A look at Stay in the Light, from one-man studio Sunside Games. Designed specifically for NVIDIA GeForce RTX graphics cards.
Stay in the Light – Indie Horror Powered by Ray-Tracing
198X is endearing, and how it presents a compilation of sorts of an era is something that leaves a positive if not lasting impression.
198X Review - Coming of Age in the Arcade Era
We sit down with Blizzard to discuss the creation of its visually striking new zones – Nazjatar and Mechagon.
From Concept to Screen – World of Warcraft's Rise of Azshara
Techland's next parkour leap into Dying Light takes 'post-apocalyptia' to a new level as we explore...
Dying Light 2 - Renaissance Mad Max
Post by KostaAndreadis @ 12:18pm 27/06/18 | 0 Comments
Following on from the look at the new West Virginia location from the other day comes another Fallout 76 gameplay compilation - this time focused on multiplayer. Although what we get is direct feed footage of what was shown at Bethesda's E3 conference there's still quite a lot here.

From the immediate confirmation of hostile players out in the world, where it seems you'll be able to note player levels when fighting and be rewarded for downing them, to teaming up to take on some of the bigger threats in West Virginia.



In addition to the above we do know that you won't get penalised for being attacked or killed - and that encounters will be regulated or meaningful in a similar way seen in Rare's Sea of Thieves. Still, a lot about Fallout 76 is a mystery, from progression to grouping and questing. Even so, the idea of dropping nukes on a camp sounds pretty fun.



fallout 76multiplayervideogameplay





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.