Thanks to Sega and the fine folks at Five Star Games we've got five copies of the Limited Edition of the upcoming Dawn of War III to give away!
Win One of 5 Limited Edition Copies of Dawn of War III!
Joaby takes his favourite style of game, gone sci-fi, for a spin. How does robot and mech Souls gameplay fare?
Hands-On: Sci-Fi Dark Souls? The Surge Definitely Fits the Bill!
Heroes of the Storm gets its biggest update since launch, with an impressive overhaul of the progression and reward system.
We Go Hands-On with Blizzard's Heroes of the Storm 2.0
We take this rare Rare reboot of a game for review spin and come away very nostalgic!
Review: Yooka-Laylee is Unashamedly Banjo-Threeie
Post by Steve Farrelly @ 12:06pm 19/06/12 | 2 Comments
The length of a single-player or co-op campaign is always a hot topic with new games, and rightly so. Punters want to know they're getting their money's worth if a game is largely built around the solo or single friend experience, and with Capcom's forthcoming Resident Evil 6, where you play through three separate storylines, it looks like time investment is not a concern.

Speaking with the PlayStation Blog, Resi 6 producer, Yoshiaki Hirabayashi, reckons each storyline is roughly "70 per cent to 80 per cent of the volume of the whole game in Resident Evil 5", which if players of that game will remember, wasn't lacking in the length department either (though its horror element is another issue entirely).

Elsewhere in the chat, Hirabayashi quells concerns the game is just an action-fest (something all the E3 media had us concerned about), by reminding us that the game is still very much Resident Evil.

"With the weapons and items, it’s all in real time," he explained of weapon and item management. "That’s not to say that you’re going to have plenty of bullets for a hundred different weapons. It’s still survival-horror, you need to have those limits in order for the game to work. You’ll have to manage your resources in terms of having guns and ammo, but you won’t be popping in and out of a menu like you’ve seen before. It’s much more fluid."

We'll have more on Resident Evil 6 in the not-too-distant future, so stay tuned.

Resi 6 is due to arrive on PC, PS3 and Xbox 360 this October.



resident evil 6xbox 360ps3pccapcomgameplay length
Buy now from SteamEU
(compare all prices)





Latest Comments
maRtz
Posted 03:37pm 19/6/12
Resident Evil: Operation Raccoon City was just released in May, and now they're announcing another one? sounds like these guys are becoming like Infinity Ward
Khel
Posted 04:34pm 19/6/12
Operation Raccoon city wasn't a real RE game, plus it was a piece of s***. This is the next proper RE game in the series since RE5.
Commenting has been locked for this item.