

  • Everyone gets a ghost, as well as a customize-able personal vehicle (Sparrow) to travel in open-world environments, and a space ship that will be visible to people when you drop in and out of activities.
There are some new screenshots and art included in the Game Informer article, but those have not yet been made publicly available by Bungie or publisher Activision.

Destiny is due in 2014 for Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. Sadly, still no love for PC.

Post by Eorl @ 10:59am 05/12/13 | 9 Comments
In what will come as no surprise considering their past announcements with SteamOS and foray into the Linux world, not-for-profit organisation The Linux Foundation has inducted celebrated developer Valve among two other new members. Valve now joins the ranks of companies like IBM, Intel, AMD, and Google, in their efforts to promote the open-source OS.

"Joining the Linux Foundation is one of many ways Valve is investing in the advancement of Linux gaming," said Valve's Mike Sartain in the announcement.

"Through these efforts we hope to contribute tools for developers building new experiences on Linux, compel hardware manufacturers to prioritise support for Linux, and ultimately deliver an elegant and open platform for Linux users."

Earlier in September Valve announced that they would be heading to the living room in the form of a new and open-source operating system, SteamOS, built on Linux framework that is expected to be released soon as a free download. The announcement was also followed by further reveals of a new Steam Controller that was also open-source, utilising trackpads instead of the traditional analog sticks, plus the official confirmation of Steam Machines, their own living-room tailored PCs.

Also joining the foundations work to accelerate the growth of Linux are Cloudius Systems and the HSA (Heterogeneous System Architecture) Foundation.

"Our membership continues to grow as both new and mature entities embrace community development and open technologies," added Mike Woster, COO at The Linux Foundation.

"Our new members believe Linux is a strategic investment that allows their markets to evolve as quickly as possibly to achieve long-term viability and competitiveness."
Post by Eorl @ 10:36am 05/12/13 | 3 Comments
Bohemia Interactive today announced the release date of the second campaign episode for Arma 3. Picking up from where the first episode left off, the campaign is set to continue with the release of the ‘Adapt’ episode on Tuesday January 21st, 2014.
The official campaign for Arma 3, named ‘The East Wind’, unfolds over three episodes: 'Survive', 'Adapt', 'Win'. In the first episode, players were introduced to Ben Kerry, a regular soldier who’s part of a NATO-peacekeeping mission in the Mediterranean. After a botched withdrawal trapped Kerry’s unit on the island of Stratis, in the midst of a flashpoint, they attempt an escape to the neighboring island of Altis.
Ahead of the episode's launch Bohemia will also be releasing the episode’s new sandbox content. Included in this (free) package are 3 additional vehicles for the Altis Armed Forces faction: the Wy-55 Hellcat helicopter, the FV-720 Mora and fully new MBT-52 tank.

"While the first part of the campaign focused on the basics of infantry combat, this second ‘Adapt’ episode plays with the other cool features of Arma 3’s sandbox”, said Jaroslav Kasny, Playable Content Lead for Arma 3. "Players will find more open and unorthodox scenarios, and with the help of guerrilla warfare, set out to defeat a much stronger enemy."
Post by Eorl @ 10:27am 05/12/13 | 113 Comments
Indie studio Chucklefish Games has gone ahead and greenlit the Early Access program for their procedurally-generated sci-fi sandbox title Starbound, putting the game up for the public to scrutinise on Steam for PC.
n Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you'll embark on a quest to survive, discover, explore and fight your way across an infinite universe.

You'll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!
Other features besides the exploring and building include spaceships, mech suits (yes, mech suits) and a whole variety of enemies to gnaw at your virtual pixel bones. Of course there is also PvP against your fellow planetary survivors, one which you can choose to participate in or not depending on if you are feeling lucky.

Check out the Steam launch trailer below and hit up the official Steam page for more. Starbound is currently available only on Steam for PC, Mac and Linux or through their website, with a base price of $15 or a four pack for $44.99 ($11.25 each).

Post by Dan @ 10:19am 05/12/13 | 0 Comments
Epic Games has released another developer walkthrough style video discussing the visual effects prowess of its new Unreal Engine 4 technology. Epic's Tim Elek and Zak Parish analyse some more of the techniques used in the impressive Infiltrator Demo, including GPU particle simulation and collision and lit translucency, and take a closer look at some of the water effects.

The first games to make use of Unreal Engine 4 tech are expected to being landing next year, although little has been heard about Fortnite -- Epic's own debut Unreal Engine 4 title-- for quite some time now.

Wednesday, 4 December 2013
Post by Steve Farrelly @ 03:22pm 04/12/13 | 1 Comments
It's been a while since we spoke about Avalanche Studios' Mad Max videogame, but today we have a plethora of great information for you derived from a chat we had with Senior Game Designer, Emil Kraftling, and Community Manager, Tomas Wiborgh.

We talk about a lot of Max-related stuff, including where any elements from the movies fit in, how fuel and vehicles might work as an economy, character and player trepidation with NPCs in the wasteland and, importantly, why we haven't seen or heard anything about Max's dog.

"Well, we haven’t announced all of the characters yet. That’s all I can say," teased Kraftling when we asked about the dog.

Click here for our full Mad Max developer interview.
Post by Eorl @ 02:56pm 04/12/13 | 22 Comments
DICE has sent word that their destruction-heavy FPS Battlefield 4 has now been updated with the first DLC pack, China Rising, adding in four new maps for players to go and fight it out for victory.

The China Rising pack includes four maps: Silk Road, with giant sand dunes; Altai Range, land and air battle for control of the mountains; Guilin Peaks, focused on close-quarter fighting in caves; and Dragon Pass, a reimagining of Battlefield 2's Dragon Valley map. The pack will be available for non-Premium members on December 17 for $14.99.

Sadly the news isn't all that positive, with DICE revealing earlier this morning that PlayStation 4 users anticipating the stability patch promised last week has now been delayed. "The PS4 game update that was originally meant to go live Dec 3 is undergoing some additional testing and will be rescheduled for a later date." DICE says. "We will get back with final details as soon as we have verification that the update is good to go."

The delayed patch is designed to eliminate a few problems, including unintended one-hit kills, missing sound on video capture, and crashes due to having too many friends. No further news has been provided on any other fixes in the works though hopefully we'll see more on the situation soon.

Sadly since its launch back at the end of October, Battlefield 4 has still been experiencing a number of issues plaguing all platforms, including some major server issues for PC. DICE are aware of the issues though so hopefully we'll see some more patches to fix the ongoing concerns sooner rather than later.



Post by Eorl @ 02:46pm 04/12/13 | 0 Comments
Developer Grapefukt Games has announced that their minimalist puzzle-strategy game Rymdkapsel is coming to PC, Mac, and Linux in January. The announcement follows word that it has already sold 200,000 copies across PlayStation Mobile, Vita, iOS, and Android platforms.
rymdkapsel is a game where you take command of a space station and its minions. You will have to plan your expansion and manage your resources to explore the galaxy.

Striking a good balance between defense and expansion is key to succeeding.
The official site notes that the PC version will be on Steam for those wanting to keep their library all in one place, though a DRM-free version will also be available from another store. The PC release will feature two more game modes, plus some new monoliths and missions.

Post by Dan @ 12:44pm 04/12/13 | 3 Comments
Spike TV's annual commercialised videogame awards show broadcast on North American television has been renamed from the Spike VGAs to VGX 2013, and while there's no reason to suspect that the actual awarding of accolades will be any less shallow than previous years, the spectacle itself has become a popular advertising platform for publishers to reveal new looks at their upcoming games.

For 2013, VGX organisers have revealed that in addition to a brand new Wii U title to be announced on stage by Nintendo of Amercia, we can expect to see world premiere promotional footage of South Park: The Stick of Truth, Titanfall, Quantum Break, Broken Age, Dying Light, Tom Clancy’s The Division, The Witcher 3: Wild Hunt.

More reveals are expected, and as per usual, we'll have a round up of all the trailers locally as soon as we're permitted to post them.

VGX 2013 will air on an assortment of Viacom-owned TV channels at 15:00 PST on December 7 2013 (which is a rather pleasant 10am Sydney time, this coming Sunday, December 8th), and will also be streaming live on Steam, Twitch, Hulu, Yahoo, and GameTrailers, as well as on PlayStation and Xbox consoles. Some streams have been nonsensically geo-locked in previous years, but judging by the variety of sources this time around, that shouldn't be an issue.
Post by Eorl @ 12:39pm 04/12/13 | 4 Comments
After their staggered launch in November with America getting the first taste of next-gen on November 15th and other countries including Australia getting their chance on November 29th, Sony has now confirmed that the console has shifted over 2.1 million units around the world.

The news follows on the tails that the PlayStation 4 had smashed the UK's launch expectations, surpassing the PSP's sales record of 185,000 with their own 250,000 unit sales according to MCV. This put Sony's profits at approximately £87m during this period, a great feat for a company that was previously struggling with the initial launch of PlayStation 3.

Posting on the PlayStation EU blog, Sony's Andrew House rattled out some numbers for the worldwide launches. Initially selling over one million consoles in America on its November 15th debut, House confirmed that "Now, with PS4′s global launch expanding to a total of 32 countries worldwide, including Europe and Latin America, I'm proud to announce that more than 2.1 million PS4s have been sold."

"It’s an impressive and record-setting accomplishment for our company and for our industry, and we couldn’t have done it without you. I want to personally thank PlayStation fans, both old and new, for your vote of confidence. The best part: the PS4 journey has just begun. In addition to an incredible line-up of PS4 games from the best developers in the world, we will continue to introduce valuable new features and services to PS4 in the months and years ahead."

For those who may have had trouble getting their hands on the newly released console, don't worry as Sony Computer Entertainment Australia indicates that availability is going to be limited in the short-term but there may be units on the shelves.

Did you happen to snag a PlayStation 4? How has your experience been so far? Let us know in the comments below or check out our recent hands-on review for what we thought of the new console.

Post by Dan @ 12:19pm 04/12/13 | 6 Comments
Bethesda and Zenimax Online have released a new trailer for The Elder Scrolls Online, offering an overview on the various implementations of character progression in the upcoming MMO.
You probably already have some ideas about the kind of character you want to play in ESO. In this video, we’ll show you how you’ll define that character through your choices as you explore and adventure through Tamriel. Learn about leveling up, spending skill points, how skill lines work, the different kinds of abilities you can unlock, and more by watching now. Let us know what you think—and what kind of character you want to play!
Watch the clip below.

The Elder Scrolls Online is coming 2014 for PC, Xbox One and PlayStation 4.

Post by Eorl @ 12:05pm 04/12/13 | 2 Comments
Project Spark, the colourful sandbox title with a heavy focus on user-generated content from Microsoft's team of developers, has been given the greenlight for open beta signups to any user on Windows 8.1.
Project Spark is an endless adventure where everything is customizable. Jump into an open world sandbox where players can create their own games, movies, stories and more and then share them with family, friends, and the world.

Project Spark is the ultimate interactive playground for gamers of all ages, delivered as a free digital download with many options for enhancing your creative experience. It's a powerful gaming destination where creation and play live seamlessly together. Walk in to the community's collective imagination and start playing.
Simply head over to the official website and put your name down for the chance to be accepted in the beta, though the beta will only be open to those sporting Microsoft's newest Windows 8.1 operating system.

Post by Eorl @ 11:01am 04/12/13 | 0 Comments
Carbine Studios is back with another amusing trailer intent on getting you prepared for all six classes of their upcoming MMO WildStar, this time showing off just how bloodthirsty you are to the local residents trying to make their living.

The video tells the simple story of Ish'mael the Bloodied, a scoundrel and marauder who is trying to just capitalise on all the riches proposed by the planet Nexus, a place filled to the brim with treasure and villages ripe for ransacking. Sadly you, the player, just has to get in the way of an honest man making a living by causing trouble to Ish'mael and sending him off to the hospital.

Each of the six classes is given a brief overview of just what style of play they'll be offering in the battlefield of Nexus, all of which you can find in-depth videos at our game page including past news and screenshots. Carbine Studios has also revealed a new DevSpeak for the fifth re-revealed class, Medic, which you can check out below or find more information on at the official splash page.

WildStar is currently in closed beta, which you can signup for over here if you haven't yet, with plans to release the game sometime in Autumn 2014.



Post by Eorl @ 10:23am 04/12/13 | 0 Comments
Those eagerly awaiting the chance to venture into the world of Eorzea on Sony's newest console will be happy to hear that Square Enix has revealed an April 2014 date for Final Fantasy XIV: A Realm Reborn, with beta testing to begin on February 22nd alongside the console's Japanese launch.

The news was revealed at this year's PlayStation Awards ceremony in Tokyo, Japan where Square Enix was awarded the "Special Award" for their MMO title Final Fantasy XIV: A Realm Reborn. PlayStation Awards, hosted by Sony Computer Entertainment Japan Asia, is an event that recognizes hit titles released on the PlayStation platform.

As part of the 11th installment of Producer Letter LIVE, Producer and Director Naoki Yoshida will demonstrate the new PlayStation 4 system version at 4:00 a.m. Pacific Standard Time on Saturday, December 14th, 2013 which you can view here. Other featured highlights will include content from the major Patch 2.1 update, scheduled to be released on Tuesday, December 17th: “The Wolves’ Den,” “Treasure Hunting,” and “Daily Beast Tribe Quests.”
Post by Dan @ 09:57am 04/12/13 | 0 Comments
After a string of offerings from single publishers and developers, the Humble Bundle is back to its rag-tag indie developer roots today, stringing together a pack of prominent indie games in a pay-what-you-want package.
The Humble Jumbo Bundle features six incredible games that are sure to blow your mind away. Pay what you want and get Natural Selection 2, Sanctum 2 and Magicka with two packs of DLC! If you pay more than the average price, you'll also receive Orcs Must Die! 2: Complete Pack, Garry’s Mod and Serious Sam 3: BFE!
All games are delivered via Steam, and select titles will also function on Mac and Linux in addition to Windows. Get a quick overview in the trailer below, and head over to humblebundle.com for the goods.

Tuesday, 3 December 2013
Post by Steve Farrelly @ 06:59pm 03/12/13 | 2 Comments
Console launch, console launch. 1080p, 60-fps, RAM, jaggies, performance, visuals, controller, voice and face recognition... the list of items to talk about goes on and on with this 'next-gen', but very little seems to focus on gameplay.

Dead Rising 3 lacks in so many buzzwordy areas of this new console launch period, yet it nails gameplay like it's been doing it for years. Oh wait, it has. If you can look past the technical shortcomings you might find a veritable zirconia in the rough with Dead Rising 3 -- it's not the prettiest game on the block, but no one said killing thousands and thousands of zombies was going to be a clean job, did they?

Click here to read our Dead Rising 3 review for more.
Post by Eorl @ 03:14pm 03/12/13 | 0 Comments
If you thought the MOBA genre wasn't getting enough attention you'll be happy to hear that developer Eutechnyx has revealed a new title based in the Warhammer 40k universe, Storm of Vengeance (via Rock Paper Shotgun).

Aiming for release on both PC and mobile platforms, Eutechnyx insist on calling it a “lane strategy game” rather than dubbing it a MOBA, though there is no real difference in the two considering both utilise lane mechanics.

“Storm of Vengeance offers the player the chance to command the tenacious defence of the planet with only 100 Dark Angel Space Marines, or attempt it’s annihilation using the cunning of the Ork Waaagh! and their telly-porta technology.”

Little else is known on exactly how the game plans to make itself distinct in a genre dominated by the likes of League of Legends or DOTA 2, though being set in the Warhammer 40k universe may just help alongside focusing primarily on the mobile market.

Eutechnyx CEO Darren Jobling has stated that “Storm of Vengeance sees Eutechnyx working with one of the most established brands in gaming. I am very excited that our new partnership with Games Workshop will allow us to bring the world of Warhammer 40,000 to dedicated fans around the world via our new mobile division.”
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