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Post by KostaAndreadis @ 04:17pm 30/06/21 | 0 Comments
DOOM Eternal is brilliant, not that you'd need any sort of reminder of that. It's id Software figuratively and literally firing on all cylinders, with one of the best first-person shooters period bolstered by the amazing id Tech 7. Which now has the power of ray-tracing on PC (alongside support for NVIDIA DLSS rendering) and next-gen consoles too. That's right it's now Xbox Series X and PlayStation 5 enhanced.

With ray-tracing.

id Software has updated the PC hardware requirements for ray-tracing alongside the various modes available on console. Next Gen Update 6 for DOOM Eternal takes full advantage of the modern consoles, including support for the PS5's DualSense controller.


Xbox Series X
  • Ray Tracing Graphics Mode running at 1800p/60 FPS
  • 120 FPS Graphics Mode running at 1800p
  • Balanced Graphics Mode running at 4K/60 FPS
  • HDR 10 in any Graphics Mode
  • Ultra-Quality Style Graphics Settings
  • Cross-Gen BATTLEMODE support with XBox One
  • Variable Refresh Rate
  • Variable Rate Shading

Xbox Series S
  • 120 FPS Graphics Mode running at 1080p
  • Balanced Graphics Mode running at 1440p/60 FPS
  • HDR 10 in any Graphics Mode
  • Cross-Gen BATTLEMODE support with XBox One
  • Variable Refresh Rate
  • Variable Rate Shading
    Ray Tracing Graphics Mode is not available on Xbox Series S

Playstation 5
  • Ray Tracing Graphics Mode running at 1800p/60 FPS
  • 120 FPS Graphics Mode running at 1584p
  • Balanced Graphics Mode running at 4K/60 FPS
  • HDR 10 in any Graphics Mode
  • Ultra-Quality Style Graphics Settings
  • Cross-Gen BATTLEMODE support with PlayStation 4
  • DualSense adaptive trigger support added for a new dimension to the Slayer's iconic arsenal

id notes that dynamic resolution scaling is enabled for all resolutions to maintain that silky smooth frame-rate.

On the DualSense front, in addition to adaptive trigger support the controller speaker is also getting some love for alerts (like Blood Punch ready), weapon feedback, and voice-over. Some of the adaptive trigger examples include, "Firing the Combat Shotgun's Full Auto mod, the trigger will kick back with each shot" and "Activating the Chaingun's Energy Shield mod, makes the trigger harder to pull".

The next-gen version is available for all current owners, with standalone versions of the The Ancient Gods – Part One and Two DLC expansions available. DOOM Eternal is also included as a part of Xbox Game Pass.


Minimum Spec: Ray Tracing (1080p / 60 FPS / Low Quality Settings)
  • 64-bit Windows 10
  • Intel Core i5 @ 3.3 GHz or better, or AMD Ryzen 3 @ 3.1 GHz or better
  • 16GB System RAM
  • NVIDIA GeForce RTX 2060(6GB), or AMD Radeon RX 6700XT
  • 80 GB hard drive space

Recommended Spec: Ray Tracing (1440p / 60 FPS / High Quality Settings)
  • 64-bit Windows 10
  • Intel Core i7-6700K or better, or AMD Ryzen 7 1800X or better
  • 16GB System RAM
  • All NVIDIA GeForce RTX Series cards with 8GB or more of VRAM, or AMD Radeon RX 6800
  • 80 GB hard drive space

Ultra Nightmare Spec: Ray Tracing (2160p / 60 FPS / Ultra-Nightmare Settings) OR (1440p / 120 FPS / Ultra-Nightmare Settings)
  • 64-bit Windows 10
  • Intel Core i9-9900K or better, or AMD Ryzen 7 3700X or better
  • 32GB System RAM
  • NVIDIA GeForce RTX 3090, RTX 3080Ti, or AMD Radeon RX 6900XT (2160p / 60 FPS / Ultra-Nightmare Settings) OR
  • All NVIDIA GeForce RTX Series cards with 11GB or more of VRAM, or AMD Radeon RX 6800XT (1440p / 120 FPS / Ultra-Nightmare Settings)
  • 80 GB hard drive space

DLSS support is also available as an option the Video Settings menu for NVIDIA RTX 20-series and RTX 30-series GPUs

As a nice little bonus a shiny reflective Ballista skin is available to all Slayers dubbed the 'Ray Tracer'. Also included in the update is a new Master Level - Taras Nabad (seen in the video above), balance changes, and a suit of Battlemode updates. For the full Patch Notes - head here.



doom eternalnext-genpatchxbox series sxbox series xplaystation 5nvidia geforce rtxdlssray-tracing





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