We sit down with the team at Xbox's first-party studio World’s Edge to talk about the journey to bring Age of Empires II: Definitive Edition to Xbox.
Age of Empires 2 on Xbox - The Big Interview
One of the most visually stunning and immersive science fiction games we’ve experienced.
Dead Space Review - A Remake You’d Cut Off A Limb For
Forspoken is a game that consistently fails to deliver, despite some lofty ideas, and manages only to impress in the most obscure moments.
Forspoken Review - An Awkward Experience
A celebration of the long-running franchise and a great way to kick off Switch gaming in 2023.
Fire Emblem Engage Review - Strategy Gold
Post by KostaAndreadis @ 01:12pm 24/02/21 | 0 Comments
Last year Sony brought the previously PlayStation-only Horizon Zero Dawn to PC in spectacular fashion - taking full advantage of high-end hardware and visual effects. We loved it. In a new interview over at GQ, PlayStation President and CEO Jim Ryan noted that a "whole slate" of more titles are coming -- starting with Days Gone this Autumn.

An announcement confirmed shortly after the interview by Days Gone development studio Bend.



In relation to Horizon Zero Dawn, Jim Ryan notes that the exercise was a success, "The activity of publishing the game on PC, people liked it and they bought it. We also looked at it through the lens of what the PlayStation community thought about it. There was no massive adverse reaction to it. So we will continue to take mission steps in this direction."

As for what else might be on the cards, well, it's pretty exciting for PC gamers. God of War, Ghost of Tsushima, The Last of Us Remastered, Marvel's Spider-Man, Knack (for the Press-Start crowd).

If the Horizon Zero Dawn release is taken as a benchmark, in addition to the recently patch PS5 version, Days Gone on PC will look incredible and support high-end features -- and play great too. Even though we weren't exactly on board with its zombie-style at launch. With the announcement made overnight we should probably expect to find out more about the PC version soon, so stay tuned.



GAME TRIVIA - Did You Know?

The original open-world map for Horizon Zero Dawn was apparently 50 times larger than the version found in the final release. Developer Guerilla Games didn't want large empty spaces so the map-size was reduced with a focus on retaining that diverse and varied feel in the environment while populating it with things to see and do.

Would you like to know more?

Follow us on Twitter, Facebook and Instagram



days gonebend studioplaystationpcannouncement





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.