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Once again, Perfect Dark: Source has released another patch! This time, It's patch only.. So no full release. Which means you are required to have the previous version (Beta v1.1686) already installed.
Changelog:
* =====================================================
Bugfixes
=====================================================
o Two client crashes when changing mp_maxteams.
o Removed unavailable weapons and ammo
from weapon sets.
o Music options slider works now.
o Some couldn't zoom.
o Spectator took hill in some cases.
o Shield pickup didn't give energy.
o Spectator Tango Step 1 fixed
- Free Roam seems to work.
o No clip movement slowed down.
=====================================================
Gameplay
=====================================================
o Gave in, strafe speed cvar defaulted to 'increased'
o cl_autoswitchonempty
o Added a maximum cap to weapon/ammo respawn timers.
o Grenade will burn your hand.
o Added and to weapon sets.
o Fixed sometimes not spawning anything.
=====================================================
Other
=====================================================
o After death, you may use your mouse to respawn.
o Spectator camspy model. Those things are expensive.
o Recoded BGM support so it is client side.
This gives the ability to:
+ Use the Music Volume slider to modify
the BGM volume (snd_musicvolume).
However, the Game Sound slider still affects
the BGM (volume).
+ Add death BGM support. No music yet,
so you'll listen the BGM with lower volume.
+ Add random BGM support.
Since we don't have X BGMs yet you'll listen
to another PD:S BGM.
+ Add music fading.
+ Use less entities on maps
(ambient generic and stuff).
+ All maps, official or custom get music for free,
no customization for now though.