Post by KostaAndreadis @ 01:27pm 29/11/22 | 0 Comments
From the same modder that brought us the impressive Doom (1993) with full path-tracing is back with ray-traced Quake - id Software's seminal 3D shooter from 1996. The mod switches all existing lighting with full ray-tracing, and the results are impressive. There's even support for NVIDIA DLSS and AMD's FSR to boost performance.
You can see sultim_t, which takes the original game's moody and gothic lighting and gives it the RT treatment.
With several ways to tweak the lighting it's another great showcase for just what ray tracing can bring to classic games like Quake. With NVIDIA itself doing the same for Quake II with its RTX mod. You can grab all the files you need, with installation instructions over at the Quake 1: Ray Traced GitHub.