One of the most anticipated and ambitious games for the PlayStation 3 has finally landed! Heavy Rain boasts amazing photo-realistic graphics and a complex, intricate storyline as it attempts to carve out a niche as something almost entirely different in the ever-changing world of video games.
We've taken the game for an extensive spin over the last week, and from the looks of things this is definitely something that PS3 owners will be able to lord over their gaming brethren as a really solid exclusive title. Check out the
AusGamers review for the lowdown.
Posted 06:14pm 27/2/10
Posted 06:45pm 27/2/10
Minor gripe though, apart from that, I'm loving it.
Posted 07:01pm 27/2/10
BTW, you guys need to rethink your photo gallery layout... it has to be one of the most annoying ones around.
Check out JQuery Scrollable for an easy to implement example. You could then add a click event on the actual image to open the original in a new window.
This combo could work too: Combinations demo
Posted 07:22pm 27/2/10
Posted 07:38pm 27/2/10
Posted 09:32pm 27/2/10
some really tense moments, i probably havent been so on the edge of my seat playing a game since my frustrations with the flashlight in doom3.. which is a bad analogy but what ever.
Posted 10:56pm 27/2/10
I didn't have too much trouble with the walking controls I found it hard to switch from the traditional holding the analog stick in the direction to just tapping it only when i wanted to change direction.
However there were certainly some very mentally tough decisions that really did make me stop and think and also some very tough physical decisions in way of the game of twister being played with my fingers.
In the end though I absolutely loved it and can't wait to play it again.
Posted 08:18am 28/2/10
Posted 08:23am 28/2/10
Posted 11:45am 28/2/10
Yeah, just did the butterfly trial with Ethan, with the electric condensors, my fingers ended up twisted into all sorts of interesting configurations to try and hold all the buttons it wanted me to at times :P
Ethans bits are pretty cool, it reminds me a bit of Saw, except, not s***.
Posted 01:24pm 28/2/10
some of the decisions in the game were very very very hard to make, for once though whilst playing a game, i made the decisions based on my own morals instead of what i feel the ending will be if i chose certain decisions...
this game imo is the first game that even comes close to being considered art.... infact im tempted to not even call it a game and just call it an interactive movie..
Posted 01:41pm 28/2/10
Posted 05:34pm 28/2/10
Khel,
Yea that bit was the only trial I failed I was so annoyed to because I got lost half way through and ended up doubling back on myself and I was on the last thing I had to go through and I like must of slid off a button or something and stuffed it for the last time and my guy gave up I was like NOOOOOOOOO and on top of that I failed to get the bra off in the sex scene cause I wasn't paying attention and missed one of the cues.
That was the first moment that I wanted to go back and do it again after having been through so much with those tunnels but in the end I decided that if I did that then I wouldn't be playing the game the way its supposed to be played because its a game where you have to live with your mistakes.
Posted 05:36pm 28/2/10
looks awesome!
doubt it will ever come to pc though, and sif buying a ps3
Posted 05:46pm 28/2/10
Posted 05:57pm 28/2/10
f*****g lol.
ive been playing it through again, doing lots of things differently and finding myself hitting every button with perfect timing... still on the edge of my seat...
the scene when playing as the girl in the apartment is f*****g intense.
Posted 07:03pm 28/2/10
Yeah, I actually failed it too. I went back and replayed it though, I wasn't going to, I was going to deal with failing it, but then when hes outside and hes like "Thats it, its over for me" I thought oh s***, does that mean no more Ethan story parts? And I wanted more Ethan stuff, so I went back and replayed it so I didn't fail.
Still took me a fair bit of hang wringing and indecisiveness before I replayed it though, and I think its the only time I've actually stepped out of the game and made a meta-game decision (ie, one based on "Which choice is going to give me the best gameplay" versus "Which path do I feel I should follow"). What groganus said is true for me, so many of the decisions in the game I've been making actually based on emotion and my own morals instead of something like Mass Effect 2 where the choices are more about "Whats going to give me the most Renegade points?"
Posted 07:10pm 28/2/10
For me this game really succeeded in what it set out to do which was tell an emotional story in which your beliefs and morals would effect the story and all its minor faults and bugs aside I loved it and its definitely one
of my personal top games ever story wise right up there with MGS series, dead space and arkham asylum.
Posted 11:02pm 02/3/10