Post by KostaAndreadis @ 05:16pm 01/06/21 | 3 Comments
Alongside the unveiling of a new GPU flagship in the form of the GeForce RTX 3080 Ti, NVIDIA announced that a GeForce RTX 3070 Ti was also coming very soon. Like, days away. The reveal came as part of NVIDIA’s Computex 2021 presentation – where we also learned that games like Red Dead Redemption II and DOOM Eternal were set to get DLSS support. The latter is also going RTX On too.
With real-time ray-tracing to boot. Very cool.
GeForce RTX 3080 Ti
First off, the new GeForce RTX 3080 Ti takes over the RTX 3080 as the flagship Ampere graphics card for gamers. As the NVIDIA Geforce RTX 3080 showcased when it dropped late last year, Ampere is truly impressive for PC gaming. From powerful new architecture that offers up a sizable increase in all-round performance over the 10-series and the 20-series -- technologies like DLSS rendering and Reflex for competitive gaming prove to be the sort of stuff that presents a true generational leap.
And with the 3080 Ti coming this week, NVIDIA debuted its new flagship GPU in style -- with a look at DOOM Eternal running in 4K with its upcoming RTX update that includes a suite of ray-tracing effects and DLSS. Check it out.
In terms of capabilities the 3080 Ti is set to offer up a performance leap of 1.5X over the last generation’s RTX 2080 Ti – a card that was basically in a performance class of its own. That is, until the arrival of the RTX 3080. Comparisons to the current line-up of RTX 30 series graphics will have to wait until reviews drop, but with the release set for June 3 – yeah, we weren’t kidding when we said very soon - we won’t have too long to wait on that front.
NVIDIA have provided some specs to get a picture of what that might look like, with the RTX 3080 Ti featuring a CUDA Core count of 10,240 versus the RTX 3080’s 8704, increased memory bandwidth of 384-bits, and 12GB of GDDR6X memory versus 10GB. Elsewhere the TDP rating has increased to 350W from 320W, with the Boost Clock speed of 1.67 GHz slightly lower than the RTX 3080’s 1.7 GHz.
On paper the specs put the RTX 3080 TI in-line with the RTX 3090, a card that’s aimed at creators and enthusiasts thanks to it’s 24GB of VRAM. The RTX 3080 Ti has a price-point of $1,199 USD / $1,920 AUD – with NVIDIA releasing a Founders Edition model alongside cards from partners like MSI, ASUS, Gigabyte, and others.
Here’s a look at RTX 3080 Ti performance across a wide range of titles as supplied by NVIDIA.
GeForce RTX 3070 Ti
Next up the GeForce RTX 3070 Ti takes the most popular RTX-30 series card (the RTX 3070) into Ti territory with more CUDA cores and the introduction of GDDR6X memory. The RTX 3070 Ti is said to offer up a 1.5x performance increase over the GeForce RTX 2070 SUPER and is set to launch on June 10 with a price-point of $599 AUD / $959 AUD.
Compared to the RTX 3070 the RTX 3070 Ti features 6144 CUDA Cores versus 5888, an increased boost clock speed of 1.77 GHz and 8GB of GDDR6X memory – where the RTX 3070 features standard GDDR6.
Here’s a look at RTX 3070 Ti performance across a wide range of titles as supplied by NVIDIA.
Stay tuned to AusGamers over the course of the next week as we’ll be covering the launch of the new RTX 3080 Ti and RTX 3070 Ti graphics cards in full.
The big news is RDR2 getting DLSS support and DOOM: Eternal getting RTX and DLSS.
RDR2 DLSS is a no brainer and I can't wait to play it maxxed out at 100+fps. D:E is an interesting one because that game to me was an example of why RTX isn't necessary or at least isn't worth the performance hit. DLSS pretty much neutralizes that issue so now I'm all for it. I was watching YT videos of RTX on in D:E and it was quite hard to notice the difference tbh. Maybe one of those need to see it running uncompressed and at full res type situations.
Posted 12:13pm 02/6/21
No more paper launches please. If you can't meet demand piss off and stfu until you can.
No 'yeh but covid' excuses. You're launching this product a year and a half into the pandemic.
Posted 04:22pm 02/6/21
RDR2 DLSS is a no brainer and I can't wait to play it maxxed out at 100+fps. D:E is an interesting one because that game to me was an example of why RTX isn't necessary or at least isn't worth the performance hit. DLSS pretty much neutralizes that issue so now I'm all for it. I was watching YT videos of RTX on in D:E and it was quite hard to notice the difference tbh. Maybe one of those need to see it running uncompressed and at full res type situations.
Posted 12:42pm 03/6/21
we'll get our hands on it "one day"