Summary: | Battlefield 2 COOP v4.0 |
Date: | 01 Sep 05 |
Filename: | COOP_4.0_DISTRO.zip |
Size: | 87.2MB (91,399,247 bytes) |
Downloads: | 15032 |
Last Download: | 353 days ago |
More info: | http://members.iinet.net.au/~codebasher/index.html |
Description: |
General Changes
* Tanks given increased armour and more power to it's main gun * Tank gun velocity increased, look out choppers. * Artillery now has 7 rounds per bombardment * CWIZ and Bomber bugs fixed, does not cause CTD anymore. * Bots using air transport choppers features heavily in a few maps * Increase ticket counts Fushe Pass ======= * Now works in COOP multiplayer * Fixed faulty bot spawn point at gazebo * One bomber & one Fighter each side. * Improved airlift from airfield capability Strike_at_karkand ============ US light forces airlift in to hold Karkand as best they can. * US forces now go in by UH60 airlift only * No ground vehicles for US * No artillery * A few jeeps only for MEC * US forces have only light troops, no Engineers or AT * MEC home bases relocated Known Bugs * At start, some airlifted bots drop off the mesh and die, a small bug but I felt it worth the sacrifice Dalian Plant ========= Slightly better emphasis on air power as well as improved ability for any side to recover via airlift capability. * MEC & CHINA vs US * Bomber aircraft added to both sides * Extra transport helo given to Chinese Zatar Wetlands =========== The battle moves more to the air along with better airlift capability for any side losing badly. * MEC & CHINA vs US * US carrier now in use, 1 x F15, 3 x UH 60, 1 x UHZ1 * US Airfield is now Chinese airfield but can be captered * Bomber aircraft added Songhua_Stalemate ============= The fog returns by popular demand. * V3 map and assets but with fog re-introduced. Sharqi Peninsula =========== This is now more of an infantry map then ever before but with just enough vehicles to keep it interesting * MEC vs CHINA * A few ground vehicles removed, only one HT each side and one AAV for china * AA weapons removed to give attack choppers some survivabilty Gulf of Oman =========== * Reworked from the ground up for play balance using as much of the mesh as possible. The way I now like it, some of everything. Known Bugs * If all the capturable CP's are taken the game will crash I've stretched the stability boundaries on this mod in the expectation of patch 1.03 being released by now. I expect and hope that 1.03 will fix many needed things so decent COOP play may have a chance. Anyhow please accept profuse apologies for the dodgy coding we all have to live with that is beyond my control. Although quite more complex to install a smal 7MB version for the 56k'ers is also available at http://www.aef-hq.com.au/~propaganda/COOP_4.0_Advanced_install.zip |
MD5 Sum: | 4d8720d192864b0b60a8948df0e05704 |
SHA1 Sum: | 04a0ac0d87f03a2ce72c6996257106ba505697bd |
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