hacking towards release
We've endured two delays to get here, but Watch_Dogs is finally within release sights, and ahead of that event we go hands-on with the latest build. Read on for our full thoughts!
inquisitive minds
AusGamers managed to catch-up with BioWare's Cameron Lee, an Aussie expat who serves as a producer on Dragon Age: Inquisition. Check out our full interview!
oracle of ages
Batman: Arkham Knight is set to be Rocksteady's final in the Arkham series, so it's fitting that it's just so damn big. And Batmobiles. Nuff said. Click for more!
to the moon, athena
We caught up with 2K Australia and Randy Pitchford to discuss Borderlands: The Pre-Sequel and why Australia is making an impact on the moon. Click for more!
Wednesday, 23 April 2014
Post by Eorl @ 09:15am 23/04/14 | 0 Comments
The latest franchise by the creators of Tekken and SoulCalibur is a free-to-play fighting game called Rise of Incarnates that is slated to release later this year for PC, Bandai Namco Games America announced today.

Taking place in a world ravaged by devastating cold snaps brought on by falling meteorites, Rise of Incarnates features two-versus-two gameplay, a slew of different 3D arenas set in cityscapes that allow players to run, jump and fly, and numerous fighters that offer unique skills and powers. According to Bandai Namco, the variety of characters and their respective skills and roles will accommodate a variety of playstyles in both close-quarters and long-range combat.

"As a new franchise, Rise of Incarnates represents the next big step in expanding Bandai Namco's footprint in the free-to-play gaming space," director of digital games at Bandai Namco Games America Joon Hwang said in a prepared statement. "Having been built from the ground up, Rise of Incarnates contains the necessary attributes that create a rich and dynamic gaming environment that fans are sure to enjoy."

The official site is available for browsing now, and includes all kinds of debut art, gameplay details and a synopsis. You can check out the announcement trailer below for an idea on what to expect.

Tuesday, 22 April 2014
Post by Eorl @ 04:54pm 22/04/14 | 7 Comments
A new trailer for massively multiplayer online role-playing game Black Desert takes viewers through an expansive and dizzying flying tour of the game's gigantic world.

South Korean developer Pearl Abyss is working on the game, which will feature a quite large sandbox-style world, weather system and detailed character creation. In the video below, Pearl Abyss provides a look at the game's forests, foggy castles, towns, mountains and much more. Access to areas in the game will be seamless with no loading screens and as much pretty visuals as possible.

Black Desert's closed beta is expected to kick off April 22 in South Korea. A Western release has not been announced. Check out the trailer below and if you happen to miss the rather crazy in-depth character creation video as well you can find that alongside.



Post by Eorl @ 04:22pm 22/04/14 | 3 Comments
After a rather obvious teaser earlier this morning pointing to a new title in the GRID franchise from developer Codemaster, BrasilGamer seems to have spilled the beans ahead of the official release, naming GRID: Autosport as the new contender on the race track.

According to the leak, the racer is set for release on June 27th for PC, PlayStation 3 and Xbox 360, with no word on new-gen consoles. Players can expect Autosport to have the most content of any GRID game to date, while retaining all past features and offering an authentic racing experience. These include the ability to take on long night drives and from the screenshot below cockpit view.

A full career mode will chart events like recruiting a teammate, and earning sponsorships, while online play will offer racing clubs, weekly challenges and raceNet leaderboards. There will be five styles of racing available, 22 locations and over 100 tracks.

We'll have more official words tomorrow, but for now check out the screenshots below.

Post by Eorl @ 02:45pm 22/04/14 | 1 Comments
With over 2,500 LEGO bricks used in its creation, Ryan “The BrickMan” McNaught has shown that in the right hands LEGO can be a rather awesome created a unique look for his PlayStation 4 creating a commissioned construction that took him 12 hours to build.

Ryan McNaught, the only LEGO certified professional builder in the Southern Hemisphere, commented: “Middle-earth is such a deeply rich world. Not only was this a really fun project to be involved in, this might just be the most elaborate, customised next- gen console ever made.”

The LEGO construction, which snuggly houses Sony’s PlayStation 4 console, comes complete with characters from the film, books and LEGO sets, including Bilbo Baggins, Gandalf and the Dwarves of Erebor all in minute detail. You can check out a glimpse of the awesome construction below, or find the full reel over here.

LEGO The Hobbit is now available on PC, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, Wii U, Nintendo 3DS and PlayStation Vita.

Post by Eorl @ 02:26pm 22/04/14 | 5 Comments
While the real world may have already celebrated Easter this weekend gone, World of Warcraft players can now partake in the egg-filled feast of Noblegarden until April 28th, with a number of treats and events to complete.
Though its origins are steeped in druidic festivals from times long past, the current incarnation of Noblegarden is a contrast between ancient traditions and modern interpretations. While some races of Azeroth try to stay true to the original spirit of the holiday, others prefer a more lighthearted approach -- in essence, looking everywhere for festively decorated eggs and collecting the goodies found within.

Whether you celebrate Noblegarden in the traditional manner or you have a yearning for chocolates and festive garments, we hope you’re able to come together and give yourselves a break from the conflict between Horde and Alliance.
Blizzard has posted up a full breakdown of what you can do between now and April 28th on the Battle.net page. Activities range from the typical hunt for bright coloured eggs through to daily quests and a large selection of unique clothing to celebrate the week-long tradition, so jump on and get hunting!
Post by Eorl @ 11:17am 22/04/14 | 2 Comments
With E3 2014 approaching us at rapid speed, its clear that a whole barrel full of games will be showcased during the three day event in Los Angeles, with both known and unknown games getting the spotlight. One of those games, Ubisoft's Assassin's Creed: Unity, is rumoured to be showing off two demos; one focusing on the single-player, while the other turning its attention to a new four-player "narrative" co-op mode.

The news first surfaced via well-known NeoGAF tipster Shinobi's Twitter, where he claimed that the two demos will be showcased at the E3 event, however The Escapist (via VG247) is now claiming to have verified the rumour with a Ubisoft insider. It's also suggested that Ubisoft are likely to show both Unity demo's at their own press conference and as part of another platform holder's presentation. In the past Ubisoft has graced Sony's stages a number of times, however has also been noted as one of the few to still support Nintendo's flailing Wii U and no doubt Microsoft is looking for a taste of that Unity pie.

Assassin's Creed: Unity was originally leaked through screenshots, ahead of Ubisoft officially confirming the new-gen only title for PC, PlayStation 4 and Xbox One with a rather pretty trailer. Rumours are still floating around that Wii U, PlayStation 3 and Xbox 360 players will be receiving their own title in the series, Assassin's Creed: Comet.

In related news, Ubisoft's Assassin's Creed series reached a total of 73 million in sales according to the publisher's corporate website, which lists its "worldwide best-selling franchises." Assassin's Creed, which has featured six releases in the main series since its 2007 debut and eight additional games on browser and portable platforms, leads Ubisoft's second-best-selling property Just Dance (48 million) by 25 million units.

To put it into a rather startling perspective, the next three series in the publisher's top five in sales bear the late Tom Clancy's name: Splinter Cell (30 million), Rainbow Six (26 million) and Ghost Recon (25 million).
Post by Dan @ 10:53am 22/04/14 | 5 Comments
Bethesda has published a higher quality version of the gameplay session of Wolfenstein: The New Order that was live-streamed by the developers recently on Twitch, offering a look at the first 30 minutes of the upcoming sci-fi WWII shooter in the works at MachineGames.

If you'd rather go in fresh, you probably won't want to watch too much of this one, as it is an uncut look at the game's first half-hour on PC, starting from the launch menu and traversing an extensive Nazi stronghold.

Wolfenstein: The New Order will be launching for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One come May 20th.

Post by Eorl @ 10:26am 22/04/14 | 0 Comments
//n/Dark Clouds, an eBook sequel to Watch Dogs, will release alongside the game on May 27, Ubisoft has announced. Authored by John Shirley, the eBook picks up the story after the game’s ending and is described as a techno-thriller that follows Mick Wolfe, an an ex-military character who gets caught in Chicago’s hyper connected and violent underground. It will feature both new and known characters from Watch Dogs.
“Working on Watch Dogs was enormously interesting to me because its world offers the convergence of cyberpunk and the edgy tech reality of our times; it all plays out with action and energy against the inner city backdrop that I thrive in” said John Shirley. “With hack tech in one hand and gun in the other, Aiden Pearce is a believable fusion of hacker and action hero who deliberately slips between the cracks of society to relentlessly pursue his agenda. The novel introduces Mick Wolfe, an ex-military, who gets caught in a dangerous game in Chicago’s hyper connected and violent underground. Working with Thomas Geffroyd and Kevin Shortt at Ubisoft to develop the book was a rocking experience – Ubisoft is right out there on the frontier of videogame development. I couldn’t ask for more inspiration”.
Watch Dogs //n/Dark Clouds will be available when the game launches on May 27 as a classic eBook or an interactive eBook with interactive videos and images. Those interested can purchase it in English, French, German, Italian or Spanish. For more on the eBook, watch the trailer below.

Post by Dan @ 10:05am 22/04/14 | 0 Comments
The fate of the much anticipated Prey 2 still remains unknown, but developer Human Head Studios has been working on at least one other project recently, having been revealed as the new stewards for third person arena shooter Minimum.

Minimum is described as a minimalistic shooter with MOBA-style creep farming and crafting elements and was originally devised and announced by the no defunct Timegate studios.
Set in a minimalistic stylized universe, Minimum features fast-paced, session-based combat that pits teams of five against each other with powerful, craftable weapons. Each team has their own gigantic robotic Titan that they power up and support to help them fight and destroy the enemy's base. At the core of Minimum is an elaborate blueprint crafting system where players collect resources to create customized weapons and armor that power-up during kill streaks, enabling skilled warriors and Titans to become deadlier as matches progress.
(via Polygon):
It's similar to the original concept that TimeGate had when it announced Minimum last April, less than a month before filing for bankruptcy. Court documents revealed that Square Enix had originally signed on to publish the game, but left the project in December 2012. According to a press release Atari sent out today, the company worked with TimeGate to pull Minimum out of the studio's bankruptcy proceedings, after which point Madison, Wis.-based Human Head came on to the project as the new development team.
Minimum had been originally planned as a free-to-play title, but its unclear whether that will still the case, as the game's official website invites players to purchase the title soon via Steam Early Access.

Post by Dan @ 09:27am 22/04/14 | 5 Comments
Veteran racing game developer Codemasters has teased a new racing game that is widely expected to be a new addition to the successful GRID franchise.

A teaser trailer posted on the official GRID Youtube channel features the grid emblem logo and a reveal date of April 22 2014 (tomorrow in UK time) with the tagline "Brace Yourselves...Racing is Coming".

Additionally, a post on the official GRID Twitter account promises that "next Tuesday's announcement will NOT have the words Android or iOS in them", indicating that it won't just be another mobile racing game, but a full experience on PC or console or most likely both. We'll know more tomorrow.

Post by Eorl @ 09:22am 22/04/14 | 0 Comments
The enhanced edition of popular RPG classic Baldur's Gate is now available for Android smartphones from developer Beamdog, more than a year since its release on PC, iOS and Mac. Available at a price tag of $9.99 through Google Play Store, the title is playable on Android 4.0 devices and later.

The Enhanced Edition sees the addition of three new characters and 400 improvements made to the original game. The three new characters include Neera the wild mage, Rasaad yn Bashir and Dorn Il-Khan. Each character brings with them new story lines, adventures, new areas and additional hours of gameplay.

There is also a new adventure called The Black Pits which provides 15 levels of arena styled combat challenges, over six hours of gameplay and complete control and customisation of up to six players.

Find the game's purchase link over at the Google Play Store.
Saturday, 19 April 2014
Post by Eorl @ 11:53am 19/04/14 | 0 Comments
With Diablo 3's first expansion - Reaper of Souls - now out and into the hands of both new and returning players around the world, we at AusGamers decided to do a bit of time travel, heading back before the launch of the expansion to chat with Lead Character Artist Paul Warzecha on all things Diablo.

From discussion on just how the Crusader class came to be through to a look at the specific Reaper of Souls artistic style, Warzecha reveals a number of interesting bits about the expansion that you may not have known. So while you wittle away at bad boy Malthael's health to gain those fat loots, check out our full interview with Paul Warzecha on all things Diablo 3: Reaper of Souls.
Post by Eorl @ 10:56am 19/04/14 | 0 Comments
Octodad: Dadliest Catch will be making its way to the PlayStation 4 come next week, developer Young Horses revealed through the PlayStation Blog.
For those of you unfamiliar with Octodad, he’s a normal everyday father with an adoring family, but he just so happens to be an octopus! Life for him is a neverending struggle to control his wobbly limbs and to conceal his cephalopod secret from his loved ones. In Dadliest Catch, Octodad and his family take a disastrous trip to the aquarium, putting him at odds with marine biologists, a manic sushi chef, and his wife’s ever rising suspicions.
You can check out the rather hilarious and awkwardly controlled launch trailer for the PlayStation 4 below. Octodad: Dadliest Catch will be available on April 22nd, and is currently available right now for PC.

Post by Eorl @ 10:45am 19/04/14 | 0 Comments
While you may be busy adventuring across the lands of Tamriel pushing out the evil Molag Bal and his cretins, Zenimax Online has revealed a new splash page for their upcoming veteran content Craglorn, showing off some rather beautiful looking art features to boot.

Craglorn will be the MMO's first major content since launching on April 4th, and will be aimed directly at the higher level "veteran" ranks that players achieve once hitting level 50. The zone will include a new storyline that tasks players with finding out just what happened to the three missing constellations - the Mage, the Thief, and the Warrior - plus new group content that includes the 12-person Trials.
Deadly forces have overrun the desolate region between Skyrim and Cyrodiil. An army of ancient Yokudans lays siege in the west, led by a being that calls itself the Celestial Warrior. In the east, a torrent of atronachs defiles the land under the command of another of these beings, the Celestial Mage. What drives them to their acts of destruction? Journey to Craglorn to unravel the mystery of the constellations, but don’t go alone.
Check it all out through the new splash page, and find the trailer below in-case you missed out. Currently the content is expected sometime during late April.

Post by Eorl @ 09:53am 19/04/14 | 0 Comments
Sony has revealed a new post on the PlayStation Blog detailing the updated suite of editing tools coming to PlayStation 4 in the 1.70 hardware firmware. With the new SHAREfactory, aspiring video editors can splice together multiple clips and personalize them with special filters, transitions, and themes. Console users can also use their PlayStation Camera for picture-in-picture video commentary and import original music to give videos a custom soundtrack; though there's no word how that feature will work when the console is still unable to read audio CDs or MP3s.

Once you've finished making the coolest Michael Bay movie ever with large explosions and robots, the upcoming update will allow you to save your creation to USB. This new change will offer a much quicker and easier method of sharing or uploading to your favourite Internet site, though will also hopefully allow for further advanced editing.

Other features included in the 1.70 firmware update is the option to disable HDCP, allowing users the ability to capture direct feed video without pesky DRM. The ability to auto-download and pre-load games that have been pre-order is also making an appearance, with the EU region (which includes Australia and New Zealand) getting pre-loading at least three days ahead of launch.

At this time there is no date for the firmware update, though the PlayStation Blog does offer a rather vague "soon" window. Check out the snazzy tutorial video below.

Post by Eorl @ 09:31am 19/04/14 | 0 Comments
A new teaser trailer for Risen 3: Titan Lords has been revealed, offering a rather brief glimpse at one of the enemies players will have to face once they step into the game's war-torn world.

Risen 3: Titan Lords is the third game in developer Piranha Bytes' pirate-focused role-playing game franchise. Like in previous installments — players will be able to explore the world at their leisure and engage in combat with various foes. The story will focus on a young warrior whose soul is stolen; he then sets out on a revenge quest to reclaim it. The world, "abandoned by all gods" according to the Risen 3 website, is filled with different guilds that the player must align himself with in order to achieve his goals.

"Like a carpenter with a hand-crafted piece of furniture, we put together the story, the characters and the landscape until it all fits and the player has the possibility to discover things all around the place," reads a statement on the website from Project Lead Bjoern Pankratz. "You can try out and find things that others might not. Exploration is the key to our game."

Risen 3: Titan Lords is expected to launch in August of this year for PC, PlayStation 3 and Xbox 360.

Friday, 18 April 2014
Post by Eorl @ 10:31am 18/04/14 | 3 Comments
H1Z1, the recently announced zombie survival title from developer Sony Online Entertainment, will be hitting Steam Early Access sometime in the next four weeks according to an early morning Twitch stream today.

SOE revealed the news during a gameplay sneak peak which showed off a number of mechanics for the upcoming free-to-play title, including exploding barrels, catching people on fire and rather aggressive zombies. The Twitch stream was joined by Game Designer Jimmy Whisenhunt and Technical Director Tom Schenck, who offered up a rather in-depth look into H1Z1, including answering various fan questions.

When asked on air about the price for the Steam access, Whisenhunt revealed that you can expect H1Z1 to go up for $19.99, though further specifics on that will be made available later. Other fan questions included how the team would handle microtransactions, which Whisenhunt responded with "you won't be able to pay to be babied" and "no instant access to weapons."

The stream is now available for viewing directly through Twitch, where the team shows off vehicles, the rather bloodthirsty zombies and the realistic day/night cycle.
Post by Eorl @ 09:59am 18/04/14 | 2 Comments
The NPD Group has issued its March video game sales report, revealing a rather large 28 percent drop in software sales (including PC) to $432 million. Hardware on the other hand has soared 78 percent on the strength of the new consoles, totalling $395 million. Overall, total industry sales increased 3 percent to $1.03 billion.

“Software declines in March 2014 stemmed from poor comparisons to new launches from last March. Collectively, March 2014 launches sold 42 percent less than March 2013 launches," explained NPD analyst Liam Callahan.

"Last March we saw eight of the top ten games were new launches with games like Bioshock Infinite, Tomb Raider, Gears of War: Judgment, God of War: Ascension. This March saw six of the top ten games as new launches with Titanfall, inFAMOUS Second Son, South Park: The Stick Of Truth, and Dark Souls II.”

It seems Titanfall, while grabbing the number one spot, wasn't enough to hold PlayStation 4 sales back, with the NPD confirming that Sony's next-gen console has officially topped Xbox One. Yesterday we saw Sony announce that the PlayStation 4 has surpassed 7 million sales globally, while Microsoft has revealed 5 million for their Xbox One.
We’re also happy to share today that more than 5 million Xbox One consoles have been sold-in to retailers since our launch. The new generation is off to a strong start, with global Xbox One sales outpacing Xbox 360 by more than 60 percent at the same point in time, a true testament to your love of console gaming. Even more important to us is how much fun you are having on Xbox One. It’s amazing that Xbox One fans are spending an average of five hours per day on Xbox One and collectively have totaled more than one billion hours of time spent in games and apps on the console. We’re also thrilled to see your use and enjoyment of the latest features and apps we have released as part of our regular system updates. In particular, we broke new usage records with the number of unique Twitch broadcasters in the first week of availability.
Hardware in general put in a robust performance during the last month, boosting the industry year-over-year. "PS4 and Xbox One continue to see success with cumulative sales of the two consoles through the first five months currently totaling more than double that of their predecessors, the PS3 and Xbox 360," added Callahan.
Thursday, 17 April 2014
Post by Eorl @ 09:12pm 17/04/14 | 1 Comments
Activision has confirmed that the upcoming movie game tie-in The Amazing Spider-Man 2 has now been delayed indefinitely for Xbox One, just weeks before its launch.

Activision has yet to fully explain the move, however has confirmed that they are "revising our release plans for ASM2 on Xbox One." The delay was first noticed by GamersHonestTruth, which came to light after reports that pre-orders for the Xbox One version had been cancelled our local EB Games retailer.

Initially it was believed to only be effecting Australian versions, however reports from NeoGAF users show that references to the Xbox One version had been quietly removed from the game's international official site. These included the removal of the box from any and all assets plus the inability to pre-order for the console. The Activision spokesperson confirmed the decision, stating that "when and whether ASM2 is released on Xbox One is TBD."

The game is still due for release on PC, PlayStation 3, PlayStation 4, Xbox 360, Nintendo 3DS and Wii U come May 7th.
Post by Eorl @ 03:01pm 17/04/14 | 14 Comments
While World of Warcraft's much-loved races are soon to be getting a visual makeover, developer Blizzard has revealed that those worried about performance shouldn't expect a drop come the release of the new expansion, Warlords of Draenor.

Blizzard community manager Taepsiulm has taken to the forums to calm the crowd, stating that "you shouldn't be worried about any big drop in performance; things will most likely remain very close to what you are experiencing right now." With the addition of some rather hefty model polygon increases, its no wonder users are somewhat worried about their performance, though it looks like Blizzard are well aware of the situation.
Client performance is something we care about a lot. It doesn’t matter how well-designed an encounter is: you aren’t going to have fun raiding at 8 FPS.

We want everyone to be able to enjoy playing with the new models, and our dev team is working hard making sure that WoW is as resource efficient as possible in order for that to happen.
The post also revealed that Blizzard have plans to implement performance improvements for add-ons that process combat data and other stats, mainly within raids and dungeons. The development team will also reduce the amount of visual clutter that is visible during fights where groups of players are involved, hopefully reducing the performance issues seen in the much larger fights.

World of Warcraft: Warlords of Draenor will be launching sometime later this year, and will feature a number of new additions including the improved character models, new animations and a level cap of 100.
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