It's literally only a few days away, and in celebration, Infinity Ward have debuted their official launch trailer for arguably the year's most anticipated release,
Modern Warfare 2.
With all the hubbub surrounding elements such as a lack of dedicated servers, the seemingly controversial airport/terrorist sequence (which isn't actually as bad as the 'interwebz' would have you believe), and seeing America burning in flames - MW2 certainly has garnered more attention than even IW probably thought it would get. But there's no denying the quality of what's at-hand, and today's trailer demonstrates this in spades. The big secret reveal here: Space! Seriously, look out for the space bit.
Check it out here.
Posted 11:27am 06/11/09
Posted 12:45pm 06/11/09
The hardon I had for this game has gone flaccid. I will wait for community feedback. GG infinity ward. Why become slaves to the conslol market??
Posted 12:48pm 06/11/09
thats been said about a number of games this year..
it's failed before it even started
Posted 01:10pm 06/11/09
F*** YES.
also that music track would have cost a metric crap load
Posted 01:20pm 06/11/09
Posted 01:21pm 06/11/09
Posted 01:22pm 06/11/09
Also they should have suppressed the vocals in the song. Eminem talking about himself has nothing to do with "modern warfare".
last edited by parabol at 13:22:56 06/Nov/09
Posted 01:23pm 06/11/09
Game looks epic :D
Posted 01:33pm 06/11/09
it always amazes me that people buy multiplayer games and never go online. I remember the COH producers stating a statistic that something like 75% of buyers never played online. just played the single player then comp stomps.
Posted 01:39pm 06/11/09
At least they didn't water down the gore like they did with L4D2. Talk about an act of softc***.
Posted 01:41pm 06/11/09
Posted 01:45pm 06/11/09
Posted 01:57pm 06/11/09
It only lacks gore if you are a noob.
Posted 02:11pm 06/11/09
Hahah holy s*** I didn't even think of that. You're gonna have to put up with whatever slim options they give you for mouse sensitivity. So if you can only set it in 4 different spots on the scale it is tough s*** if you can't get it right. Just like the FOV as well.
Posted 02:45pm 06/11/09
Posted 12:12am 07/11/09
Posted 12:45am 07/11/09
Yeah, yeah, I know I'm supposed to take a stand and not support companies pulling this sort of s*** by not buying their game, but its going to sell millions of copies on console anyway so its not like a few hardcore PC gamers boycotting it are going to make a difference. I'm sure those 20,000 signatures or whatever they got on their online petition for dedicated servers is really going to make Infinity Ward/Activision care while they're selling 2 million copies on console. I figure why punish myself by denying myself some awesome gaming?
Posted 01:16am 07/11/09
Posted 01:21am 07/11/09
Posted 01:50am 07/11/09
Pretty much. The people who know/care about the lack of dedicated servers in cod6 would be ant sized compared to the s*** loads of console noobs lined up at EB Games.
Similar to the L4D2 boycott group. Got people talking about the game, maybe get a few haters over to IW-HQ to brainwash them into fanboys like valve did :)
Posted 02:22am 07/11/09
I hope you feel guilty for making the baby jesus cry!
Posted 09:28am 07/11/09
Posted 10:51am 07/11/09
And just in case you respond to that with "yeah but your mum isn't", too late for that now it doesn't count.
Posted 10:23am 12/11/09
Multiplayer. Worst part was the new latency system in multiplayer. First 15 mins was a s*** fight to find a server I could join that didn’t have a ”red light" latency. When I did find a server I got lag spikes roughly every 5 seconds, shots were delayed by roughly 1 second. Forget the days of 16, 32 and 64 player games, they are long gone! When I tried to host a game all I got was problem after problem after problem with port forwarding. The shear amount of ports that are required to be forwarded through the router is incredible. From the look of the ports that are required to be forwarded it seems if your hosting an online game anyone else on your internet connection won’t be able to join in. (I am yet to test this). This whole requirement of being a network engineer in order to host a clan match is not sitting well with me. The whole point that was made by IW taking away the dedicated servers was to “make it more simple” [fourzerotwo]. It is NOT simpler. Let’s see, a server browser vs portforwarding and firewall configuration. What a joke.
I just wandered over to IW to see if I could get some support, it seems they are now getting smashed with support requests from PC users (see below).
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