Summary: | Promod v1.0c Mod for Enemy Territory: Quake Wars |
Date: | 28 Oct 09 |
Filename: | etqwpro10c-setup-zip |
Size: | 16.1MB (16,875,796 bytes) |
Downloads: | 184 |
Last Download: | 387 days ago |
More info: | http://myhannes.info/wiki/index.php/Promod_lates... |
Description: |
The Official Competition Mod for ET:QW
Client side * Fixed timerset Hud Value scaling * added ec_drawTime [0;1] Draws the current System Time. * added getSpawn Console Command, to display your current spawn. * added ec_drawStats, enable / disable the new stats popup * demos will now auto start at the end of the countdown! * Fixed the light gray sky issue * Fixed the demoversion number Server side * added es_stroggRespawnTime to overwrite the Strogg respawntime * added es_gdfRespawnTime to overwrite the Gdf respawntime * added old speclock again (speclock, specunlock, specinvite, specuninvite) * added cointoss vote command (menu or just callvote cointoss in console) * added support for 12 maps @ the loading screen (was 3 maps before) thx to Scrupus * added g_maxSTROGGFieldopDeploys Limit the number of Dark Matter Cannon / Railhowitzer / Plasmamortar turrets per team: -1 = no limit * added g_maxGDFFieldopDeploys Limit the number of Hammer / Rockets / Artillery turrets per team: -1 = no limit * added es_skipMCP - 1 = skips the MCP obj, 2 = skips the MCP objective and any objective before the MCP objective See:es_skipMCP Movie mod * added freecamLookatPlayer command Camera Lookat Player Feature * added freecamLookatPoint command Camera Lookat Point Feature * added jitterLookatPlayer command Sets the right amount of jitter for a current Player * added jitterLookatPoint command Sets the right amount of jitter for a current Point * added setPoint command Sets a focus point for the jitter and freecam command * added exportPoints command Export all current focus points to a file * added importPoint command Import focus points from a file * added exec_at_time command Exec a config file at any given frametime * added cam command to play a ct3d cam! * added uv_drawPlayerNames Draw PlayerName and Player ID over its head * added uv_showOwnFragsOnly Show your very own frags only * added uv_freecamUseLookDirect Lock the cam view directly to the player rather. * added uv_freecamLookatOffset Offset for the FreecamLookAt pitch * added uv_debugFreecamLookAt Prints the current origin of the camera |
MD5 Sum: | 285f612aa30b93cb877b524ebc2dc143 |
SHA1 Sum: | d9a77c61570e82843c1889ae985cfd7f15e91f6a |
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