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Post by KostaAndreadis @ 12:19pm 08/11/21 | 0 Comments
As a part of a new update outlining the specs for the highly anticipated Elden Ring, which is coming to PC, PS4, PS5, Xbox One, and Xbox Series X|S, publisher Bandai Namco is listing ray-tracing as a feature coming via a patch. Presumably post-launch, the feature is coming to the PC, PlayStation 5, and Xbox Series X versions.

Where on PC, PS5 and Xbox Series X|S a 60fps performance mode will also be supported. At up to 4K, with the Xbox Series S limited to 1440p. Bandai Namco notes that with the performance mode "there are differences in the display of grass and other ground objects depending on the console".

On the non-technical side, some more Elden Ring goodness arrives in the form cross-gen compatibility for saves. Albeit PlayStation saves will only be supported when jumping from the PS4 version to the PS5 version.

Elden Ring is out February 22, 2022.



elden ringpcps5xbox series xray-tracing





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