With the Dead Space remake out this month, we sit down with the voice of Isaac, Gunner Wright, and Motive’s Joel MacMillan to talk in-depth about this passion project.
Post by KostaAndreadis @ 01:09pm 01/04/21 | 0 Comments
With a new strategy update for the studio outlining that CD Projekt has "decided to reconsider" its plans for a multiplayer focused Cyberpunk 2077 -- which was assumed to be its next big project. The announcement (as vague as it sounds) is part of a new approach to multiplayer for the studio which is to bring online functionality "into all of our franchises one day".
With CD Projekt CEO Adam Kiciński saying, "Previously we hinted that our next triple-A would be a multiplayer Cyberpunk game, but we have decided to reconsider this plan." Adding, "We are building an online technology that can be seamlessly integrated into development of our future games."
From that we can assume that the core engine, which is still some distance away from living up to its single-player promise may not be in a state ready for a GTA Online style overhaul. And that it's continued development will see online functionality added across all future titles. The studio is also looking to develop multiple AAA-sized projects in parallel which points to the possibility of more Witcher and more Cyberpunk in the future.
The video also re-confirms the studio's commitment to single-player story-driven experiences, with Kiciński clarifying, "What is changing is our long-term approach to online. By this, we mean ensuring we are properly prepared to implement online elements in our games where they make sense. We don't have to go overboard, or lose our singleplayer DNA. We want to take thoughtful steps to build robust online capabilities."
In related new CD Projekt Red has acquired Canadian studio Digital Scapes, which specialises in multiplayer and will now be called CD Projekt Red Vancouver. The studio had already been working closely with CDPR for a couple of years now on Cyberpunk 2077.