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Post by KostaAndreadis @ 02:41pm 05/07/21 | 0 Comments
DOOM Eternal's Invasion Mode was to be a multiplayer addition that would let players enter other people's campaigns as a demon to try and put a little bit of extra pressure on the Slayer. It was talked about prior to game's release, with id Software announcing today that it's no longer in development. In its place, a single-player Horde mode.

As per id Software's Marty Stratton, "we intended to release a free Invasion Mode update for the game; however, the unforeseen consequences of the pandemic and remote working impacted the progress of development for this addition". Adding that with the addition of new Master Levels and the story-based DLC expansions The Ancient Gods Part One and Two, feedback has been positive when it came to expanding the single-player side of DOOM Eternal.

"With these factors in mind, we have decided to redirect our focus from Invasion Mode to creating a totally new single-player horde mode," Marty Stratton adds.
"We’re confident this horde mode will offer you more of the diversity and challenge you’re looking for in the game."

For those looking for multiplayer Marty also confirms that BATTLEMODE will continue to see updates, including a more competitive rank-based structure -- with details on that overhaul expected at QuakeCon next month. BATTLEMODE pits the Slayer against demons so in a way it kind of already fills that Invasion Mode gap.

In addition to the above DOOM Eternal also just got its massive Update 6 last week, which in addition to adding real-time ray-tracing on PC also saw the introduction of next-gen PlayStation 5 and Xbox Series X versions. As per our own testing, DOOM Eternal with RTX On is impressive to say the least.

doom eternalinvasionid softwarehorde modeannouncement

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