Despite being a rocky one. As part of a detailed roadmap
for Battlefield 2042
covering info on its first major updates, DICE
notes that with millions of players jumping in the game has seen "almost twice as many [players] at this point as our last release [Battlefield V
]". DICE also adds that it's listening to all feedback and considering adding some legacy features back in.
"We’re carefully evaluating your desire to see legacy features return," writes DICE. "End-of-match Scoreboard, Server Browser, and features like Voice Chat are big topics for us to cover all at once, and we have plenty we want to say around them. We’ll come back to you when we have things that we can show to you, including details about our long-term vision for certain features and functions."
The lack of Voice Chat for the new Hazard Zone mode was a sticking point in our review, amongst many issues raised. DICE's post also outlines some major updates coming this week (Update #2) and in December (Update #3), addressing things like the OP Hovercraft and weapon balancing. With one of the focal points being how the game handles spread.
- Reduced spread globally when zoomed and moving
- Improved stationary zoomed accuracy for many weapons
- Spread now decreases faster and earlier when pacing shots. This means more success with single-fire or short bursts.
- Increased PP-29 vertical recoil to ensure that the weapon does not overperform when engaging outside of its intended combat range.
- Fixed an issue where spread would be too high when trying to fire while zoomed right after sprinting for some Portal weapons.
- Reduced effectiveness of the NTW-50 against vehicles.
The NTW-50 above is in relation to players discovering that this sniper rifle is more effective at taking out a tank than anti-vehicle rockets.
"On the topic of balance, we’ll always benefit from having live data based on your real world behaviours with the final game," adds DICE. "Since the very first day we set the servers live, we’ve been paying close attention to the performance of certain weapons, vehicles, and gadgets to make sure that they were behaving in line with our designs. You’ve seen us behave reactively around this area. In Battlefield 2042, we have more options to us than previous titles. We’re able to take things out of the game without requiring a game update, make some changes, and reintroduce it."
Update #3 which is set to arrive in early December will introduce a massive list of changes and fixes ranging from gunplay to vehicles to melee to Specialists. For full details -- head here