We sit down with the team at Volition to discuss the Saints Row reboot, the new wingsuit, and how it retains the chaotic action of earlier games in the series.
Our massive round-table interview with the team at Respawn, going behind the scenes on the latest Apex update and finding out how the team keeps delivering the goods.
Post by KostaAndreadis @ 05:33pm 25/08/21 | 0 Comments
Albeit one that makes the "modern Dark Ages" setting look as realistically grim as possible. Dying Light 2 Stay Human is set to hit PC and next-gen consoles in December, and on PC NVIDIA has released a new tech showcase trailer for Gamescom highlighting the ray-traced global illumination, shadows, and reflections the game will feature.
With performance given a AI-powered bump thanks to NVIDIA DLSS. Check it out.
Dying Light 2 Stay Human features a dynamic day-night cycle - using ray tracing, Techland can accurately update the appearance of the world every second, delivering unprecedented image quality. Ray-traced Global Illumination brings incredible bounced lighting to every area of the world, ray-traced shadows with pixel-perfect detail update accordingly, and ray-traced reflections add dynamic detail to suitably-reflective surfaces throughout The City.
As per the video the realistic shadows and reflections add cinematic immersion and give the visuals a photo-real look when compared to 'RTX Off', and this is a pretty great breakdown of what ray-tracing can bring to a game. It's especially impressive here as Dying Light 2 features a large open-world to explore, one that will feature a day-night cycle and dynamic weather.
“Our partnership with NVIDIA has helped us create an immersive, visceral experience for Dying Light 2 players," says Tomasz Szałkowski, Rendering Director, Techland. "Ray tracing enhances the realism of our unforgiving, infected world while NVIDIA DLSS provides a massive performance boost without sacrificing image quality, so you’ll never miss a beat traversing the landscape.”
For a slice of action, Xbox featured a new parkour-focused look at gameplay in the post-apocalyptic setting of Villedor.