The official website, and crowdfunding platform for the ambitious sci-fi title from Wing Commander creator Chris Roberts is now back online
, after several days of operating on auxiliary power, reportedly due to an overwhelming response to the game's announcement.
Interested browsers can now access the site's community forums, but most notably, the real-time funding tally has been restored, currently showing pledges at US$695,110 --over 34% toward the lofty US$2million initial goal.
A blog update
from Roberts features much love for contributors:
Wednesday morning we set out to prove that PC gaming and Space Sims are not dead… and prove it, we did!
We’re absolutely floored by the attention and humbled by your comments. We hoped everyone would be excited about the big idea behind Star Citizen and Squadron 42 — but we had no expectation about the kind of praise and interest we received yesterday.
The downside of all this attention was that the huge number of people from all around the world trying to learn about Star Citizen and make their pledge, crashed our custom crowd funding page and also took down the core community site.
Until then, we were on track to break crowd funding records. Now, thirty hours later, we’re only just getting the core site back online.
At the rate that funding looks to still be rolling in, the project appears to be firmly on track to reach it's goal. However, we can't help but remain a little sceptical of the game's longer term prospects.
The funding raised from crowdsourcing is only a fraction of the estimated US$11M reportedly needed for the game's development --which is expected to be raised from private investors-- and even then, that figure seems hugely ambitious given everything that Star Citizen wants to accomplish.
Does it say anything about the team's ability to deliver on a project of this scope and complexity, if they were unable to maintain a stable website for the announcement? Can supporters depend on the abilities of a star power developer that, despite his pedigree, has been producing films for the past decade, rather than making games. And most of all, can backers trust a crowdfunding platform that is seemingly free from independent oversight?
Make up your own mind, over on the official website