Review by MikeBantick @ 7th July, 2010
The beginning to Jolly Rover, and indeed a large proportion of what is to follow is unashamedly similar to the adventures of Threepwood in the Monkey Island series of games.
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Review by ChadDrake @ 5th July, 2010
With a story likely to have been developed in a pub with a bunch of drunken mates, Crackdown 2 is essentially a tale of good guys vs bad guys. This is like watching a bad (and I use "bad" as a term of endearment) 80s action movie. Who cares about being overly original with an in-depth storyline when you can leap from rooftop to rooftop - superhero style - and blow shit up on an epic scale...
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Review by ChadDrake @ 1st July, 2010
If it feels like I've been incredibly critical of this game, you're right. The first game was just brilliant, and likewise so is SMG2. It just seems that instead of toughening things up and broadening the SMG universe, we have been presented with a slightly more linear version of something we already know, with Yoshi and Luigi at the helm...
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Review by KostaAndreadis @ 1st July, 2010
Transformers: War For Cybertron does the right thing in neglecting the last two live-action flicks, and instead goes directly after the old-school fans; the guys (and gals) who stuck it out and experienced the franchise in its natural habitat - Saturday Morning Cartoons, but then grows it up, just a little, for ultimate fan-service...
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Review by KostaAndreadis @ 22nd June, 2010
The eccentric design styles of Suda 51 and Grasshopper Manufacture are back in their sequel to the off-the-wall action Wii epic, No More Heroes. Have they maintained their unique gameplay concepts and poular-culture throwbacks? Read on to find out...
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Review by MikeBantick @ 22nd June, 2010
The hyperkinetic rabbity thing, Max and his pal Sam make up the long running freelance police duo that started out with completely strange adventures in 1993’s Sam & Max Hit the Road, and have been getting weirder ever since.
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Review by James Cottee @ 21st June, 2010
Kojima has boasted that Peace Walker has hundreds of hours of gameplay, and we doubt he’s bluffing - this is one of the best games ever made for the PSP.
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Review by MikeBantick @ 10th June, 2010
Fat Princess: Fistful of Cake is a value add transition from PSN to PSP, and while the accuracy of the controls can sometimes cause frustration as your warrior plummets to an untimely death, or struggles to land a hit (despite the lock-on), this a short-lived bedevilment as you will soon be back in the action.
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Review by James Cottee @ 10th June, 2010
ModNation Racers is no LittleBigPlanet – the scope of customisation it offers is ultimately quite limited. You can radically alter the appearance of your racer, by adding clothes, textures, accessories, and novelty eyes and ears, but none of this affects how the game actually plays.
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Review by AmosHong @ 7th June, 2010
UFC Undisputed 2010 is a real solid game that I really enjoyed; to me it was a mixture of the WWE Smackdown series and the Fight Nights games, both great franchises.
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Review by Shufti @ 3rd June, 2010
Blur is a hectic, super stylish racer that is loads of fun. It's part Mario Kart, part Burnout and part Modern Warfare. What more could you want from a racing game?
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Review by James Cottee @ 2nd June, 2010
NIER was clearly created to be enjoyed by those freaky Japanese shut-ins who never leave their rooms, both because it offers a fantastical, sexy proxy for the human experience, and because it represents tremendous value for money. You could play this game for months.
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Review by KostaAndreadis @ 27th May, 2010
So for an arcade game, immediate impression is king, and with that numerous other aspects like depth and replay-ability take a back seat to hooking people in for a few minutes of fun. Sega knows this, and that's why their arcade output has been without peer for many years...
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Review by MikeBantick @ 24th May, 2010
In many ways, the Prince of Persia series is the quintessential example of how videogaming has progressed over the years. From 2D, turban filled platforming of the late eighties to the 3D enemy-laden world of 2010, but still retaining the recognisable elements that made the original such a hit...
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Review by MikeBantick @ 20th May, 2010
The latest game from local developer Infinite Interactive continues to sport the Puzzle moniker as well as much of its forebears flavour, but drops any pretence of ‘turn-based’ game-play.
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