is out this week - October 21 for PC, PlayStation 5, and Xbox Series X|S - and ahead of the launch we got confirmation that on console the game is locked to 30fps. Seems that console gamers on PS5 and Xbox Series X|S have gotten used to the addition of performance modes and a smoother 60fps presentation, so there's been some backlash to the revelation.
Naturally the home of that has been social media.
The announcement came via the Gotham Knights Discord server (as per above), with executive producer Fleur Marty writing, "Due to the types of features we have in our game, like providing a fully untethered co-op experience in our highly detailed open world, it's not as straightforward as lowering the resolution and getting a higher frame rate."
And so the game on PS5 and Xbox Series X|S will run at 30fps.
Console titles, especially cinematic open world action games, have a long history of targeting 30fps. So it's a little strange that Gotham Knights running at 30fps is causing such a stir - especially when the Batman Arkham titles have all been 30fps experiences. Being an open-world and co-op is definitely not an easy thing to pull off, and in practice 30fps is fine if controls are responsive. That said, on PC Gotham Knights will support 60fps with the lowest GPU configuration being the GeForce GTX 1660 Ti.
The news arrived following confirmation that a four-player co-op experience called Heroic Gauntlet is coming post-launch.