"Going forward, Destiny 2’s post-launch game systems, features, and updates are being designed specifically to focus on and support players who want Destiny to be their hobby." Whilst also touching on the fan revelation last week that XP scaling happening in the background was limiting the number of rewards. The same rewards that cost real-world money.
Noting that the hot-fix which changed things a bit isn't really meant to be long term.
"We already see that the newly adjusted 160K XP per level value means that leveling is too slow for some activities, and we have begun the process of collecting data and recalibrating XP earn rates to improve them as quickly as possible."
In addition to that the immediate future of Destiny 2 updates looks to be centered around improving in-game rewards - which is a definite big step in the right direction. Changes will begin rolling our throughout December and early next year.
A new Weapon Tier: Masterworks, which will feature stat trackers, random, re-rollable stat bonuses, unique item tooltips, and item details screens (see the December Update Details section below for more info)
Improved vendor rewards, adding ways for people to purchase items directly with their Legendary Shards and Tokens (see the December Update Details section below for more info)
Adding Armor Ornaments that grant visual permutations of armor as players complete specific Challenges (see the December Update Details section below for more info)
Better incentives for players who complete challenging Prestige activities
We’re targeting a January update to provide better incentives to complete Prestige activities
Better rewards and replay value for Strikes, Adventures, and Lost Sectors
In December, we will be introducing a Heroic Strikes playlist and more generous Strike rewards
Rewards for Adventures and Lost Sectors
Also coming: Better incentives for completing Crucible matches, continued improvements to Iron Banner and Faction Rallies, changes to make the mod economy more interesting and impactful, ongoing improvements to Exotics, including adjustments to reduce instances of duplication, new ways to spend surplus currency and materials, and a lot more.
For details and the full post by Bungie, head here