Post by Dan @ 03:56pm 07/03/14 | 2 Comments
This week, pay at least $1 for Peggle Deluxe, Bejeweled 3, Bookworm Deluxe, Escape Rosecliff Island and Feeding Frenzy 2 Deluxe. If you pay $6 or more, you'll also receive Plants vs. Zombies: Game of the Year Edition, Peggle Nights and Zuma's Revenge!.Thoughtfully, all eight games are being served up with the option of both Steam and Origin for Windows PC, with Mac OS versions also available for all but Feeding Frenzy 2 and Zuma's Revenge.
Head over to humblebundle.com/weekly for the goods.
Post by Eorl @ 03:35pm 07/03/14 | 2 Comments
"Working at SCEA for the past 19 years has been the most rewarding experience of my career," said Tretton. "Although I will deeply miss the talented team at SCEA and the passion demonstrated every day by our fans, I'm very excited about starting the next chapter of my career. I want to thank the employees, partners and customers for their tireless commitment to the PlayStation brand and, of course, to our fans who have pushed us to new heights of innovation and entertainment over the past two decades. I leave PlayStation in a position of considerable strength and the future will only get brighter for PlayStation Nation."
Tretton's position will be replaced by Shawn Layden, who is currently Executive Vice President and COO of Sony Network Entertainment International. A 15-year PlayStation veteran, Layden was one of the founding members of SNEI in 2010, joining the company directly from Sony Computer Entertainment, where he most recently held the position of President, Sony Computer Entertainment Japan. His career at Sony Computer Entertainment also included eight years at SCE Worldwide Studios in London where he directed international software development.
"It's an honor and privilege to join Sony Computer Entertainment America and be a part of the team that is leading the next generation of gaming and entertainment," said Layden. "SCEA is committed to delivering breakthrough gaming experiences that inspire fans and exceed their wildest expectations. As PS4™ shows us every day, there has never been a better time to be part of the PlayStation community and I look forward to working with our retail, development, publishing and network partners to further demonstrate why PlayStation is the best place to play."In related news, Sony Computer Entertainment has announced that their still fresh PlayStation 4 console has now sold through more than 6.0 million units globally as of March 2, 2014. This comes after Sony's home of Japan was finally able to get a hold of the console, with more than 300,000 selling within the first two days of sale.
As you’ve probably read by now, cumulative PS4 sales have now surpassed six million units worldwide following the successful launch in Japan just over a week ago. It’s truly humbling to see the rate at which gamers across the globe are choosing PS4 as their next gen console of choice. Even more exciting is what happens when gamers power up their PS4s. In the United States, more than 90% of PS4s are online, enabling gamers to connect, compete and share their greatness with friends and fellow gamers.The resounding success has seen Sony's new home console see through more than 13.7 million in software sales according to the press release, putting it well ahead of the competition. A few of the top selling titles include Killzone: Shadow Fall, Knack, FIFA14 and Call of Duty: Ghosts, while Japanese gamers are seeing Dynasty Warriors 8: Xtreme Legends Complete Edition and Final Fantasy XIV: A Realm Reborn as their top titles.
“I am absolutely delighted that PS4 is off to such a great start in Japan,” said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. “The responses we have received for the PS4 system’s integrated social capabilities have been phenomenal, and I couldn’t be more thrilled that gamers are utilizing these unique features to engage, share, play and connect with users around the world. SCE will continue to expand the world of PlayStation by growing its library of breakthrough games and bringing more innovative features and services only possible on PS4.”
Post by Eorl @ 02:23pm 07/03/14 | 5 Comments
To help us endure the tears and keep our head held high through the point-and-click adventure is our own undead fan Jickle, who returns for another taste of Telltale's hand-crafted Walking Dead world.
A House Divided is a weaker entry than we’re used to, but that maybe shouldn’t be cause for alarm. The table setting seems to be all in place now for the feast still to come, and even at its most meandering The Walking Dead is still capable of telling an intriguing, frightening story about humanity’s worst impulses.Find out his full thoughts in The Walking Dead Season 2 Episode 2: A House Divided review.
Post by Eorl @ 02:06pm 07/03/14 | 0 Comments
You, as El Presidente, will first take control of the infamous island of Tropico during early colonial times and then guide it through the centuries as the world changes and moves ever forward. You must tackle the changing needs of your people, as well as opposing governments and factions, and thus lay the foundations for your own dynasty. As you move through your years in office you can promote members of your extended family on the island to positions of power: such as ambassador, commanding general or even Supreme Ruler, to ensure your legacy thrives through the eras.As well as a wealth of other new features, including advanced trading mechanics, technology, scientific research trees and island exploration, Tropico 5 will add cooperative and competitive multiplayer for up to four players, a first for the series. Tropico 5 will also be taking the series in a new direction, offering up dynasties and the ability to designate your in-game extended family to positions of power, for better or worse.
Check it out below. Tropico 5 is expected to launch early Winter for Windows, Mac, Linux and Xbox 360 with PlayStation 4 later this year. Those interested in the March beta can find sign-ups over here.
Post by Eorl @ 12:49pm 07/03/14 | 0 Comments
Golden cards already exist in the game as variants to regular cards, with the appeal to them being rarity and animated art on the card's face. With the update, the game's nine heroes will also receive animations with their gold variants.
"When you hit 500 wins in Ranked Play mode with any given Hero, that particular Hero will become golden permanently," said Blizzard. Players can track their progress with any given Hero "quickly and easily on the deck selection screen in Ranked Play mode."
These new hero changes will join unlockable card back designs recently revealed by Blizzard's Facebook page, which can be attained by competing in special events and participating in ranked play. Those worried some kind of benefit will be had from the golden heroes can rest assure that these are simply aesthetic changes, with "unique animations to their portrait and Hero Power."
Hearthstone: Heroes of Warcraft is a free-to-play card battle game, and is currently in open beta allowing any and all to jump in on the action.
Post by Dan @ 12:12pm 07/03/14 | 3 Comments
The partnership has taken to crowdfunding platform Indiegogo with a view to raising US$450,000 to seed development. Pre-empting criticism, the project outline explains that asking players for funding rather than multi-millionaire O'Neal funding it himself is more about assessing interest. The introduction also acknowledges how bad the original game was, and expresses a desire to make a genuinely "slick, fun, rock-solid game" out of the same concept.
Most celebrity games take a well known face and build a crappy game around it, knowing it will sell. We want to build a game that would kick ass even without Shaq. As the main character, however, Shaq, really wants to be a part of this and we love that he’s onboard. He's going to have a huge involvement in this and he is not about to let the same mistake happen twice, and neither are we.Backer rewards for contributing to the project's funding include a variety of meet and greet opportunities with Shaq. Have him record a voicemail message or friend you on Instagram is that's your thing.
The base project is planned as a digital download PC game, with stretch goals right up to US$1.62 million promising an assortment of additional platforms from iOS and Android, though to Xbox One and PS4.
Watch the pitch video and concept trailer below, and head over to Indiegogo for the full sell.
Post by Eorl @ 12:05pm 07/03/14 | 0 Comments
The DLC Pack features four new small to medium-sized multiplayer maps, including a mountaintop Mayan temple, a mangled container ship, a giant excavation digger in South America, and a fully reimagined version of Infinity Ward's fan-favorite map "Dome" from Call of Duty: Modern Warfare 3 - each with their own unique Field Order. There's also the all-new "Ripper" tactical 2-in-1 weapon, and "Episode 2: Mayday" - the gripping second chapter in Extinction's four-part episodic narrative which includes multiple mod-able versions of the Venom-X weapon, and closes with a battle against a monstrous, 100-foot tall Cryptid alien boss, aptly named the Kraken.As a bonus to Season Pass holders on Xbox Live, Infinity Ward are also offering instanct access to the DLC's new "Ripper" weapon, which features the unique ability to quickly convert from Sub Machine-Gun to Assault Rifle and back again in the midst of battle, and can be used in all multiplayer maps.
"The Devastation DLC Pack continues the fast-paced, fun and imaginative gameplay that Infinity Ward and Neversoft began with Onslaught," said Daniel Suarez, Vice President of Production, Activision Publishing, Inc. "Ghosts' DLC is much more than just new multiplayer maps. The teams have added new weapons; the next intense continuation in Extinction's four-part, episodic narrative; and another epic, action film character soon to be revealed. Devastation, like Onslaught before it, is a ton of fun, and we can't wait for the community to experience it all."
Alongside the four new multiplayer maps, the new DLC will also introduce the second part to the new Extinction mode, titled Mayday. Following on from the previous events, players will be tasked with taking on multiple new alien enemies as they try to board the mysterious Chinese research vessel found adrift and abandoned in the Tasman Sea. The new DLC will not only introduce a new storyline, but this time players will also get the chance to fire off the new mod-able Venom-X weapon and fight against the 100-foot tall Cryptid enemy known as the "Kraken." Scary stuff.
Check out all the new features in action below. Call of Duty: Ghosts Devastation DLC will be available first on Xbox 360 and Xbox One come April 3rd, with other platforms getting access at a later date.
Post by Eorl @ 11:37am 07/03/14 | 4 Comments
Dragon Age: Inquisition is BioWare’s first next-gen game. It’s also our most ambitious game to date! Nowhere is this more visible than in the incredible size and diversity of locations, life, and hidden places you’ll discover on your journey.BioWare revealed further information on the game through a new blog entry, detailing that the world's population will be based on an emergent system that adjusts what you’ll encounter based on how your actions tip the balance in the area. "You’ll see towns attacked by bandits, deer fleeing from wolves, giant’s feeding on bears, and countless other scenarios."
To help add to the realism the team at BioWare has also utilised the Frostbite engine to further push the world of Dragon Age to life. Some of the features teased include weather that will create naturally-formed puddles and spider webs that blow in the wind. By using the engine, Dragon Age: Inquisition will supposedly support massive areas, destruction and advanced next-gen technology to help further push the game's design. Hopefully it can live up to those promises, but for now all we can do is click play and stare.
Dragon Age: Inquisition is due on PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One in late 2014. Check out the trailer below to see the game in action.
Post by Dan @ 11:01am 07/03/14 | 11 Comments
Ghost House Pictures, the production company founded by decorated filmmaker Sam Raimi, is attached to the project with Raimi to produce along with game developer Naughty Dog's co-preisdents Evan Wells and Christophe Balestra and game director Bruce Straley, but perhaps even more promising is that Naughty Dog's Neil Druckmann, the game's creative director has been signed on to pen the movie's script (via Polygon):
"Screen Gems' Brian Dukes and Eric Ling brought this game to my attention insisting we go after it, and when I saw the quality of the storytelling, I knew the audience for this project was far greater than just the gaming community and that Neil Druckmann must write the screenplay," Screen Gems President Clint Culpepper said in a release. "I am thrilled that SCEA's Riley Russell was able to get me in front of Neil and Evan Wells to plead my case. Sam and his team at Ghost House round out the perfect team to help realize Neil's vision."This just might work!
Post by Eorl @ 10:55am 07/03/14 | 9 Comments
Those looking to go the PC route will find that besides the peripheral change (though eager warriors can utilise gamepads if they desire), Dark Souls 2 will feature unique increase "texture resolution with enhanced frame rates." Its unclear just how "enhanced" these frame rates will be, but presumably the team at From are aiming for 60FPS at the least.
It isn't just the graphical advantages that PC players gain, with Namco also announcing that players can now pre-order the PC version of Dark Souls 2 to gain early access to the powerful Black Armor Weapons pack; an in-game weapons cache that can possibly increase players’ chances of survival. This pack includes five special weapons and shields in addition to the array of starter weapons, giving players false hope that they'll even make it through the well-known difficulty of Dark Souls.
Those choosing to pre-order the game will also get access to a "plethora of digital bonuses including, the Official Digital Dark Souls II Artbook (PDF), Original Dark Souls II Digital Comic Book written by Rob Williams and Andi Ewington with art provided by Simon Coleby (PDF), the Complete Digital Game Soundtrack (MP3), and the Black Armor Weapons Pack (Access Code)."
You can check all this out over on the Steam page, and also find the part 1 of the prologue below to satisfy your lore needs while you wait. Prepare yourself, you will die.
Dark Souls 2 will be available come March 11th for PlayStation 3 and Xbox 360, and PC on April 25th.
Post by Eorl @ 10:19am 07/03/14 | 3 Comments
“We are pleased to be able to reveal to gamers all over the world the new release date for Watch Dogs™,” said Geoffroy Sardin, EMEA Senior Vice President of Sales and Marketing, Ubisoft. “We are extremely confident that the additional time we afforded the dev team to refine and polish the game will be more than worth the wait.”
Alongside the release date announcement the team has also revealed a new story trailer focusing on main protagonist Aiden Pearce, a new type of vigilante hero who utilises his smartphone to take on Chicago's centreal operating system for his own use. Featuring a number of gameplay shots and a whole lot of killing, it looks like Watch Dogs will let you play out any way you feel, be it guns blazing or behind-the-scenes hacking.
AS was previously revealed ahead of its original launch, those purchasing Watch Dogs on either the PlayStation 3 or PlayStation 4 will have exclusive access to 60 minutes of additional gameplay via the PlayStation Network.
“We’re really excited for the launch of Watch Dogs on both PS3 and PS4 and are confident that it will prove to be one of the standout games of 2014,” said Michael Pattison, Vice President, Third Party Relations, Sony Computer Entertainment Europe. “It’s a unique and visionary game and we believe that the exclusive content available via PSN will not only excite gamers, but showcase how PlayStation is a preferred destination for Watch Dogs.”
You can find the trailer in action below, which offers a great look at just what the team have been doing since its initial delay. While it may not look as impressive as the initial E3 2012 reveal trailer, its still sporting a very in-depth open world to roam in which is all we can ask for.
Watch Dogs will be releasing May 27th on PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. A Wii U version will be releasing at a later date.
Post by Eorl @ 04:03pm 06/03/14 | 0 Comments
Previously available exclusively as a pre-order only offer, the dynamically changing map drops players "into a shattered skyscraper on the brink of collapse. Sideways staircases climb into the night sky, elevator shafts run along the ground, and what were once windows now form a terrifying glass floor, hundreds of feet above the city streets."
Free Fall's close-quarters combat and frenetic action are thrown into overdrive as the ruined skyscraper continues to fall throughout the match, an example of Call of Duty: Ghosts’ new dynamic multiplayer events. With every drop, the accompanying shockwaves cause further destruction, disrupting sightlines and constantly evolving paths and chokepoints as the map changes in real-time.Alongside the map offering, the new patch also adds LAN support for the Xbox One console, a casual mode for the new Extinction game mode, main menu layout updates and Hunted Free For All to the leaderboard. Full patch notes can be found on the official forums.
Post by Eorl @ 01:26pm 06/03/14 | 3 Comments
Hitler, Allied code name “Grey Wolf”, and his double have embarked upon a clandestine trip to the Libyan port town of Tobruk in 1942. In order to prepare for this mission, and that crucial final shot, you must infiltrate the ancient streets and crumbling rooftops of the German-held town using stealth and distraction. Featuring an expansive open environment, and randomized target identities, journals and locations, no two playthroughs will be the same. The question is – can you tell fact from fiction, the real target from the double?The latest chapter in sniper-infused series, Sniper Elite 3 takes players to the unforgiving yet exotic terrain of WWII’s North Africa conflict in a battle against a deadly new foe. The title is set to hit shelves June 27th for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One.
Post by Dan @ 01:11pm 06/03/14 | 9 Comments
More details will be outlined on stage at GDC 2014 in a sponsored session called "DirectX: Evolving Microsoft's Graphics Platform," presented by Microsoft's Anuj Gosalia. The preliminary notes for the session say that developers asked Microsoft for better tools to "squeeze every last drop of performance out of [their] PC, tablet, phone and console." Attendees are invited to "come learn our plans to deliver." Another session, helmed by Windows Graphic development lead Max McMullen, will center on "Direct3D Futures."Little else is know about what Microsoft has planned for DirectX 12. The Verge notes that the teaser page displays the logos of chipset manufacturers AMD, Intel, Nvidia and Qualcomm, indicating wide support from the industry's most prominent players.
The Verge speculates that Microsoft is likely gearing up to package DX12 in with the next major iteration of the Windows operation system, which is being referred to as Windows 9, and supposedly coming in 2015.
Post by Eorl @ 12:16pm 06/03/14 | 0 Comments
PlayStation Blog, Guerilla Games has released new details on the first multiplayer DLC pack to hit the PlayStation 4 exclusive Killzone: Shadow Fall, which will introduce a brand new Character Class, three new abilities, three new weapons and two new game modes.
The expansion adds the new Insurgent class, who has two unique abilities: hack and steal. This crafty fellow can "steal" weapons from dead foes, then use them for the rest of the match, even if they fall in battle. They'll also be able to hack enemy ground automata and turn these into friendlies, swiftly turning the tide of battle.
The new class isn't the only one getting updates, with three new abilities being given to the Scout, Support and Assault. The Scout gets an E-Pulse emitter, which can prevent enemies from setting up automata in the area in which the emitter is deployed; the Support gets the Tactical Echo emitter, a beacon that sends out a "tactical echo" making it harder for hidden enemies to sneak past; and the Assault class gets the Guard Drone, a stationary helper that guards against ground-based foes.
Of course it wouldn't be multiplayer DLC without some new weapons to shoot your foes, with three class specific weapons being added to the game. These include the return of the M82 rifle from Killzone 2 and 3, the L512 SMG machine pistol, and the Sta14 sniper rifle. The Insurgent Pack also adds a new single-player Elite Mode, that offers three lives and sets the game's campaign to hard difficulty. Have fun with that one.
Finally, this multiplayer DLC also comes with new collectibles to gather in online matches for extra points, and it brings more personalisation options with an extra OWL skin, three new spotlight moves and a new voice-over pack.
The Insurgent Pack won't be out until April, with Season Pass holders getting it for free while base price starts at $14.99. For those who don't want to wait, two new maps have been made available today for free: The Cruiser and The Hangar. The former is set aboard a decommissioned VSA cruiser and focuses on close and mid-range combat, while the latter is set in a Helghan mining facility and features more wide-open spaces. You can get a glimpse of both of these in the new trailers below.
Killzone: Shadow Fall's multiplayer is currently available for free this weekend until Tuesday, so if you wanted to try it out now is probably the best time.
Post by Dan @ 12:11pm 06/03/14 | 7 Comments
Previously, we'd been referring to this effort as Homeworld HD but as work progressed it became clear that title didn't properly communicate the scope of the work. This is more than a simple re-release or up-res -- given the input we've received from fans, mod makers and series veterans, the result is full-fledged remastering of nearly all aspects alongside the archival Classic versions.A new official website describes more of the planned improvements and additional features, and invites fan feedback on the potential contents of a physical collector's edition:
The two proposed versions of the Collector's Edition each contain a different Mothership replica, and we want to know which one you prefer. Both versions would also contain other memorabilia such as an art book, game manual, key chain, and game codes. Items included are not finalized and may change. These will be a small run of very limited editions, and the price point is different for each version due to the crafting time and materials used.head over to homeworldremastered.com to share your thoughts.
Post by Dan @ 11:58am 06/03/14 | 0 Comments
their departure from the EA-subsidiary studio, with intentions of a fresh start, and now the new outfit has a name: Three Fields Entertainment.
Ward revealed the studio name and official website today via Twitter (thanks Polygon), showing off a logo, and inviting job applications from "talented Staff who are skilled in at least three fields of creating electronic entertainment".
A later Twitter post from Ward elaborated that Three Fields will "make games for all platforms where we can self-publish", suggesting that it shouldn't just be a mobile only venture.
Post by Eorl @ 11:39am 06/03/14 | 0 Comments
Abyss Odyssey, and will be available later this year for PC, Xbox 360 and PlayStation 3.
Portrayed as a procedurally generated action adventure, Abyss Odyssey takes its pedigree from fighting games. In the game, three warriors are available to challenge the titular abyss: the bold Katrien, the tortured specter Ghost Monk, and the ethereal Pincoya. But no matter how powerful these warriors get, their descent is a circular trip, with the devs claiming that Abyss Odyssey is "infinitely replayable."
The side-scrolling levels never play out the same way twice - be it the monsters they are filled with, the locations of life-saving merchants, or the pathways between levels. There are only two constants in Abyss Odyssey: a great evil awaits at the bottom of the pit, and succeed or die, the warriors will have to battle the abyss for eternity. But the enemies in the abyss are no mere fodder - each one has a complex set of moves. They also have a weakness: almost every enemy can be possessed and controlled by the player...With combat being a main focus on the new title, the studio implemented a number of borrowed mechanics from the fighting genre, including dodge-cancels and other technically demanding techniques that will unlock the warriors' true powers in combat. Players will also be able to possess almost any enemy in the game to use its skills and combat abilities, with each foe as technically complex as the main warriors.
Developed by ACE Team and published by ATLUS, Abyss Odyssey will be available in Winter 2014 as a downloadable arcade title for Xbox 360, PlayStation 3, and PC. Check out the reveal trailer below which offers a sneak peak at some alpha build footage alongside developer impressions.
Post by Dan @ 11:34am 06/03/14 | 0 Comments
Speaking with Games Industry International, OnLive GM Bruce Grove describes the service like Valve's recent In-Home Streaming addition to Steam, for outside the home:
"What we're doing is giving you a way to play your cloud-saved games across more platforms. Say you have Steam. You have a library of Steam games that support the Steam cloud. You've already bought the game, so the publisher is happy. You're happy. You can play it on your local machine, but now, when you go travelling you can play it on your Mac, or your laptop or your Android device. The same save, anywhere in the world. Then we you hit save on OnLive, we sync it back up so when you get home that game is ready for you.Not all Steam games will support CloudLift however, the subscription service will scan a users library and import any games that do, which currently includes a limited number of titles from "Warner Bros. Deep Silver, Born Ready and Codemasters". Beyond Steam, OnLive also reportedly has its sights on Origin and UPlay as "future targets of collaboration".
CloudLift is launching at a price of $15 or £9.99 per month and currently runs on PC, Mac and Android devices, as well as several smart TVs and set top boxes in the North American market.
As with OnLive's previous service, there's no word on if or when its coverage might extend to Australia; perhaps if the venture is more successful this time around.
Post by Eorl @ 10:52am 06/03/14 | 0 Comments
The Child of Light Deluxe Edition will contain exclusive content, including a poster designed by Yoshitaka Amano, the renowned Japanese artist, a 24 page art-book with unrevealed artworks and an Igniculus keyring. This boxed edition will also include additional game content, with a bonus quest, a new character and a pack of collectibles.
Child of Light is a reimagining of classic fairytales, inviting players on an epic adventure into the magical painted world of Lemuria. Players will uncover mysteries, participate in turn-by-turn combat inspired by classic JRPGs, and explore a mystical kingdom. The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the Queen of the Night. Helped by her companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears, including dragons and other mystical creatures, in this modern take on a coming-of-age story.Ubisoft also notes that the PlayStation 3 and PlayStation 4 versions of the game, both in retail and digital, will benefit from the cross-buy option. This option will allow those who purchase either version the ability to play the game on both platforms with no additional costs.
Child of Light will be available in digital form on PC, Wii U, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One for $19.95. The Deluxe Edition will be available only for PC, PlayStation 3 and PlayStation 4. A new co-op trailer has been revealed alongside the Deluxe Edition announcement, which you can check out below.