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Post by trog @ 01:09pm 07/06/11 | 0 Comments
In 2005, PSP defined new standards in portable entertainment and provided game enthusiasts worldwide with a new way to experience games outside of their living room. PSP broke through traditional boundaries then and has gone on to sell more than 70 million units up until April 2011 since its launch.

In January 2011, Sony Computer Entertainment Inc. (SCE) announced a new portable device for a new generation of gamers - initially code-named NGP, the next generation portable entertainment system was officially give the name PlayStation Vita at E3. The Wireless only model will be available for €249 (RRP) in Europe and is set to hit the global market starting at the end of 2011. Australian and New Zealand pricing will be confirmed at a later date.

Derived from the Latin word "Vita", which means "Life", this next generation portable entertainment system enables a revolutionary combination of rich gaming and social connectivity within a real world context.

PS Vita incorporates a beautiful 5-inch multi-touch organic light emitting diode (OLED) as the front display and a unique multi-touch pad on the rear. Together with the front touchscreen and the rear touch pad, PS Vita offers new gameplay possibilities, allowing users to interact directly with games in three dimension-like motion, through "touch, grab, trace, push and pull" finger motions. In addition, PS Vita features dual analog sticks which enable a wider range of game genres to be brought into the portable experience.

On the content front, SCEE showcased a robust collection of software titles developed exclusively for PS Vita. Featured titles including Uncharted Golden Abyss, LittleBigPlanet and Ruin (working title), utilise the platform's groundbreaking technology to make unprecedented immersive, interactive and social gameplay available on the go.

Uncharted Golden Abyss takes full advantage of the PS Vita system's stunning OLED screen to deliver vibrant cinematic visuals and combines input from the front touchscreen and dual analog sticks to create the most intuitive third person action adventure experience available on a portable system.

Also making use of the system's unique features, LittleBigPlanet allows users to Play, Create and Share like never before with the system's front touchscreen and rear touch pad as well as its front and rear cameras.

Finally, Ruin (working title) provides the ultimate social action role-playing experience and delivers cross-compatibility for players to save their game on PS Vita and continue playing at home on PlayStation 3.

Adding to this selection of innovative games, SCEE unveiled a collection of PS Vita titles that will be available at launch including WipEout 2048 (working title), ModNation Racers (working title), Reality Fighters (working title), Super Stardust Delta, Sound Shapes (working title), Everybody's Golf (working title), Hustle Kings and more.

Additionally, conference attendees received a look at Capcom's STREET FIGHTER x TEKKEN for PS Vita which will feature Cole MacGrath as a playable character from the popular PS3 series, inFamous.