working on multiple projects at any given time isn't exactly new, but on top of all of the Diablo
goodness coming in the future it looks like there's another project about to go into full production. An unannounced PC and console AAA FPS described by Senior Artist Dan John Cox
as "hands down the best project and team I've ever worked with".
On that note multiple roles are currently being filled ranging from art to design to engineering.
Based on the job listings we can glean that its a new FPS title based on the Mid-Level or Associate Combat Designer
role noting that it's looking for "FPS design experience", while another
is looking for experience "building immersive, explorable environments for modern AAA titles".
Obviously the listings are vague enough that it's hard to say whether or not this will be a new IP or something based within one of the studio's many franchises -- these of course being Warcraft, StarCraft, Diablo, and Overwatch. Though the latter is probably off the table considering the existence of Overwatch 2.
Perhaps the most interesting bit of info comes from the listing for a Senior 3D environment Artist
where the job description notes the combination of "traditional art aesthetics with next gen 3D authoring techniques to create a unique visual texturing style for environments that extend the boundaries of what’s creatively possible".
Which from what we can tell points to something with its own unique visual style and presentation. In other words, something Blizzard-y.