Until seeing this GamesCom multiplayer video for
Crysis 2, I have to admit, I haven't been overly enthusiastic about the game, but everything happening in here from a gameplay level and a technical level, looks on the money.
Three plus minutes of obvious Team Deathmatch across New York rooftops should be enough to get anyone's attention, but details like destructible environments (and cover), thermal imaging, XP, kill streak rewards, multiple melee death actions/animations and the info at the end such as there being six MP modes, 12 NYC-based locations, 80 ranks and 60 Nanosuit upgrades (amidst much more) have made this a game to seriously look out for in my book.
Crysis 2 is set to arrive March next year on PC, PS3 and Xbox 360.
Posted 12:58pm 20/8/10
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Posted 02:26pm 20/8/10
Who cares if someone plays on console or isn't as fast with a mouse and keyboard combo? Does it ruin your experience with the game? No. Each person experiences it on their own.
This game definitely borrows from CoD, but that's not a bad thing, clearly that is a formula that has proven to work, in much the same way Quake proved to work at one time or Counter-Strike (both of which still do).
Point is - there's far too much whinging and complaining and trolling and elitist BS that really isn't necessary - not in a lot of what was mentioned here, anyway.
/rant
Posted 04:23pm 20/8/10
If the ranks mean I can customize my character then I'm all for it, but if it's just for show then it will just be an ego token for hackers, A la COD.
Posted 04:27pm 20/8/10
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Posted 05:26pm 20/8/10
When you stabkill you probably go invincible for the time it takes to do the animation. Otherwise as you say you are vulnerable and could get picked off easily.
I did like the kill cam thing so you can see how you died and by whos hand.
Posted 06:40pm 20/8/10
That would be even more annoying, you may fire at them giving yourself away to them and others and get no kill... should just be a normal stab to some critical area. Kill cams are ok but I prefer how MW2 does it on hardcore, just snaps the camera to the direction of your killer for about .2 of a second when you die. Counters campers well enough while not giving ppl away too much.
Posted 07:27pm 20/8/10
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Posted 11:11pm 20/8/10
For sure and it seemed a bit set up, some of the enemies just ignored him (with out cloak on).
Posted 01:16pm 21/8/10
Posted 03:00pm 21/8/10