We take the Wacom Cintiq Pro 27 for review and come out full of ideas and vigour! Click through to learn why!
Wacom Cintiq Pro 27 Review - A Creator's Paradise
That is also full of things to do, expand and grow in a classic Star Wars adventure!
Star Wars Jedi: Survivor - A Monstrously Large Game
Our full review of Arkane's vampire slaying co-op action game set in a sleepy island town.
Redfall is Disappointing and Feels Unfinished
An in-depth mish-mash ideas, Tears of the Kingdom is genuinely one of the best open-world games of all time!
Don't Cry For Me Hyrule - We Review Link's Latest Adventure
Post by Dan @ 10:06am 05/08/14 | 0 Comments
After the missteps with 2013's SimCity, EA Maxis look to be getting back on the right track with the forthcoming The Sims 4, with support for user content creation being deeply integrated into the game.

Sims fan site simsvip outlines some details gleamed from a recent 'Creator's Camp' event hosted by Sims developers, suggesting that modding will be able to flourish in the next addition to the successful social simulator:
What to expect in The Sims 4
  • Directory for Mods in the user data folder.
  • Custom Content Technology Document with data formats that will help creators avoid conflict with what has been done in the game. This document will be expanded on as we go along.
  • Dedicated Modding Section section on The Sims 4 Official Forums for feedback, discussion, and issues.
  • Game options panel contains section for mods. (Script and Non-Script)
More coverage from The Sims 4 has also hit the intertubes today, and you can check out PC Gamer's hands-on footage embedded below.

The Sims 4 is due on PC and Mac on September 4th 2014.




the sims 4ea maxisthe sims
Buy now from Green Man Gaming Only GBP£34.99!
(compare all prices)





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.