Post by Eorl @ 04:39pm 30/08/14 | 0 Comments
Announced at today's PAX Prime, the standalone expansion will feature Saint's figures Johnny Gat and Kinzie, who are sucked into Hell thanks to a ouija board. The game features online co-op for two players. Its version of Hell will be about half the size of Saints Row 4's Steel Port, Volition says.
Players will get access to a handful of new weapons in Gat Out of Hell, including the Arm Chairmageddon (a La-Z-Boy recliner with guns), the Energy Caster, a Locust Gun and a weapon that fires a plague of frogs.
Gat Out of Hell will retail individually for $19.95 and will be released on PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One on Jan. 27, 2015. The expansion will also be part of an upcoming re-release of Saints Row 4 called Saints Row 4: Re-Elected for PS4 and Xbox One.
Post by Eorl @ 10:21pm 29/08/14 | 5 Comments
Given the names "New 3DS" and "New 3DS XL," the models also include an improved screen quality that allows you to view the 3D effects (which also have been increased) from a variety of angles. A faster CPU is also included - and in fact will be required to play some new games, such as the just-announced Xenoblade Chronicles 3DS port. It means that the device will also be able to load the 3DS eShop and Miiverse faster. The handheld's internet browser will also now support HTML5.
MicroSD card support will also be included in the new devices, as will NFC support for Nintendo's Amiibo figurines. Like mobile devices, the new 3DS' will allow special customisable face plates, with Mario, Peach and Animal Crossing designs shown off.
Japan will be seeing the designs first, Nintendo boss Satoru Iwata noted in a Nintendo Direct broadcast. Eurogamer was told that we can expect a "2015" release for Europe, which being a PAL territory means Australia will likely see it at the same time.
Post by Eorl @ 04:33pm 29/08/14 | 1 Comments
This week we have an awesome lineup of games including Exbleative's Unknown Orbit, co-operative dungeon diver Kraden's Crypt and even word-based game Words With Monsters. As always, some of these games may seem a little rough due to being in alpha or beta, but don't let that change your mind on the awesome potential our local scene has to offer.
Check out all five of the talented Australian indie developers in our Indie Friday feature over here.
Post by Dan @ 04:18pm 29/08/14 | 5 Comments
Is paying for exclusive content a reasonable business practice, and if so, is the problem more about how such announcements are communicated? Read on for our exploration of the topic.
Post by Eorl @ 03:06pm 29/08/14 | 1 Comments
A City Sleeps is a twin-stick shooter for PC that gives players control of Poe, a "dream exorcist" who can "enter the minds of sleeping hosts to rid their dreams of demons." Using a sword named Heartstrings and a gang of ghost familiars as sidekicks, Poe battles colorful enemies through dreamscapes while dodging bullet hell-style swarms of projectiles. Her ghost familiars can possess inanimate objects in the world, which will then assist her in battle.
The game features an original soundtrack, Harmonix says, that drives player projectiles, enemy spawning, movement and bullet patterns. It will be available on Windows PC and Mac in October via Steam and can be pre-ordered now at a discount.
Post by Eorl @ 02:39pm 29/08/14 | 2 Comments
Rockstar has warned that those playing Grand Theft Auto V's online component on the newer, slimmer PlayStation 3 12GB models will soon have to upgrade their internal hard drive or play offline to ensure appropriate space.
The reason behind this sudden and dramatic change? A new title update, version 1.16, was released on August 19th and it requires more storage space than the 12GB PlayStation 3 can hold. Both GTA Online and GTA V's Story Mode operate from the same install, so players who can't or don't want to upgrade their hard drives will have play without connecting to PlayStation Network.
"If not enough space is available on the system, hardware limitations will prevent players from accessing GTA Online," reads a note on the support page. "GTAV Story Mode will still be accessible by playing the game without being connected to PlayStation Network, and proceeding without additional updates."
Post by Eorl @ 02:28pm 29/08/14 | 0 Comments
PlayStation Blog on Thursday, allowing Fidget, the game's lovably freaky cat-bat character thing, to cover the pertinent details.
"Imagine a 2D side-scrolling platformer, with crazy-fast swordplay and screen-clearing MAGIC supplied by yours truly. There are power-ups! Special abilities! Hidden passages! A whole world of STUFF to find!" says Fidget, clearly still enthused about her first project as a freaky cat-bat thing.
Dust was originally released back on Xbox 360 in 2012, and then released for Windows, Mac and Linux down the track. The PlayStation 4 version will offer a full 1080p, 60FPS. No word on a Vita version.
Post by Eorl @ 11:55am 29/08/14 | 6 Comments
new amendment to the Australian Classification Act 1995 has enabled a numerous amount of major changes to the way we classify video games, bringing about a fast and cost effective classification of digital and mobile games, exemptions for certain unclassified games to be viewable at special events and removed the obligation to separately classify add-ons to games.
Passing the Senate late yesterday, the classification (Publications, Films and Computer Games) Amendment (Classification Tools and Other Measures) Bill 2014 brings about some quite large changes to the way Australia classifies its games. The amendment was met with much welcome by Interactive Games and Entertainment Association of Australia, which has been lobbying the government on this matter for more than three years.
One of the key changes to the legislation was the ability to cost-effectively rate mobile phone games, which had previously been ignored by the rating system. These games will now be filed using methods like the International Age Rating Coalition (IARC) tool, rather than going through the Classification Board itself.
Other changes include allowing the Minister to determine what types of additional DLC is classifiable and removing the requirement to classify games at special events, as long as age restrictions are kept appropriate. Those interested in reading the full document can find it available on the Australian Government website.
Post by Eorl @ 10:02am 29/08/14 | 20 Comments
Valve has responded to the ACCC claim, with Doug Lombardi noting that the company plans to co-operate fully.
“We are making every effort to cooperate with the Australian officials on this matter,” said Doug Lombardi, “while continuing to provide Steam services to our customers across the world, including Australian gamers.”
Kotaku is reporting that the Australian Competition and Consumer Commission (known as the ACCC) has filed a lawsuit with Valve over its refund policy in regards to digital service Steam, claiming that it breaches the Australian Consumer Law.
The issue seems to stem from Valve's refund policy, which is apparently non-existent. Those who purchase a product on Steam are not provided with any refund choice, going directly against the Australian Consumer Law which was set out to protect a consumer conducting business in Australia.
The ACCC alleges that Valve made false or misleading representations to Australian customers of Steam that:The law, according to ACCC Chairman Rod Sims, applies to "any business providing goods or services within Australia," meaning Valve is most definitely affected. “Valve may be an American based company with no physical presence in Australia, but it is carrying on business in Australia by selling to Australian consumers, who are protected by the Australian Consumer Law."
The first hearing is scheduled for October 7th, 2014 at the Federal Court in Sydney.
Post by Eorl @ 09:54am 29/08/14 | 0 Comments
its new list of games for the month of September, which will include high-profile title Halo: Reach for Xbox 360.
Beginning September 1st, Xbox Live Gold members can expect three new games on Xbox One and Xbox 360, including Super Time Force for Xbox One that will replace Strike Suit Zero. Also carrying over from last month is Crimson Dragon, so don't worry if you couldn't get enough fill of the dragon action on Xbox One.
For Xbox 360, members will find indie game Monaco: What's Yours is Mine available for free from September 1st until September 15th. Following Monaco will be Halo: Reach, Bungie's final Halo game before the team departed Microsoft and 343 Industries took over the franchise.
Post by Eorl @ 09:46am 29/08/14 | 5 Comments
Gamasutra) that it is shutting down its San Francisco-based game development studio and letting two executives go. The news comes on the heels of the company reporting a downturn in year-over-year profits.
Revenues for the first six month period of its current fiscal year came in at $36.5 million, down from $36.7 million in the same six month period of its last fiscal year. Earnings (before interest, taxes and depreciation) clocked in at $4.5 million, down from $8.3 million in the same six month period a year ago.
The cancelation of the World of Darkness MMO affected the overall profitability of the company during the six month period due mostly to termination and write-down costs for certain assets associated with the property.
As a result, CCP Games decided that it would close its San Francisco operations and let CFO Joe Gallo and CMO David Reid go. CCP Games manager Hilmar Veigar Petursson said that the company's new focus going forward will be solely on its flagship product, EVE Online.
Post by Eorl @ 09:37am 29/08/14 | 1 Comments
Microsoft began testing the latest update earlier this month. In addition to the new media player app, which will support formats like MKV, animated GIFs and DNLA by the end of the year, the system update adds new party features, new SmartGlass features, the option to boot directly to TV and more. Those in Australia will also be able to use the "Xbox On" command, so no more switching to US region.
Console owners should be given a prompt when the update is ready to be downloaded for their region, however while you wait check out the full changelog over on Xbox Wire. The list is rather long, and the added features will definitely help those wanting a more media-orientated console.
Post by Eorl @ 09:28am 29/08/14 | 1 Comments
The indie two-player fencing game will be cross-buy between the two platforms, meaning you only have to pay once in order to have them on both Vita and PS4. You can play locally, Vita-to-Vita, in ad-hoc mode. You'll also be able to connect to PSN and play against people online. Developer Messhof has also revealed that players in a bit of a pinch can have two players use a single Vita, playing with a thumbstick per person.
Nidhogg originally released on PC in early 2014. A release date for either the PlayStation 4 or PlayStation Vita has not yet been revealed.
Post by Eorl @ 09:21am 29/08/14 | 2 Comments
update six is in the works for Titanfall, introducing a new featured game mode called Pilot Skirmish and making Marked for Death a permanent fixture of the first-person shooter.
The biggest change for Titanfall in update six is Pilot Skirmish, which removes AI and Titans. As such, player size is increased to 16 people, with two teams of eight battling it out on the frontier. In addition, Marked for Death is a permanent game mode, meaning it won't be replaced in the future.
There also will be three colorblind options for players added to Titanfall: protanopia, deuteranopia, and tritanopia. "They affect IFF glows, crosshair colors, and names above heads," according to Respawn.
The burn card economy continues to be tinkered with as well, after the implementation of the Black Market with the last update. The daily deals in the market will now offer individual burn cards, but they're in short supply.
Post by Dan @ 09:04am 29/08/14 | 0 Comments
exclusive content in their version of Destiny, but it looks like Xbox owners will at least be able to start downloading it sooner, as Microsoft has announced that the the hugely anticipated shooter from Halo creators Bungie is now available for pre-loading for digital download customers that pre-order the game on Xbox One.
Destiny will also be pre-loadable for PlayStation 4 and PlayStation 3 owners, but that's not expected to be available until September 4th -- still plenty of time before the game's actual September 9th launch, but, y'know, not today like the Xbox One.
Here’s how it works. When a title becomes available for digital pre-order in the Xbox Store, select “Pre-purchase” to buy and download the game.Destiny is due on PlayStation 3, PlayStation 4, Xbox One and Xbox 360 on September 9th 2014.
Post by Dan @ 08:46am 29/08/14 | 5 Comments
The game will now be finding its way onto PC, Xbox One and PlayStation 4 in North America on November 11th 2014, and in Europe, the Middle East, Africa and Australia on November 13th. The move means that the new generation targeted Unity will now be launching on the same day as Assassin's Creed: Rogue, Ubisoft's other new title in the series due on Xbox 360 and PlayStation 3.
In a detailed blog post, Ubisoft Senior Communications Manager Gary Steinnman relays comments from Senior Producer Vincent Pontbriand that explains that the delay decision, as always, is to allow the developers to better polish the game:
Now that the team has a near-finished game, those extra two weeks will allow them to focus on those minor adjustments that can make a big difference – and ultimately help Ubisoft deliver on the promise of the game. “We’re very confident in the game we’re making,” Pontbriand says.The delay news follows recent rumours of an apparent new game mode in Unity that would reportedly see the return of several playable Assassin's from games past, and others still from the extended lore.
Post by Dan @ 08:29am 29/08/14 | 0 Comments
For the uninitiated, the first two Dragon Age games featured some branching endings and varied consequences for choices players made during their stories, but with the third game in the series now coming to platforms that it hasn't been on before, the concept of simply importing one's saved games to continue your personal adventure became untenable.
BioWare Exective Producer Mark Darrah has posted up an extensive blog update on the topic:
Within the Keep, you’ll be able to customize a Dragon Age historical world state to your exact specifications. How did you modify your Warden and Hawke? Who were your companions? Who did you choose to romance? Who rose to power, and who fell in defeat? What legacy did you leave?The tool will be accessed via the website dragonagekeep.com and BioWare has invited prospective Dragon Age: Inquisition players to register for beta testing.
Dragon Age: Inquisition is scheduled for launch on PC, PlayStation 3, PlayStation 4, Xbox One and Xbox 360 on November 21st 2014.
Post by Eorl @ 04:03pm 28/08/14 | 0 Comments
From the high-detailed visual changes to the almost realistic likeness of WWE's characters, 2K15 is definitely one title WWE fans do not want to miss out on. As usual though it is too early to declare 2K15 the winning contender, with some nuances still left over from a long-lined series that has tried its hardest to be unique each and every year.
Find out all of those details and more in our full hands-on preview of WWE 2K15.
Post by Eorl @ 02:56pm 28/08/14 | 1 Comments
According to the devs, the game has earned them "more than $1.5 million in revenue," a feat that many indie developers only dream of. Still in "heavy development," the tactical FPS will soon be adding cooperative multiplayer to celebrate the milestone, come an update on September 18th.
Zero Point Software revealed the game way back in 2006, receiving a number of "we are still alive" assurances from the developer until its release last year on Steam Early Access. Those eager can pick it up on Steam for $18.99, which include both Early Access and its upcoming expansions and updates.
Post by Eorl @ 02:09pm 28/08/14 | 5 Comments
Eyeing up September's line-up reveals a number of cross-play titles, so you won't feel left out if you happen to only own one brand of console. Hitting the PlayStation 4 is arcade shoot 'em up Velocity 2X and local multiplayer compendium Sportsfriends, while PlayStation 3 gains PlayStation All-Stars Battle Royale and dragon-infused Hoard.
For PlayStation Vita users you'll be gaining Llamasoft’s highly addictive psychedelic tube shooter TxK, plus Hello Games' (No Man's Sky) dare devil Joe Danger. For a full overview of each game head by the PlayStation Blog, and remember to nab the current August selection before they rotate out come September 3rd.