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Post by Steve Farrelly @ 06:52pm 03/08/18 | 2 Comments
We recently got the chance to get some serious time in with Insomniac's Spider-Man, which releases exclusively on PlayStation 4 next month. And while we're aware there are clear Batman: Arkham comparisons, we swung away a little more impressed with the more personal side of the game.

That is to say that Insomniac has wholly embraced not just the world of Spider-Man, but also the haphazard world of Peter Parker with a more drawn-out experience than the ones we've had with Rocksteady's Dark Knight outings.

Here's a snippet:
What stands out here from a positive note is that the team at Insomniac is happily wearing influence on its spandex sleeve, and that’s okay. Because the big differentiator between both of these (hopeful) series is that Spider-Man’s world -- while dangerous -- is light and full of expansive options. The Arkham games have always been contained to within a 24 hour narrative period, but here there’s a longer narrative that includes living the life of the hapless Peter Parker. In fact, it appears the Spider-Man side of the game is just one part, with Peter constantly juggling his modular life; Aunt May, Mary Jane, science and tech and paying the bills. And while I didn’t get the full exposition of how this will work, I had a quiet taste in a mini-game/sub-game component that I won’t spoil for you other than saying this part of the game requires now Spider-Man suit, no combat and no web-slinging, but it goes a long way to fleshing out the large game-world before us.
Click here for our full hands-on with Spider-Man.

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Latest Comments
Posted 08:42pm 03/8/18
Sounds pretty cool still. One of my most memorable gaming experiences was one of the early Spiderman games (I think after the Toby movie?) where the web slinging swinging through cities thing was really cool. Thinking about it like Arkham I can see it being totally awesome but I definitely get that it would feel kinda limited and almost awkward without the ability to swing both ways. I mean swing with both hands.

Except it's a PS4 game so I'll probably never get to play it if it's not on PC, I look forward to the review.
Steve Farrelly
Posted 02:26pm 06/8/18
Yeah, it's honestly a real missed opportunity. Structurally the game feels a lot like an Arkham game, but it also feels like they'll be able to do more with the world. Especially because the streets are littered with massive numbers of civilians which is a stark difference between the two series
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