Where we travelled to CES in Las Vegas to check out how our investment in robot butlers was doing – and to see the latest in gaming tech.
CES 2020 – The Best Gaming Tech at This Year’s Show
We take our portable crystal ball to the year ahead where Nintendo is concerned... can we predict a bright future?
Nintendo in 2020: What We Know, What We Want
We look at the 10 that didn't make it in our final Top 10 from the collated list of 20. Who still shone in 2019?
AusGamers Top Games of 2019 Honourable Mentions
Shadowy improvements that are often so subtle you have to go searching for them.
Call of Duty: Modern Warfare RTX Breakdown
Post by Steve Farrelly @ 02:13pm 16/06/15 | 0 Comments
While we're frantically newsing all of the E3 announcements and trailers, it turns out we have writers on the ground over at the event as well, including long-time contributor and OPSM Australia editor Adam "Grizz" Mathew who took to the long-gestating Tom Clancy's The Division for us at a special pre-E3 Ubisoft event.

Here's a slice of Adam's experience with the game:
With my primary objective complete, I decided to help my three-man team achieve a secondary one: climb into one of the newly announced Dark Zones. In layman's terms, they're areas of this festering Big Apple where the military has abandoned some of its best equipment, a fact known not just by the tougher AI psychos in this world, but also the other player-controlled teams eyeing us warily over the top of their TV screens. When this PvE level culminates into a boss fight, we're told our instances will fold into a singular Co-op/PvP session where we'll be given "the option to work with each other" for epic loot. Something tells me that's not gonna happen.
Click here for his full The Division experience.



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