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Post by KostaAndreadis @ 12:31pm 17/09/21 | 0 Comments
We sit down with Bethesda Game Studios to discuss the latest update to Fallout 76, and discover how its focus on customisation could one day lead to full-scale modding. Called Fallout Worlds "It's an initiative to bring customisation to Fallout 76" Bo Buchanan, Fallout Worlds Lead at BGS tells us.

A snippet.

Building The Foundation of C.A.M.P. Fallout Worlds

“Fallout Worlds is something we've been working on for quite a while,” Bo Buchanan, Fallout Worlds Lead at Bethesda Game Studios says. “It's an initiative to bring customisation to Fallout 76. There's mods in all Bethesda games, and there's customisation in all Bethesda games, so it's an important part of who we are. But, Fallout 76 is different. It's not the same as a lot of the other games we’ve made.”

“Everyone's playing together on the same servers so we had to figure out how to bring customisation to 76 in a way that is easy, and makes the most sense for our fans,” Bo continues. “And most importantly, that it doesn't cause massive problems that they have to then deal with. Developing Fallout Worlds was basically trying different things, and figuring out the right way to bring customisation to players.”

Check Out Our Full Fallout Worlds Interview Here

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