Left 4 Dead meets tactical shooting in this co-op encounter of the parasitic shape-shifting kind.
We Played Rainbow Six Extraction
Join us as we go through the best games of the year, one day at a time from January 1...
We Countdown Our Top 10 Games of 2021!
A list of the 10 games or gaming experiences that didn't make our final AusGamers Top 10 Games of 2021 list, but still deserved a highlight list of their own...
Top 10 Games of 2021 - Honourable Mentions
We take a look at the big releases across each platform for the kick-off month of January 2022…
Kicking off 2022 in Games
Post by Steve Farrelly @ 03:07pm 08/01/22 | 0 Comments
Skill trees are an often overlooked part of any dynamic gaming experience. The sort of experience where a player crafts their own power pathway to the proverbial top. Sometimes these types of systems are so deep, they become meta games unto themselves and are almost too hard to explain without just experiencing them. Other times they're as superfluous as a sign with an arrow pointing right in a 2D side-scrolling adventure.

Overnight Dying Light 2 devs, Techland, revealed how the system (and XP) will work in the hotly anticipated sequel, out next month.
Two skill trees will be available for main protagonist Aiden Caldwell’s development, each filled with new parkour and combat skills, and these skill trees can be advanced through a new approach to character progression.

While performing specific in-game actions, players will earn experience points in one of two areas—parkour and combat. Traversal actions like climbing, jumping, or vaulting will be rewarded by progressing a parkour-centric experience bar. The more complex and skillful movements players perform, the more experience will be gained. Likewise, to earn combat-centric experience points, players should take the fight straight to enemies and perform combination attacks to net even more experience points.

Completing quests can quickly fill both experience bars, and players shouldn’t neglect the new abilities they pick up along the way, which can be used in concert for bigger experience gains. For example, with the right timing, the combat skill Grapple can throw enemies to the side using their own momentum. Follow up with Stomp for an opportunity to instantly kill enemies you’ve just thrown to the ground. Many such inventive combinations exist for players to incorporate in their playstyles.

Of course, these combos extend to parkour skills, as well. Dart temporarily increases your running speed, and combined with Double Jump, a Skill that helps you jump higher while vaulting obstacles, all sorts of unreachable places open up.
There's one more episode left of the game's Dying 2 Know web series, which we've been told to let you know about as it'll apparently be a good one.

Dying Light 2 Stay Human is out February 4. Stay tuned for our in-depth review of the game closer to its release date.

dying light 2dying lighttechlandstay humanskillsskill trees

Latest Comments
No comments currently exist. Be the first to comment!
You must be logged in to post a comment. Log in now!