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Saturday, 25 May 2013
Post by Eorl @ 11:43am 25/05/13 | 4 Comments
When you look at most special or collector edition packages for a video game, the price range is around $100-$200 and includes a variety of in-game bonuses and physical items to help satisfy the price. Grid 2 developer Codemaster thinks this is small talk compared to their collector's edition, titled "Mono Edition" and running at a cool price tag of £125,000 or roughly AUD$193,409.
Included in this world record price tag is not only the game, a PlayStation 3 to play it on but an actual full size 170 m.p.h. BAC Mono supercar specially outfitted with a Grid 2 paint job. Not only are you getting a working car to help increase the simulation experience, you are also given a full race suit, boots and gloves all made to measure in BAC Mono and GRID 2 branding. The BAC Mono is a British manufactured, road-legal, ultra-high performance supercar which stars in the game. Created from high-strength carbon fibre, the BAC Mono is an unrivalled example of light-weight performance engineering and its 2.3 litre, 280 bhp four cylinder power plant will propel its driver from 0-60 m.p.h. in just 2.8 seconds.As you would expect, the GRID 2: Mono Edition has set a new Guinness World Records title for the “Most Expensive Video Game Commercially Available – Special Edition”. According to the press release it is only available to pre-order at game.co.uk, with only one copy of the edition available. Oddly enough the website actually says that the copy is now out of stock, so somewhere in the world someone has already paid for this quite extraordinary edition in the little time that it has been available. ![]() Post by Eorl @ 11:01am 25/05/13 | 4 Comments
Destiny, the sci-fi multi-platform title from Halo developer Bungie, could see a release on PC according to a recent interview on IGN with senior writer Eric Osborne.
Announced earlier this year, the new title will be seeing a launch on PlayStation 4, PlayStation 3, Xbox 360 and Xbox One, however surprisingly PC was not on the list. Bungie co-founder Jason Jones has described the game as a "console shooter", however it seems Osborne has not ruled it out yet. Talking to IGN, Osborne revealed that “we haven’t said yes, and we haven’t said no,” putting some hope in a release on the PC platform. “We haven’t said yes, and we haven’t said no,” Osborne stated. “The more platforms we take on, the more work it ultimately becomes, and what we don’t want is to compromise the core experience on any platforms. We have a lot of people who play on PCs. We have a lot of appetite to build that experience. We haven’t announced it yet, but we’re looking forward to talking more about that kind of stuff in the future.” For more on the game, be sure to watch the live-action Destiny trailer released this week below. Post by Eorl @ 10:37am 25/05/13 | 0 Comments
After teasing followers on their Twitter page of a mysterious announcement today, DmC: Devil May Cry developer Ninja Theory has revealed their newest project, a free-to-play brawler iOS and Android titled Fightback. Marking the studio’s first mobile game, Fightback will offer players a "action game with a striking 80s action movie vibe and a revolutionary touch-based combat system."
Chillingo is very excited to collaborate with such a talented, critically-acclaimed studio to help shape their first title for the mobile market,” states Ed Rumley, COO, Chillingo. “Our team is working closely with Ninja Theory to ensure Fightback delivers a phenomenal experience for mobile and tablet devices.For those eagerly awaiting more on the title you won't have to wait long, with the release slated for later this year. To help tide over the wait a single screenshot has been released which you can check out below. ![]() Post by Eorl @ 10:10am 25/05/13 | 3 Comments
After the initial reveal of the Xbox One earlier this week, many fans were left confused as to what Microsoft's exact stance was on the online DRM system and whether the Xbox One would allow used games. Various conflicting reports surfaced suggesting that the system can support used games, while others suggested that this wasn't the case.
Official word on the matter has yet to be completely clear, however according to Polygon and sources close to the publication, the Xbox One will allow used games but will utilise a "regular online spot check to verify the authenticity of games being played." It is unclear as to how long a Xbox One console can go without being checked online, however Microsoft's Phil Harrison has previously stated to Kotaku that the console would require an online check every 24 hours, however other officials have confirmed this is one possible scenario. To continue the confusion MCV are reporting that several anonymous retail sources have detailed just how gamers will trade in their used games, revealing that a system designed by Microsoft will allow gamers to de-authenticate their copy of the game and trade it in, removing it entirely from their account. MCV has detailed the potential process: A gamer walks into a retailer and hands over the game they wish to sell. This will only be possible at retailers who have agreed to Microsoft’s T&Cs and more importantly integrated Microsoft’s cloud-based Azure pre-owned system into its own.It is currently unclear exactly how big of a cut retailers will be taking from traded-in games, but ConsoleDeals.co.uk that it could be somewhere in the ten percent mark, however these are unconfirmed. These same reports also suggested a activation cost of £35 for pre-owned titles, though Polygon's sources are reporting that this is no longer the case. Microsoft has yet to reveal a full statement on how exactly their next-gen console is going to work in today's market, however Microsoft's Larry "Major Nelson" Hryb has revealed that the "ability to trade in and resell games is important to gamers and to Xbox." Xbox One is designed to support the trade in and resale of games. Reports about our policies for trade in and resale are inaccurate and incomplete. We will disclose more information in the near future.Hopefully with this large amount of confusion we'll be able to get some direct and clear answers come E3 2013 in early June. Until then the guessing will continue. Friday, 24 May 2013
Post by Dan @ 04:02pm 24/05/13 | 15 Comments
Beyond all the talk of watching the televisions and dogs in Call of Duty, Microsoft’s internet connectivity and software authorisation strategy for the freshly unveiled Xbox One has been a major point of discussion on the console, partly because they involve some arguably anti-consumer decisions with respect to Digital Rights Management (DRM), but also because the company has failed to communicate these new and unproven conditions in an easily understandable way.
Read on as we explore and attempt to make sense of the Xbox One DRM situation; what it means with regards to offline gaming, second hand sales, and general consumer inconvenience, and consider whether there are legitimate justifications for the added security, of it it’s just a play for customer lock-in and anti-piracy. Post by Eorl @ 01:35pm 24/05/13 | 4 Comments
Square Enix has unveiled the official release for their re-booted MMO Final Fantasy XIV: A Realm Reborn, which will see a re-release on August 27 for both the PC release and for the first time a PlayStation 3 release.
Originally released in 2010, the second Final Fantasy MMO was harshly received, with a large amount of the playerbase leaving shortly after launch causing Square Enix to quickly halt subscription costs. Since 2011, a complete re-design has been in production that has changed everything from UI through to questing and map design plus a complete graphical overhaul. Alongside the new release date, Square Enix has also announced that pre-orders are now available for both a standard edition and a collector's edition. The CE will include: a collector's box designed by Yoshitaka Amano; 80-page “Art of Eorzea” hardcover art book; bonus video disc; “Sounds of Eorzea” soundtrack; five collectable character art cards; Final Fantasy XIV: A Realm Reborn-branded security token to secure user accounts and in-game bonus items. Those who do pre-order will also receive early access to the game servers ahead of launch, a Cait Sith Doll minion and a Mog Cap to strut around the world of Eorzea.
Post by Eorl @ 11:17am 24/05/13 | 4 Comments
Warner Bros. Entertainment and Dead Island developer Techland have today announced Dying Light, a new first-person action survival horror with a "portentous day-night cycle set in a vast open world."
During the day players will find themselves relatively safe from what Techland are calling "infected" (though zombies sound scarier), allowing for scavenging hunts and gathering supplies to help bolster your weapon arsenal. Come night though and the infected ramp up their aggression, making them more dangerous to the player. Techland has also revealed that certain infected will only appear after sundown, making hunting just that little bit harder. "We are excited to partner with Techland on Dying Light, which is an original gaming experience for next-generation consoles," said Kevin Kebodeaux, Senior Vice President, Sales and Operations, Americas, Warner Bros. Interactive Entertainment. "The partnership with Techland allows us to combine their successful development capabilities with Warner Bros. Interactive Entertainment's one-of-a-kind publishing expertise to deliver on this title."According to Pawe Marchewka, CEO of Techland, the "next-gen technology" has allowed for the development team to truly create a "dynamic open world that features a game-changing day-night cycle." Dying Light will also be utilising "inventive free running mechanics" to allow for unrestricted exploration and weapon-crafting, offering players to leap between buildings, grapple up walls and pounce on unsuspecting enemies. Dying Light is expected to release in 2014 for Xbox One, PlayStation 4, PC, Xbox 360 and PlayStation 3. Check out the screenshots below for a glimpse at the environment you'll be exploring as well as some beautiful infected faces. ![]() Post by Dan @ 10:56am 24/05/13 | 22 Comments
Nvidia has officially unveiled the expected 700 series of their flagship graphics cards with the GeForce GTX 780, which its presented as having "50% more memory and 50% more CUDA Cores than the GeForce GTX 680" and being "on average 35% faster than its predecessor".
The biggest new feature is an enhancement to the GPU Boost dynamic performance control tech, which can now be used to maintain a user-selected temperature and fan speed, for elective heat and noise control. As usual with GeForce launches, the new card is available from US online retailers from today, and they've set a recommended US$649 price point. Geforce.com also has a detailed overview of the hardware, which includes all the performance profiling you could want. Also officially launching today is their new piece of software designed for all Nvidia GeForce owners, to assist with configuring game settings for optimal performance. Titled GeForce Experience, the application will scan the components of your gaming PC, and detect the games you have installed, and present you with its recommended settings to get the most out of each title. GeForce Experience can be downloaded over on geforce.com. Nvidia has bigger plans for GeForce Experience too, promising a video capture component they're calling ShadowPlay to be introduced "this summer" (so in the next three months, in northern hemisphere vernacular): ShadowPlay leverages the H.264 encoder built in Kepler GPUs (GeForce GTX 600 series or higher) to record high quality, 1080p gameplay footage on the fly. Because it utilizes a dedicated hardware encoder, ShadowPlay lets you capture gameplay footage fulltime without tanking your framerate.Finally, they've also dropped some new drivers today with 320.18 WHQL now available for download for all GeForce Owners. Post by Eorl @ 10:28am 24/05/13 | 0 Comments
SimCity developer Maxis has posted to their official forums confirming that update 4.0 for their building simulation title will be arriving shortly. The update is adding a new park "just for our dedicated fans who were early adopters", a new region titled Edgewater Bay which will feature seven cities around one Great Work site plus the usual bug fixes many have seen since launch.
Features that were initially disabled at the controversial launch are also being re-enabled according to the patch notes, with Maxis turning back on the leaderboards, Global Market prices dynamically changing during gameplay and region filters on all SimCity servers. The new patch comes a week before the "Amusement Park Pack," which is scheduled to launch on May 28 and offer mayors of SimCity the chance to lay down customisable parks which will include attractions and entrances. No price has yet been revealed for the expansion. Post by Dan @ 10:16am 24/05/13 | 1 Comments
Speculation about a sequel to DICE's first person parkour game Mirror's Edge received another shot in the arm today, with a pre-roder listing for Mirror's Edge 2 appearing on amazon.de the German website of major online retailer Amazon (thanks VG247).
The listing has since been removed, but the Internet never forgets, and allgamesbeta has a screengrab evidence. It's far from a confirmation of course, but there have been quite a number slip ups from European online retailers over the past year that have preceded actual announcements. Post by Eorl @ 09:55am 24/05/13 | 2 Comments
Rockstar Games has revealed full details of the Special Edition and Collector’s Edition of their upcoming open-world sandbox title Grand Theft Auto 5. The new editions will both include a collectible steelbox, a blueprint map of the world plus several interesting in-game rewards.
Retailing for $119 at EB Games, the Grand Theft Auto 5 Special Edition features a copy of the game; a Steelbook case bearing Grand Theft Auto 5 artwork; a replica map of Los Santos and Blaine Country in blueprint style; and a number of in-game bonuses including a boost ability that increases regen by 25%, new outfits and tattoo skins, additional weapons such as the Pistol .50 and Bullpup Shotgun and the single-player Stunt Plane Trials, which will allow players to participate in special aerial challenges exclusively to both editions. For those looking at gaining the full package, the Collector's Edition contains all previous Special Edition content plus a handful of additional goods including: custom money bag featuring a pop-up style lock and laser cut logo key to secure important items, a SnapBack cap covered with logos, classic Grand Theft Auto characters to use within the Grand Theft Auto Online Character Creation System and unique vehicles and garage property. Currently no retailers have listed the Collector's Edition for Australia, however the price is expected to be $169.95. Grand Theft Auto 5 will be available on September 17 for Xbox 360 and PlayStation 3. ![]() Post by Dan @ 09:35am 24/05/13 | 1 Comments
Activision and Bungie have released a new trailer for their upcoming game Destiny, the first project from the acclaimed studio since wrapping up their run on Halo, under the long term plan by the publisher to nurture it as a flagship franchise next to Call of Duty.
Titled "Law of the Jungle", the cinematic short was directed by Iron Man's Jon Favreau, and stars Giancarlo Esposito (Breaking Bad drug kingpin Gus Fring) narrating a tale of space adventures to a young boy in a futuristic setting. As a Guardian of the City sets out on an epic, action-packed adventure to reclaim our Solar System, he recalls the moment when he was first taught the most important lesson of all -- The Law of the Jungle.The video also foretells a full reveal of the game at Sony's PlayStation press conference at E3 2013 on June 10th. Destiny is in development for Xbox 360, Xbox One, PlayStation 3 and PlayStation 4. Post by Eorl @ 09:28am 24/05/13 | 0 Comments
Electronic Arts has announced yet another new title in their long running Need for Speed Franchise, titled Need for Speed Rivals. Described as "a white-knuckle action/racing game created by an inspired new development team," the new racing game will be the first to use Frostbite 3 outside of Battlefield 4. It's also being developed by EA's newest studio, Ghost Games, who will be working in partnership with the expert racing team at Criterion Games to deliver "new thinking and innovation to the Need for Speed franchise."
In Need for Speed Rivals, gamers play as either a cop or racer, where each side of the law has its own set of high stakes challenges, rewards and consequences. As a racer, the goal is to become infamous for taking risks behind the wheel and capturing your most intense escapes on video for the world to see.Alongside the ability to play cops and racers, Need for Speed Rivals will also be utilising AllDrive, an innovative new feature that allows gamers to "seamlessly transition from playing alone, to playing with friends." Currently it seems like friends will be the only ones able to enter and exit races on-the-fly, with Marcus Nilsson, Executive Producer at Ghosts Games saying that "players will have the freedom to seamlessly go from single player to co-op to multiplayer." Check it out below in the reveal trailer alongside some shiny car screenshots. ![]() Thursday, 23 May 2013
Post by Eorl @ 01:19pm 23/05/13 | 9 Comments
Remedy's creative director Sam Lake has taken to video form to discuss concerns from fans that their next title in-development isn't an Alan Wake sequel, but instead an entirely new IP. While the news of the decision didn't mould well with Remedy fans, the direct approach does help somewhat.
Lake took to the video to outline that while the studio worked hard to create a sequel to the psychological action thriller, certain requirements didn't "fall in to place," outlining that the right partners and funding were needed to create an Alan Wake 2. With the tepid response that Alan Wake received on launch - now passing 3 million sales since that time - the decision was made to instead move onto a new IP, Lake stating that "the time wasn't right". "When the game was released, that was not the case immediately," he said. "Even though we worked hard on it, the sequel was not happening. The time was not right for it. Sure we could have gone ahead and created something less ambitious, but we felt that would not have done justice to you guys, to us. We want to be really proud of everything we create. Certainly, it wouldn't have done justice to Alan Wake."During yesterday's Xbox One reveal, Remedy took to the stage to introduce their newest IP, Quantum Break. While this means that a sequel to Alan Wake has been pushed to the back burner for now, Lake revealed that a new Humble Bundle is available to purchase that includes a Collertor's Edition of Alan Wake featuring various extras and the game's soundtrack. Additionally, sales are available on all Alan Wake titles and avatar items on Xbox Live. Check out the announcement below for the full message on Remedy's plans for the future. Post by Eorl @ 11:00am 23/05/13 | 0 Comments
Originally announced as an Xbox 360 title back at E3 2011, Crytek's Kinect-infused ancient Roman soldier fighting game Ryse has now been added back to the radar, confirming that the shield bashing title will be seeing an exclusive release on Microsoft's recently revealed Xbox One console.
The news comes as Crytek offer up a unique Roman numeral countdown timer on their website, counting down until E3 2013 where more details on the title will be revealed. Interestingly though is the confirmation that the title will be offering "controller-based gameplay enhanced by Kinect" which should hopefully make for a more tighter experience. Currently the only footage we have of Ryse is the E3 2011 trailer which you can check out below, offering a brief snip of gameplay demonstrating melee combat as a legionnaire in ancient Rome. Post by Dan @ 10:48am 23/05/13 | 2 Comments
A new trailer for the upcoming Company of Heroes 2, the Relic Entertainment RTS that survived the move from THQ to SEGA, has found its way online. The latest vid is in the form of what appears to be an in-engine cinematic, presumably showing cut-scene footage that sets the scene for the various grim scenarios of the World War II Ostfront that will be played out in the game.
In the world’s darkest hour you are a commander of the Soviet Red Army, entrenched in brutal frontline warfare to free Mother Russia from the Nazi invaders. It is 1941 and the beginning of what will become the bloodiest conflict of World War II resulting in more than 14 million military casualties. Witness the struggles of the Red Army from near defeat through their incredible triumph over Germany in the most challenging and costly theatre of the war, the Eastern FrontWatch the clip embedded below. Company of Heroes 2 is due on June 25th 2013 for Windows PC. Post by Eorl @ 10:15am 23/05/13 | 0 Comments
Taking to their PlayStation Blog, Sony has officially announced the release date for the first volume in a series of Best of PlayStation Network collections. The new collection will contain four diverse PSN exclusive games to "give you a taste of what the PlayStation Store has to offer."
When Vikings Attack! is an energetic third person adventure featuring fast-paced battles pitting up to four co-operative players against the Viking hordes. You can also take on your friends in the “Versus” arenas in a 4-player battle royale.For those who have yet to pick up any of these indie titles, you'll find it available on store shelves on June 25th for $39.99. You can check out the full blog post for more details on each title including their respective trailers. Post by Dan @ 09:56am 23/05/13 | 1 Comments
Bethesda and Zenimax Online have released a new video promoting their upcoming debut MMO The Elder Scrolls Online, and although it's probably more logo screens than gameplay, it does feature an electric reptilian creature that hails from Black Marsh.
Legend has it that the wamasu are enormous, frightening creatures with “lightning for blood,” and this mention helped drive the effects for its body and its lethal attacks. Electricity pulses up and down the wamasu’s spine, presenting a clear warning to potential challengers. Effects artists also gave flavor to the wamasu’s attacks. Its roar charges the air with a plasma-like effect, and its savage bite attack also has an electrical element.You can learn more about the creation of this nasty little beast over on the game's official website. The Elder Scrolls Online is due on PC in late 2013. Post by Dan @ 09:36am 23/05/13 | 7 Comments
Better late than never! Warner Bros Interactive has revealed that their acclaimed 2011 Mortal Kombat reboot, previously only released on Xbox 360 and PlayStation 3, is headed to PC:
Players enter the realm to face the Kombatants in Mortal Kombat Komplete Edition for PC , delivering all of the downloadable content, including intrepid warriors Skarlet, Kenshi and Rain, as well as the notorious dream stalker Freddy Krueger. Additionally, the game offers 15 Klassic Mortal Kombat Skins and three Klassic Fatalities.The PC version is reportedly being ported for Windows by High Voltage Software, with a digital launch (presumably Steam) due on July 4th, followed by boxed retail release in Australia on August 7th. Post by Eorl @ 09:24am 23/05/13 | 3 Comments
Metro: Last Light developer 4A Games has revealed new information for their upcoming single-player DLC for the post-apocalyptic title, detailing four unique packs to help expand on the universe.
“Artyom’s story may have been concluded in Metro: Last Light, but there are other characters with stories to tell, some familiar locations that fans of the Metro series wanted to revisit, and some new challenges that 4A wanted to explore,” said Andrew Prokhorov, Creative Director at 4A Games. “Since completing the game we have been working on these new stories and hope to release them throughout the summer.”Currently three packs have been revealed that will offer single-player content - the ‘Faction Pack’,' Chronicles Pack’ and ‘Tower Pack’. The ‘Faction Pack’ and the ‘Chronicles Pack’ will include new, original single player gameplay that expands on the Metro: Last Light universe and story. The 'Tower Pack' will be offering players unique solo challenges to the Metro veteran. A fourth path will also be available, titled ‘Developer Pack’, and will offer players some "interesting tools with which to explore the world of Metro." No other details were given on what exactly these tools will be, but late last month 4A's Andrew Prokhorov, the creative director for Metro: Last Light, revealed that an SDK would be available soon after release so hopefully this pack delivers on that. Those looking to grab all the DLC in one will be happy to know that a Season Pass is also available to purchase, offering those who do purchase the pass a discount on all future DLC. The Season Pass also grants an additional weapon, the deadly Abzats, a semi-automatic shotgun rifle with a devastating secondary fire mode that unleashes six shells in one blast. The Metro: Last Light Season pass is available to download now from Xbox Live, PlayStation Network and Steam for $14.99 or 1200 MSP now. PlayStation Plus subscribers are entitled to an additional 25% discount on the Season Pass between May 22nd and June 5th. |
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