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Post by Eorl @ 02:46pm 17/02/15 | 0 Comments
Techland has announced a new update for the PC version of parkour zombie-killing title Dying Light that will restore the previously stamped out user-created mods, a response that was made in light of recent cheating in Be the Zombie mode. The update not only offers modders a chance to change the game's content, but also brings a variety of other fixes to the game.

The update will be free to all owners on the PC platform, of which the developer has previously stated is just the beginning of future free updates like the promised Hard Mode. Check out the patch notes below:
Hardware, performance & stability issues
  • Resolved various stability issues
  • Numerous general performance optimizations
  • Significantly reduced RAM memory usage
  • Gameplay issues
  • Added option to disable film grain video effect.
  • Fixed the issue with reaching Survivor Rank 25
  • Optimized video memory management to eliminate "ResizeBuffers failed 0x887a0005" error message
  • Fixed extremely long load times that some users were experiencing
  • Resolved issues with unlocking certain achievements
  • Fixed the issue with ammo disappearing from player's inventory when attempting shooting challenges
  • Resolved issues with Personal Statistics menu
  • Fixed problems with using keys assigned to gameplay features during chat
  • Fixed duplicating weapons exploit
  • Be-the-Zombie mode
  • Fixed the 'infinite spit' exploit in Be the Zombie mode
  • Fixed several issues with connecting to games when playing as the zombie
  • Added additional tools for tracking network issues
  • Game data integrity (modding)
  • Games can be modded
  • Modded games will not work online with original unchanged versions
  • Modded games will work with other identically modded games
  • Graphical Bugs
  • Resolved extremely low resolution textures on certain objects regardless of texture quality settings
  • Linux specific improvements:
  • Fixed motion blur switching via main menu
  • Fixed messaging when playing cross-platform session
  • Known issues we are still working on:
  • Screen flickering when using dual-GPU setups
  • Radeon support on Linux platforms
  • For a in-depth look at the game, check out Steve's review.

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