Post by Eorl @ 10:32am 22/07/14 | 2 Comments
Acting in a similar fashion to Nintendo's current 3DS system transfer, the option will now allow Wii U owners the ability to transfer all software and data from one Wii U to another. Content from the source console, including any users, Nintendo Network IDs, save data, and digital content, will replace that on the target console. The update patch notes also note that Nintendo Network IDs that previously existed on the source console can be transferred over, allowing users the ability to re-download any purchased content.
The new system update also offers owners the chance to browse the eShop with multiple controller options, including the Wii Remote, Wii U Pro Controller, or Classic Controller. Previously eShop navigation was done solely with the Wii U GamePad. For more information on the update including a guide on transferring content, check out the official website.
Post by Eorl @ 10:21am 22/07/14 | 1 Comments
To help prepare for the launch, the developer has taken the change to address a number of long-standing bugs since its launch. These include squashing certain speed-running shortcuts and also taking a look at grief tactics used by some invaders. Other changes include damage and defence reduction to weapons and armour, plus a number of bug fixes to ensure the game plays butter smooth.
The above is only a snippet of some of the larger changes, but you can view the full list via CVG. Crown of the Sunken King is out later today and it’s the first of three DLC packs coming to the RPG. The pack is titled The Lost Crown Trilogy, with the second DLC, Crown of the Old Iron King, releasing on August 26th and Crown of the Ivory King on September 24th.
Post by Dan @ 10:10am 22/07/14 | 2 Comments
The latest gameplay footage (thanks Polygon) offers a glimpse at some of the main character Beck's transformations, that (just like Mega Man) he obtains by vanquishing bosses and becomes imbued with their abilities, as well as some of the first gameplay of Call, the female counterpart character that was introduced as a crowdfunding stretch goal.
Mighty No. 9 is still reportedly on track for launch in April 2015 on PC, with Mac, Linux, and console platforms also said to be in the works.
Post by Eorl @ 10:03am 22/07/14 | 5 Comments
Thursday will not only mark the return of the beta, but will also allow those on the Xbox platforms the chance to jump into the world of Destiny. Originally launching last Thursday, Sony fans have been able to access the beta exclusively until now, with the beta opening to Xbox One and Xbox 360 come Thursday, 3:00AM AEST. The beta will remain open for all platforms until 4:59pm AEST on July 28th.
While developer Bungie is working hard on the maintenance periods, it hasn't stopped the studio from revealing just what pre-ordering the game will get you, besides the game of course. Those eager to throw their cash down ahead of the game's release will be able to gain exclusive access to the Vanguard Armoury pack, which gives you early access to several weapons and helmets. These include three helmets and one weapon in each category, along with an exclusive player emblem.
Destiny will be launching on September 9th for PlayStation 4, PlayStation 3, Xbox One and Xbox 360.
Post by Dan @ 10:00am 22/07/14 | 0 Comments
A rendering error one of our artists Stefan experienced whilst working on our unannounced PS4 project caused this trippy sequence of colourful nonsense that simply begged to be shared in its full unedited glory... naturally only after we slapped some techno over the top of it.Our best guess is that it could have something to do with the PlayStation Camera, perhaps a motion controlled game of sorts on the PS4. But we'll just have to wait and see.
Post by Eorl @ 09:37am 22/07/14 | 9 Comments
very hilarious email from President of the Russian Federation Vladimir Putin, it's not an easy one to judge.
Areal has been at the center of some rather controversial attention since beginning its journey on the crowdfuding website. While studio West Games claimed that they were made up of staff from past title STALKER, the validity of that claim has said to be "overestimated." According to a Eurogamer interview with Oleg Yavorsky, spokesperson for Vostok Games - one of the studios to come out of the demise of STALKER developer GSC - such claims were not real and that the team only held one actual team member from STALKER, Yuriy Negrobov.
Others have claimed footage from STALKER: Call of Pripyat is being used in the Kickstarter campaign to represent Areal, while assets and concept art that have appeared on the Areal Kickstarter page is allegedly older concept art developed for the STALKER title.
Today, the Kickstarter page has surpassed its original $50,000 goal, though not without complications. Earlier yesterday the developer pointed fingers at some journalists for "completely one-sided and subjective" coverage of the studio, while accusing Forbes' online component of "lax editorial standards because of their recent sale to a Hong Kong based company" following critical coverage from the publication. You can read up on full about their accusations and their resolution here.
Post by Dan @ 09:02am 22/07/14 | 5 Comments
In the 7 minute walkthough video, Ubisoft Reflections Lead Mission Designer Serkan Hassan describes the various modes and interfaces in the current beta build of the game, showing more menus that actual racing, but offering a good idea on the customisation options and gameplay choices available.
The Crew PC closed beta kicks off today and is expected to run until July 25. Sign-ups are still open over at thecrewgame.com/beta.
November 11th 2014 is the scheduled release date for the retail game on PC, PlayStation 4 and Xbox One.
Post by trog @ 02:37am 22/07/14 | 14 Comments
Today we play the Grand Finals to decide who will win the Aegis and be crowned Champions.If you have Dota 2 you can watch the finals in-game (highly recommended) or you can watch all the games live on the Dota website. The pre-game is happening right now with some analysis and commentary.
The KeyArena - 17,000 capacity - is full of screaming Dota fans. It has been fascinating watching this competition and knowing the next few games are going to lead to one team taking home several million dollars is pretty incredible.
Post by Dan @ 10:07am 21/07/14 | 0 Comments
Not just a pie-in-the-sky wishlist, the almost two hour presentation was actually filled with in-game footage and stills of work-in-progress implmentations from a wide assortment of new content and features that are in active development.
Those with a keen interest in the game will want to watch the full presentation which was recorded from Bethesda's live stream of the event on Twitch. The publisher recorded the full day's feed in a single dump, so you can find The Future of the Elder Scrolls Online presentation here by skipping to the 5 hours 15 minute mark.
For anyone with more of a passing interest, MMO-centric blog and online resource dulfy.net has done a stellar job at breaking it all down, with a detailed summary of all of the key points and cut video clips of most of the new content and features shown, including:
No real timeframes were offered for any of the new additions and some are certainly looking much further away than others, but the developer has been reasonably timely with the game's first few post-launch content updates, so some of these might not be too distant.
Post by Dan @ 09:26am 21/07/14 | 3 Comments
an online survey full of suggestive questions.
The survey quizzes users on their rhythm game habits, asking how many "functional" plastic instruments they still have left, and what platforms they did most of their virtual rocking out on, before bluntly asking whether they would prefer more DLC or ports of previous games from newer consoles, or a new game entirely.
Post by Dan @ 09:11am 21/07/14 | 0 Comments
Nvidia is currently teasing a big reveal with a countdown timer that expires in a little over a day and a surprisingly in-depth text-base adventure game called Ultimate Quest, but its big surprise looks to have been preempted by some leaked promotional materials that appears to confirm a lot of what we have previously heard about a Shield Tablet.
Tech blog Videocardz.com (thanks Forbes) has 10 promotional images that include photos of the alleged device from many angles and full hardware specifications that describe a Tegra K1 powered Android tablet with a 8" 1920x1200 display, front and rear facing cameras, an accompanying stylus and a 16GB storage Wi-fi only variant, or a 32GB model that includes LTE mobile connectivity.
Unlike Nvidia's original Shield Portable, which had a built in controller attached to it, the Shield Tablet's controller is sold separately, with the promo material touting its latency and bandwidth advantages over traditional bluetooth controllers. Previous rumours suggested that the device would play native Android games, but like the original Shield, be able to wirelessly stream PC games from a desktop computer with a Nvidia graphics card.
Check out the full gallery of images over at videocardz.com.
Post by Dan @ 08:33am 21/07/14 | 0 Comments
If you're in any way interested in a new Sims game, this is the kind of video you want to watch as it offers an extended walkthrough of actual gameplay, driven and narrated by two of the game's producers, Ryan Vaughan and Graham Nardone.
Ryan and Graham demonstrate the game's character creation, a wide assortment of interactions and the new building and environment constructions mechanics, and wind up with a new way your sims can die in this outing: of laughter.
The Sims 4 is due on PC and Mac on September 4th 2014.
Post by Eorl @ 12:25pm 19/07/14 | 13 Comments
The Elder Scrolls Online's subscriber count, BioWare's own Star Wars-themed MMO The Old Republic is continuing to push for even more revenue thanks to its free-to-play move last year, having generated a whopping $165 million in 2013 according to research group SuperData.
The new report on all things MMO also points to Blizzard's World of Warcraft as a continued success, topping the market with a crazy total of $1 billion in revenue last year and a market percentage of 36 overall. Second place was offered to NCSoft's first game in the Lineage series at a reasonable $235 million in revenue. From there it moves down to TERA: Online ($236M) as third place, Star Wars as fourth and Lord of the Rings Online ($104M) as fifth.
Looking at the top 10 chart, one thing that pops to mind is the continued success of the free-to-play market, with only two MMOs utilising the age-old subscription model - World of Warcraft and space sim EVE Online.
Overall, revenue from subscriptions has dropped every year since 2010 - from 30.6 million subscribers to 23.4 million subscribers this year, according to SuperData. According to SuperData, the amount of revenue generated from in-game transactions has almost doubled in the last five years, from 14 percent to 27 percent.
Post by Eorl @ 12:16pm 19/07/14 | 0 Comments
a tweet from the game's official Twitter account.
Released last month for PC and Xbox One, the game's fourth update will bring the much-requested Featured Game Modes playlist to the competitive mech shooter. Each multiplayer mode will be available only for a short time, beginning with Marked for Death - a mode where a player on each team gets a death mark - and then followed by Wingman and Last Titan Standing.
The update will also add 14 new burn cards, all focused on amping up your Titan weapons and abilities, plus new Titan OS voices and Titan insignias. For more on the update, you can check out the game's official site.
Post by Eorl @ 11:38am 19/07/14 | 0 Comments
Game Rating Board (via Joystiq) has issued two new rating for a PlayStation 4 and PlayStation Vita version of the once PlayStation 3 exclusive title The Unfinished Swan, suggesting it could be aiming for a cross-platform release.
Currently available exclusively for the PlayStation 3, The Unfinished Swan is a (mostly) monochromatic adventure game in which players splatter their solid-white surroundings with black paint in order to reveal environmental clues and hidden passages.
AusGamers awarded the game a solid 8 out of 10 in our review, noting that "The Unfinished Swan is entirely satisfied with being extremely interesting and lovely, rather than being the sort of larger, more crucial experience it occasionally seems like it might turn into."
Publisher Sony nor developer Giant Sparrow has yet commented on the new ratings, though we can probably expect the news at this year's GamesCom starting early August.
Post by Eorl @ 10:39am 19/07/14 | 1 Comments
GamesIndustry International), that number is sitting on the rough line of 772,374 since June.
The data doesn't explicitly state where the figures have come from, however SuperData's MMO earnings are compiled from "the monthly spending of 36.9 million digital gamers, worldwide, collected from developers, publishers, and payment service providers." We presume the numbers have come from the same source.
As stated above, both developer Zenimax Online and publisher Bethesda have declined to release sales since its April launch. Due to ZeniMax Media being a privately held company, the data isn't required to be released which has made things far more difficult in figuring out player numbers. In today's gaming age though, especially on the MMO front, if your numbers are high you usually want to shout them from the rooftops.
So far only the PC version of The Elder Scrolls Online is available to subscribers, with the PlayStation 4 and Xbox One version to follow at some point in the future. The console games were originally delayed in May for six months, putting it at a rough ballpark release on November.
We recently took a look at The Elder Scrolls Online post-launch, and just what it has to offer in terms of end-game content and its possible future. What are your thoughts on The Elder Scrolls Online? Could it become a free-to-play title soon? Let us know in the comments!
Post by Eorl @ 04:43pm 18/07/14 | 5 Comments
Daily Dot recounts the story of just how Duffy was able to pull off such a feat, which all began back in 2012. Hackers gained access to more than 120,000 transaction records, which included encrypted credit and debit cards. Almost a year later, the company's North American servers were accessed by an unknown party. At the time, Riot said no billing information had been stolen.
Going by the online name of "Jason," Duffy was able to hack into several high profile League of Legends players in 2013, who found themselves kicked out of their account. According to Duffy, this was achieved thanks in part to a bruteforce attack on a senior staff member at Riot. The employee did not change their password, and Duffy was able to drop in backdoor software that provided ongoing access to Riot's servers.
Thanks to his new-found access of more than 24.5 million accounts, "Jason" set up a new website called LoLip-op.com that would knock players out of their game, if paid for. Daily Dot reports that Duffy was making more than $1,000 a day thanks to his new found techniques, which would use denial-of-service attacks to help paying players win games for them.
For more on Duffy's case, check out the full story over at Daily Dot. His trial is expected to begin on July 24th, where he will be charged with hacking and five counts of fraud.
Post by Eorl @ 04:30pm 18/07/14 | 3 Comments
Part One: In Shadows is available to download from Steam right now priced $6.99. A console release for PlayStation 3, PlayStation 4, Xbox 360 and Xbox One will follow shortly according to developer Rebellion.
The DLC campaign will take place initially in the dusty outcrops of Egypt, upon moving into various North African environments to ensure Churchill's survival. Initially available as a single-player campaign, co-op support will be added at a later date Rebellion confirmed. The second and third parts will launch later in the year.
Post by Dan @ 02:42pm 18/07/14 | 19 Comments
details we gleamed from Twitter accounts of those present at today's DOOM reveal at Quakecon 2014, we now have a first hand report on the event from our own man on the ground.
One of AusGamers resident PC shooter aficionados, Nathan "nachosjustice" Lawrence is currently kicking on at QuakeCon 2014, and was suitably impressed by the fifteen minutes of DOOM that the crowd at the Hilton Anatole in Dallas, Texas were treated to earlier today.
While the live demo didn’t offer anything particularly novel to the FPS genre, it was refreshing to see Doom steer away from the faux-survival-horror gameplay of Doom 3 and back towards what made it feel awesome to play shooters back in the ’90s. If you’re a fan of the original games or old-school shooter mechanics, the first-look at Doom absolutely ticks the right boxes.Find out all his thoughts in this in-depth hands-off preview writeup.
Post by Eorl @ 11:06am 18/07/14 | 1 Comments
Earlier this year, Bethesda pushed The Evil Within back from its original August launch date and announced a release date of October 21st. Today, Bethesda's Pete Hines said the game will be ready ahead of previous expectations.
"Shinji [Mikami] asked us for a little extra time with the game, but we're really happy with it," Hines said. "It's ready a week early, so we're releasing it a week early."
The Evil Within will be available for PC, PlayStation 4, PlayStation 3, Xbox One and Xbox 360. For more on The Evil Within, check out our recent interview with survival-horror grandaddy Shini Mikami himself.