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Post by Steve Farrelly @ 05:49pm 18/11/22 | 0 Comments
We recently enjoyed some hands-on time with EA and Omega Force's joint hunting effort, Wild Hearts. Within, we got to tinker with one of the game's unique systems dubbed "Karakuri" which was explained to us by the studio as being a " variable, adjustable experience" derived from an ancient item of the same name in Japanese history.


Karakuri gives players a creative, dynamic edge during combat –- as they learn new forms and combinations, players can better prepare their hunting grounds and create advantageous conditions for their fight against giant Kemono beasts. With the persistent nature of Karakuri, players who fall in battle or receive aid from allies can continue to use their past hunting experience to set new traps and ways to travel with greater efficiency and strategy. Crafting changes the way players think about their hunt - they’ll need to learn how to adapt to new complexity as they unlock different Karakuri combinations and team up with allies to create even stronger Karakuri systems.
Make sure you click the link above to read through both our own hands-on with the game, and our chat with developer Omega Force.

The trailer above also highlights that a new trailer is set to air at the forthcoming TGAs, of which we are a judge. So stay tuned this December 9 AEDT.



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