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Post by KostaAndreadis @ 05:26pm 25/05/21 | 0 Comments
"The Elite Dangerous community has always been at the heart of the game," writes David Braben the head of Elite Dangerous studio Frontier. "We understand that there are a number of players who have had problems accessing and playing the game and I can assure you that we are focusing fully on improving this for those affected and communicating with you openly and regularly about how these issues are being addressed."

This has all come about following the launch of Elite Dangerous: Odyssey, the first-person exploration and combat add-on to the expansive sci-fi game. It dropped earlier this week, and has since garnered its fair share of negative feedback from players on Steam -- where it currently has a 'Mostly Negative' rating.

From performance issues across a wide range of hardware making it borderline unplayable for a seemingly large group of players, to disconnections and a litany of bugs and glitches. Naturally, the launch trailer paints a different picture -- that being what many were hoping Odyssey would bring.



Stepping out of your craft and walking around was built up as a massive step for Elite Dangerous, yet it's one that has unfortunately left a pretty bad first impression. So yeah, with that in mind Frontier is committed to fixing issues, starting with performance and stability. With Frontier stating, "We take these issues very seriously and that they are our top priority and focus".

Many are comparing the launch to the disaster that was No Man's Sky initial debut. Like that release, outside of the technical issues Odyssey is also somewhat light on actual content - with the general consensus being that Frontier will need to do a lot to turn around its new game-expanding mode.  



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