Valve has unveiled a
new Q&A on their Steam In-Home Streaming service, a system that was
announced in September alongside their SteamOS reveal allowing users to stream their games from one PC to any other in the house.
While the Q&A may be a bit light on in-depth details, it does reveal confirmation that users will not be able to interact with the host computer while it is streaming across to other devices.
"No, your computer is dedicated to running the game and input is coming from both the remote client and the local system. It would be very confusing if someone were trying to use the computer at the same time," reads the Q&A. Sadly Internet streaming has also been ruled out, at least for now.
Steam In-Home Streaming will begin its beta come the end of the year, with participants chosen at random from their
community group.
Posted 02:50pm 21/11/13
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Posted 08:50pm 21/11/13
Unreal takes about 16-20ms to render an image.
Posted 09:13pm 21/11/13
That is when limited at 60fps, which typically most Unreal games have turned on stock.
Trying to remember the last Unreal game I had where I wasn't modding the config files, including Antichamber.
Posted 09:19pm 21/11/13