We sit down with Ripple Effect to talk about Battlefield Portal, the mode that brings classic maps, modes, and factions from 1942, Bad Company 2, and Battlefield 3
Battlefield 2042 Interview - Inside Battlefield Portal
With Battlefield Portal from developer Ripple Effect bringing together the past, present, and future.
Battlefield 2042: Portal - Everything You Need to Know
Powered by PS5 and Xbox Series X we speak with EA about kicking off its next-gen football campaign with HyperMotion.
Inside FIFA 22’s New AI Driven HyperMotion Animation
We not only went hands-on with Psychonauts 2, but also spoke with some of the cats at Double Fine, including Tim Schafer...
Psychonauts 2 - Hands-On Preview and Double Fine Interview
Post by KostaAndreadis @ 05:17pm 20/07/21 | 0 Comments
With changes made to Diablo II: Resurrection based on feedback from the recent Technical Alpha Test. As per our hands-on preview and interview with the team at Blizzard, Diablo II's remaster is as impressive as it is faithful to the original. Now, even more so.

One of the big pieces of feedback from the Alpha was related to the colouring of monsters -- as in they didn't go bright blue when frozen like they did back in the day. or red when splashed with some red magic. Well, that's changed and is now more in line with the original Diablo II.

Very cool. This arrives alongside several art changes, from subtle things like the look of gems and potions to the way spells look -- like Blizzard. Here's Blizzard's new remastered take on the Sorceress's, err, Blizzard spell.

Not stopping there, the team has also added a few more Quality of Life additions. Like the ability for item names be toggled on or off with a press of a button. Or, keep the 'hold the button down' style of the original. The same goes for 'Compare', which is used to compare items.

The map has also been updated for readability and a number of accessibility options covering fonts, contrast, UI scaling, and more are coming. On the more practical side, well "loot side", the new Shared Stash tab is being tripled - to three tabs rather than just the one.

There's also a Clock being added so you can see just how many hours you've spent playing. Which is cool, but also uncool. This also can be toggled on or off, and on that front we say let the shock of hours slipping away remain as such.

And finally, there's the matter of betas - with the Early Access Beta for those that pre-order set to go live on PC in August. This will offer up five playable classes - Amazon, Barbarian, Paladin, Sorceress, and Druid - in addition to 8-player co-op support. After the early access run all players on PC, Xbox, and PlayStation will be able to jump into the Open Beta. Exact dates haven't been provided as of yet, but stay tuned.

For the full break down of changes -- head here.

diablodiablo 2diablo iiresurrectedremasterbetaearly access beta

Latest Comments
No comments currently exist. Be the first to comment!
You must be logged in to post a comment. Log in now!